/* ============================================================================= * shoot_detect_task.c - 摩擦轮电流/电压波动发射检测实现 * 前提条件: 摩擦轮开启且加速稳定后(STATE_ACTIVE)才进行发射检测判定 * ========================================================================== */ #include "shoot_detect_task.h" #include "gimbal.h" #include "shoot.h" #include "cmsis_os.h" #include "FreeRTOS.h" #include "task.h" #include static shoot_detect_t g_shoot_detect; void shoot_detect_init(void) { g_shoot_detect.state = SHOOT_DETECT_STATE_STOPPED; g_shoot_detect.is_ready = 0; g_shoot_detect.spinup_start_tick = 0; g_shoot_detect.shoot_count = 0; g_shoot_detect.fired_pulse = 0; g_shoot_detect.shoot_freq_hz = 0.0f; g_shoot_detect.last_shoot_tick = 0; g_shoot_detect.current_l = 0.0f; g_shoot_detect.current_r = 0.0f; g_shoot_detect.baseline_l = 0.0f; g_shoot_detect.baseline_r = 0.0f; g_shoot_detect.delta_l = 0.0f; g_shoot_detect.delta_r = 0.0f; g_shoot_detect.delta_max = 0.0f; g_shoot_detect.threshold_a = SHOOT_DETECT_CURRENT_THRESHOLD_A; g_shoot_detect.cooldown_ms = SHOOT_DETECT_COOLDOWN_MS; g_shoot_detect.speed_min_rpm = SHOOT_DETECT_SPEED_MIN_RPM; g_shoot_detect.spinup_timeout_ms = SHOOT_DETECT_SPINUP_TIMEOUT_MS; } void shoot_detect_update(void) { uint32_t now = HAL_GetTick(); /* 检查摩擦轮电机在线状态 */ if (motor_friction_l.fdb.last_online_tick == 0 || motor_friction_r.fdb.last_online_tick == 0 || (now - motor_friction_l.fdb.last_online_tick > 100) || (now - motor_friction_r.fdb.last_online_tick > 100)) { g_shoot_detect.state = SHOOT_DETECT_STATE_STOPPED; g_shoot_detect.is_ready = 0; return; } /* 核心前提: 摩擦轮必须处于启动开启状态 (shoot_friction_flag == 1) */ if (!shoot_friction_flag) { /* 摩擦轮未启动: 强制处于 STOPPED 状态, 复位所有检测信号 */ g_shoot_detect.state = SHOOT_DETECT_STATE_STOPPED; g_shoot_detect.is_ready = 0; g_shoot_detect.current_l = 0.0f; g_shoot_detect.current_r = 0.0f; g_shoot_detect.delta_l = 0.0f; g_shoot_detect.delta_r = 0.0f; g_shoot_detect.delta_max = 0.0f; g_shoot_detect.baseline_l = 0.0f; g_shoot_detect.baseline_r = 0.0f; return; } /* 读取当前两轮绝对电流(A)与实际转速(RPM) */ float cur_l = fabsf(motor_friction_l.fdb.torque_current); float cur_r = fabsf(motor_friction_r.fdb.torque_current); float spd_l = fabsf((float)motor_friction_l.fdb.rotor_speed); float spd_r = fabsf((float)motor_friction_r.fdb.rotor_speed); g_shoot_detect.current_l = cur_l; g_shoot_detect.current_r = cur_r; /* ---------------- 状态机流转 ---------------- */ switch (g_shoot_detect.state) { case SHOOT_DETECT_STATE_STOPPED: /* 摩擦轮刚刚开启, 记录起转时刻并进入起转加速过渡期 */ g_shoot_detect.spinup_start_tick = now; g_shoot_detect.state = SHOOT_DETECT_STATE_SPINUP; g_shoot_detect.is_ready = 0; break; case SHOOT_DETECT_STATE_SPINUP: /* 加速过渡期: 屏蔽电机刚启动加速时的满幅大电流, * 等待起转时间满足(默认 500ms) 且 双轮转速均达到额定工作点(默认 4500 RPM) */ if ((now - g_shoot_detect.spinup_start_tick >= g_shoot_detect.spinup_timeout_ms) && (spd_l >= g_shoot_detect.speed_min_rpm) && (spd_r >= g_shoot_detect.speed_min_rpm)) { /* 捕获稳态旋转初始基线, 正式就绪激活检测 */ g_shoot_detect.baseline_l = cur_l; g_shoot_detect.baseline_r = cur_r; g_shoot_detect.state = SHOOT_DETECT_STATE_ACTIVE; g_shoot_detect.is_ready = 1; } break; case SHOOT_DETECT_STATE_ACTIVE: /* 正常工作检测期: 检查转速是否异常跌落过低(如严重堵转或掉电) */ if (spd_l < (g_shoot_detect.speed_min_rpm - 1000.0f) || spd_r < (g_shoot_detect.speed_min_rpm - 1000.0f)) { /* 转速异常跌落, 退回起转过渡等待重新稳定 */ g_shoot_detect.spinup_start_tick = now; g_shoot_detect.state = SHOOT_DETECT_STATE_SPINUP; g_shoot_detect.is_ready = 0; break; } /* 计算两轮当前电流相对于空载基线的突变量 ΔI */ g_shoot_detect.delta_l = cur_l - g_shoot_detect.baseline_l; g_shoot_detect.delta_r = cur_r - g_shoot_detect.baseline_r; float delta_l_valid = (g_shoot_detect.delta_l > 0.0f) ? g_shoot_detect.delta_l : 0.0f; float delta_r_valid = (g_shoot_detect.delta_r > 0.0f) ? g_shoot_detect.delta_r : 0.0f; g_shoot_detect.delta_max = (delta_l_valid > delta_r_valid) ? delta_l_valid : delta_r_valid; /* 自适应基线平滑更新: * 仅在电流未出现大波动(处于空载稳态区间)时平滑更新基线, * 避免弹丸过轮脉冲把基线强行拉高 */ if (g_shoot_detect.delta_max < g_shoot_detect.threshold_a * 0.6f) { g_shoot_detect.baseline_l += SHOOT_DETECT_BASELINE_ALPHA * (cur_l - g_shoot_detect.baseline_l); g_shoot_detect.baseline_r += SHOOT_DETECT_BASELINE_ALPHA * (cur_r - g_shoot_detect.baseline_r); } /* 发射事件波峰判定 */ if (g_shoot_detect.delta_max >= g_shoot_detect.threshold_a) { /* 防抖不应期(Cooldown): 单发过轮持续 5~15ms, * 冷却时间内不重复计数, 确保单发只计一次 */ if (now - g_shoot_detect.last_shoot_tick >= g_shoot_detect.cooldown_ms) { uint32_t dt = now - g_shoot_detect.last_shoot_tick; if (dt > 0 && dt <= 1000) { g_shoot_detect.shoot_freq_hz = 1000.0f / (float)dt; } else if (dt > 1000) { g_shoot_detect.shoot_freq_hz = 1.0f; } g_shoot_detect.last_shoot_tick = now; g_shoot_detect.shoot_count++; g_shoot_detect.fired_pulse = 1; } } break; } } uint8_t shoot_detect_is_ready(void) { return g_shoot_detect.is_ready; } shoot_detect_state_e shoot_detect_get_state(void) { return g_shoot_detect.state; } uint8_t shoot_detect_has_fired(void) { if (g_shoot_detect.fired_pulse) { g_shoot_detect.fired_pulse = 0; return 1; } return 0; } uint32_t shoot_detect_get_count(void) { return g_shoot_detect.shoot_count; } void shoot_detect_clear_count(void) { g_shoot_detect.shoot_count = 0; } float shoot_detect_get_freq(void) { uint32_t now = HAL_GetTick(); /* 若超过 1s 无新发射, 瞬时射频归零 */ if (now - g_shoot_detect.last_shoot_tick > 1000) { g_shoot_detect.shoot_freq_hz = 0.0f; } return g_shoot_detect.shoot_freq_hz; } const shoot_detect_t * shoot_detect_get_data(void) { return &g_shoot_detect; } void shoot_detect_set_threshold(float threshold_a) { if (threshold_a > 0.1f) { g_shoot_detect.threshold_a = threshold_a; } } void shoot_detect_task(void const * argument) { (void)argument; shoot_detect_init(); extern volatile uint8_t app_ready; while (!app_ready) osDelay(2); TickType_t last_wake = xTaskGetTickCount(); for (;;) { /* 前提: 若摩擦轮未开启, 低频 10ms 休眠等待, 不占用密集 CPU 计算 */ if (!shoot_friction_flag) { shoot_detect_update(); osDelay(10); last_wake = xTaskGetTickCount(); continue; } /* 摩擦轮开启中, 以 2ms 高精度周期进行波动检测 */ shoot_detect_update(); vTaskDelayUntil(&last_wake, pdMS_TO_TICKS(2)); } }