Files
ESP32S3_vt/components/esp32-camera/driver/sensor.c
T
Horldsence 4f893ce140 ESP32-S3 摄像头图传:固件 + Slint 客户端 + 共享协议
两块 ESP32-S3-WROOM-1-N16R8 图传板(DVP 接口接 OV2640/OV3660/OV5640),
向队伍客户端与裁判终端推 UDP 图传。固件是跑在 ESP-IDF 上的 Rust,用官方
esp32-camera 组件采集;客户端是 Rust + Slint 桌面程序。

三个 crate 各自独立构建:
  .            firmware,交叉编译到 Xtensa
  protocol/    线路格式与帧重组,两端共用,无 ESP-IDF 依赖,有单元测试
  client/      Slint 桌面客户端

视频走 UDP 而非 TCP:实测传感器产出 22 fps,TCP MJPEG 只送出 1.9 fps,
且只占用链路能力的 1%——链路是空的,帧堵在队头阻塞后面等一个实时画面
等不起的重传计时器。改为独立数据报、不重传、缺片丢整帧后达到 20.8 fps。

发现是双向的:板子每 2 秒广播 Hello,客户端广播 Subscribe,板子据此定向
推流。板子身份由 MAC 派生,重启不变,所以客户端可以把绑定存进配置。

裁判端同时收两块板子(每个发送方一个重组器),队伍端绑定其中一块并只显示
自己那一边的血量。装甲板接口已预留(ArmorSource trait + ARMOR_PORT),
当前无数据源,界面显示占位符。

vendor 了 esp32-camera 2.1.7:组件注册表的版本求解器找不到它,且需要打一处
补丁(见 components/esp32-camera/target/esp32s3/ll_cam.c)。

.gitignore 三条 target/ 都锚定在根目录,因为 protocol/ 与 client/ 各自也是
独立 crate;而 components/esp32-camera/target/ 是上游的按芯片分目录,里面是
源码,必须保留。
2026-10-05 18:22:19 +08:00

64 lines
3.2 KiB
C

#include <stdio.h>
#include "sensor.h"
const camera_sensor_info_t camera_sensor[CAMERA_MODEL_MAX] = {
// The sequence must be consistent with camera_model_t
{CAMERA_OV7725, "OV7725", OV7725_SCCB_ADDR, OV7725_PID, FRAMESIZE_VGA, false},
{CAMERA_OV2640, "OV2640", OV2640_SCCB_ADDR, OV2640_PID, FRAMESIZE_UXGA, true},
{CAMERA_OV3660, "OV3660", OV3660_SCCB_ADDR, OV3660_PID, FRAMESIZE_QXGA, true},
{CAMERA_OV5640, "OV5640", OV5640_SCCB_ADDR, OV5640_PID, FRAMESIZE_QSXGA, true},
{CAMERA_OV7670, "OV7670", OV7670_SCCB_ADDR, OV7670_PID, FRAMESIZE_VGA, false},
{CAMERA_NT99141, "NT99141", NT99141_SCCB_ADDR, NT99141_PID, FRAMESIZE_HD, true},
{CAMERA_GC2145, "GC2145", GC2145_SCCB_ADDR, GC2145_PID, FRAMESIZE_UXGA, false},
{CAMERA_GC032A, "GC032A", GC032A_SCCB_ADDR, GC032A_PID, FRAMESIZE_VGA, false},
{CAMERA_GC0308, "GC0308", GC0308_SCCB_ADDR, GC0308_PID, FRAMESIZE_VGA, false},
{CAMERA_BF3005, "BF3005", BF3005_SCCB_ADDR, BF3005_PID, FRAMESIZE_VGA, false},
{CAMERA_BF20A6, "BF20A6", BF20A6_SCCB_ADDR, BF20A6_PID, FRAMESIZE_VGA, false},
{CAMERA_SC101IOT, "SC101IOT", SC101IOT_SCCB_ADDR, SC101IOT_PID, FRAMESIZE_HD, false},
{CAMERA_SC030IOT, "SC030IOT", SC030IOT_SCCB_ADDR, SC030IOT_PID, FRAMESIZE_VGA, false},
{CAMERA_SC031GS, "SC031GS", SC031GS_SCCB_ADDR, SC031GS_PID, FRAMESIZE_VGA, false},
{CAMERA_MEGA_CCM, "MEGA_CCM", MEGA_CCM_SCCB_ADDR, MEGA_CCM_PID, FRAMESIZE_5MP, true},
{CAMERA_HM1055, "HM1055", HM1055_SCCB_ADDR, HM1055_PID, FRAMESIZE_HD, false},
{CAMERA_HM0360, "HM0360", HM0360_SCCB_ADDR, HM0360_PID, FRAMESIZE_VGA, false},
};
const resolution_info_t resolution[FRAMESIZE_INVALID] = {
{ 96, 96, ASPECT_RATIO_1X1 }, /* 96x96 */
{ 160, 120, ASPECT_RATIO_4X3 }, /* QQVGA */
{ 128, 128, ASPECT_RATIO_1X1 }, /* 128x128 */
{ 176, 144, ASPECT_RATIO_5X4 }, /* QCIF */
{ 240, 176, ASPECT_RATIO_4X3 }, /* HQVGA */
{ 240, 240, ASPECT_RATIO_1X1 }, /* 240x240 */
{ 320, 240, ASPECT_RATIO_4X3 }, /* QVGA */
{ 320, 320, ASPECT_RATIO_1X1 }, /* 320x320 */
{ 400, 296, ASPECT_RATIO_4X3 }, /* CIF */
{ 480, 320, ASPECT_RATIO_3X2 }, /* HVGA */
{ 640, 480, ASPECT_RATIO_4X3 }, /* VGA */
{ 800, 600, ASPECT_RATIO_4X3 }, /* SVGA */
{ 1024, 768, ASPECT_RATIO_4X3 }, /* XGA */
{ 1280, 720, ASPECT_RATIO_16X9 }, /* HD */
{ 1280, 1024, ASPECT_RATIO_5X4 }, /* SXGA */
{ 1600, 1200, ASPECT_RATIO_4X3 }, /* UXGA */
// 3MP Sensors
{ 1920, 1080, ASPECT_RATIO_16X9 }, /* FHD */
{ 720, 1280, ASPECT_RATIO_9X16 }, /* Portrait HD */
{ 864, 1536, ASPECT_RATIO_9X16 }, /* Portrait 3MP */
{ 2048, 1536, ASPECT_RATIO_4X3 }, /* QXGA */
// 5MP Sensors
{ 2560, 1440, ASPECT_RATIO_16X9 }, /* QHD */
{ 2560, 1600, ASPECT_RATIO_16X10 }, /* WQXGA */
{ 1088, 1920, ASPECT_RATIO_9X16 }, /* Portrait FHD */
{ 2560, 1920, ASPECT_RATIO_4X3 }, /* QSXGA */
{ 2592, 1944, ASPECT_RATIO_4X3 }, /* 5MP */
};
camera_sensor_info_t *esp_camera_sensor_get_info(sensor_id_t *id)
{
for (int i = 0; i < CAMERA_MODEL_MAX; i++) {
if (id->PID == camera_sensor[i].pid) {
return (camera_sensor_info_t *)&camera_sensor[i];
}
}
return NULL;
}