#include #define REG_DLY 0xffff #define REGLIST_TAIL 0xffff static const DRAM_ATTR uint16_t sensor_default_regs[][2] = { {0x0022, 0x00}, // RESET {0x0026, 0x77}, // 24MHz MCLK, 72MHz PCLK {0x002A, 0x44}, // Modified by Wilson {0x002B, 0x02}, {0x002C, 0x00}, // Turn off DCC {0x0025, 0x00}, // PLL on {0x0020, 0x08}, {0x0027, 0x40}, // FPGA 24 data format {0x0028, 0xC0}, // {0x0004, 0x10}, // {0x0006, 0x00}, // Modified by Brandon. No Flip {0x0012, 0x0F}, {0x0044, 0x04}, {0x004A, 0x2A}, {0x004B, 0x72}, {0x004E, 0x30}, {0x0070, 0x2A}, {0x0071, 0x57}, {0x0072, 0x55}, {0x0073, 0x30}, {0x0077, 0x04}, {0x0080, 0xC2}, {0x0082, 0xA2}, {0x0083, 0xF0}, {0x0085, 0x11}, // Set ADC power to 100% and Increase Comparator power and reduce ADC swing range(4/19, K.Kim) {0x0086, 0x22}, {0x0087, 0x08}, {0x0088, 0x6e}, // Temperature config 0x80[7:5]:76C, Minimize CTIA & PGA power and set VCMI to 200mV(4/19, K.Kim) {0x0089, 0x2A}, {0x008A, 0x2F}, // Set BLC power to 50%(4/19, K.Kim) {0x008D, 0x20}, {0x008f, 0x77}, {0x0090, 0x01}, {0x0091, 0x02}, {0x0092, 0x03}, {0x0093, 0x04}, {0x0094, 0x14}, {0x0095, 0x09}, {0x0096, 0x0A}, {0x0097, 0x0B}, {0x0098, 0x0C}, {0x0099, 0x04}, {0x009A, 0x14}, {0x009B, 0x34}, {0x00A0, 0x00}, {0x00A1, 0x00}, {0x0B3B, 0x0B}, {0x0040, 0x0A}, // BLC Phase1 {0x0053, 0x0A}, // BLC Phase2 {0x0120, 0x36}, // 36:50Hz, 37:60Hz {0x0121, 0x80}, {0x0122, 0xEB}, // 122[3] is temperature_control_bit2 {0x0123, 0xCC}, // 123[3:0]maskTH {0x0124, 0xDE}, {0x0125, 0xDF}, {0x0126, 0x70}, {0x0128, 0x1F}, {0x0129, 0x8F}, {0x0132, 0xF8}, {0x011F, 0x08}, // BPC COLD PIXEL ENABLE if 11F[0] = 1 then on else 0 off {0x0144, 0x04}, // Hot pixel ratio {0x0145, 0x00}, // Hot pixel ratio alpha {0x0146, 0x20}, // Vertical Line TH {0x0147, 0x20}, // Vertical Line TH alpha {0x0148, 0x14}, // HD_2line_BPC_TH {0x0149, 0x14}, // HD_2line_BPC_TH alpha {0x0156, 0x0C}, // BPC RATIO FOR COLD PIXEL {0x0157, 0x0C}, // BPC RATIO FOR COLD PIXEL {0x0158, 0x0A}, // 2 LINE BPC RATIO {0x0159, 0x0A}, // 2 LINE BPC RATIO {0x015A, 0x03}, // BPC RATIO FOR COLD PIXEL {0x015B, 0x40}, // Corner TH {0x015C, 0x21}, // Corner TH alpha {0x015E, 0x0F}, // Debug_mode {0x0168, 0xC8}, // BPC T1 {0x0169, 0xC8}, // BPC T1 ALPHA {0x016A, 0x96}, // BPC T2 {0x016B, 0x96}, // BPC T2 ALPHA {0x016C, 0x64}, // BPC T3 {0x016D, 0x64}, // BPC T3 ALPHA {0x016E, 0x32}, // BPC T4 {0x016F, 0x32}, // BPC T4 ALPHA {0x01EF, 0xF1}, // BPC Control Byte {0x0131, 0x44}, //[6] DS_EN, [5] VOFF, [4] EDGEON, [3] SBPI_MODE, [2] RAW_SAHRPNESS_EN, [1]G1G2B_EN {0x014C, 0x60}, // VSUB {0x014D, 0x24}, // VSUB ALPHA0 {0x015D, 0x90}, //[7] TG_en// [6:0]:min Tgain {0x01D8, 0x40}, // NOISE TH {0x01D9, 0x20}, // NL_V1 {0x01DA, 0x23}, // NL_V2 {0x0150, 0x05}, // NL_INC1 {0x0155, 0x07}, // NL_INC2 {0x0178, 0x10}, // EVDIV {0x017A, 0x10}, // EVDIVD {0x01BA, 0x10}, // EVSUB {0x0176, 0x00}, // EDGE2W {0x0179, 0x10}, // EVDIV ALPHA0 {0x017B, 0x10}, // EVDIVD ALPHA0 {0x01BB, 0x10}, // EVSUB ALPHA0 {0x0177, 0x00}, // EDGE2W ALPHA0 {0x01E7, 0x20}, // TLTH1 {0x01E8, 0x30}, // TLTH2 {0x01E9, 0x50}, // TLTH3 {0x01E4, 0x18}, // BD STRENGTH {0x01E5, 0x20}, // BD STRENGTH ALPHA0 {0x01E6, 0x04}, // BD STRENGTH OUTDOOR {0x0210, 0x21}, // STD {0x0211, 0x0A}, // STD ALPHA0 {0x0212, 0x21}, // STD OUTDOOR {0x01DB, 0x04}, // G1G2 STRENGTH {0x01DC, 0x14}, // SBPI_OFFSET {0x0151, 0x08}, {0x01F2, 0x18}, {0x01F8, 0x3C}, {0x01FE, 0x24}, {0x0213, 0x03}, // BPC_Control_BYTE_2 // BPC_line_edge_th 3rd bpc {0x0214, 0x03}, // BPC_Control_BYTE_3 // 3rd bpc strength[4:0] , [7:5] is for 2line bpc temp_control_bit {0x0215, 0x10}, // BPC_Control_BYTE_4 // 1st bpc strength[4:0] {0x0216, 0x08}, // BPC_Control_BYTE_5 // 1st br pulse strength[4:0] {0x0217, 0x05}, // BPC_Control_BYTE_6 // 1st gbgr pulse strength[4:0] {0x0218, 0xB8}, {0x0219, 0x01}, {0x021A, 0xB8}, {0x021B, 0x01}, {0x021C, 0xB8}, {0x021D, 0x01}, {0x021E, 0xB8}, {0x021F, 0x01}, {0x0220, 0xF1}, {0x0221, 0x5D}, {0x0222, 0x0A}, {0x0223, 0x80}, {0x0224, 0x50}, {0x0225, 0x09}, {0x0226, 0x80}, {0x022A, 0x56}, {0x022B, 0x13}, {0x022C, 0x80}, {0x022D, 0x11}, {0x022E, 0x08}, {0x022F, 0x11}, {0x0230, 0x08}, {0x0233, 0x11}, {0x0234, 0x08}, {0x0235, 0x88}, {0x0236, 0x02}, {0x0237, 0x88}, {0x0238, 0x02}, {0x023B, 0x88}, {0x023C, 0x02}, {0x023D, 0x68}, {0x023E, 0x01}, {0x023F, 0x68}, {0x0240, 0x01}, {0x0243, 0x68}, {0x0244, 0x01}, {0x0251, 0x0F}, {0x0252, 0x00}, {0x0260, 0x00}, {0x0261, 0x4A}, {0x0262, 0x2C}, {0x0263, 0x68}, {0x0264, 0x40}, {0x0265, 0x2C}, {0x0266, 0x6A}, {0x026A, 0x40}, {0x026B, 0x30}, {0x026C, 0x66}, {0x0278, 0x98}, {0x0279, 0x20}, {0x027A, 0x80}, {0x027B, 0x73}, {0x027C, 0x08}, {0x027D, 0x80}, {0x0280, 0x0D}, {0x0282, 0x1A}, {0x0284, 0x30}, {0x0286, 0x53}, {0x0288, 0x62}, {0x028a, 0x6E}, {0x028c, 0x7A}, {0x028e, 0x83}, {0x0290, 0x8B}, {0x0292, 0x92}, {0x0294, 0x9D}, {0x0296, 0xA8}, {0x0298, 0xBC}, {0x029a, 0xCF}, {0x029c, 0xE2}, {0x029e, 0x2A}, {0x02A0, 0x02}, {0x02C0, 0x7D}, // CCM N {0x02C1, 0x01}, {0x02C2, 0x7C}, {0x02C3, 0x04}, {0x02C4, 0x01}, {0x02C5, 0x04}, {0x02C6, 0x3E}, {0x02C7, 0x04}, {0x02C8, 0x90}, {0x02C9, 0x01}, {0x02CA, 0x52}, {0x02CB, 0x04}, {0x02CC, 0x04}, {0x02CD, 0x04}, {0x02CE, 0xA9}, {0x02CF, 0x04}, {0x02D0, 0xAD}, {0x02D1, 0x01}, {0x0302, 0x00}, {0x0303, 0x00}, {0x0304, 0x00}, {0x02e0, 0x04}, // CCM by Alpha {0x02F0, 0x4E}, // CCM A {0x02F1, 0x04}, {0x02F2, 0xB1}, {0x02F3, 0x00}, {0x02F4, 0x63}, {0x02F5, 0x04}, {0x02F6, 0x28}, {0x02F7, 0x04}, {0x02F8, 0x29}, {0x02F9, 0x04}, {0x02FA, 0x51}, {0x02FB, 0x00}, {0x02FC, 0x64}, {0x02FD, 0x04}, {0x02FE, 0x6B}, {0x02FF, 0x04}, {0x0300, 0xCF}, {0x0301, 0x00}, {0x0305, 0x08}, {0x0306, 0x40}, {0x0307, 0x00}, {0x032D, 0x70}, {0x032E, 0x01}, {0x032F, 0x00}, {0x0330, 0x01}, {0x0331, 0x70}, {0x0332, 0x01}, {0x0333, 0x82}, // AWB channel offset {0x0334, 0x82}, {0x0335, 0x86}, {0x0340, 0x30}, // AWB {0x0341, 0x44}, {0x0342, 0x4A}, {0x0343, 0x3C}, // CT1 {0x0344, 0x83}, // {0x0345, 0x4D}, // CT2 {0x0346, 0x75}, // {0x0347, 0x56}, // CT3 {0x0348, 0x68}, // {0x0349, 0x5E}, // CT4 {0x034A, 0x5C}, // {0x034B, 0x65}, // CT5 {0x034C, 0x52}, // {0x0350, 0x88}, {0x0352, 0x18}, {0x0354, 0x80}, {0x0355, 0x50}, {0x0356, 0x88}, {0x0357, 0xE0}, {0x0358, 0x00}, {0x035A, 0x00}, {0x035B, 0xAC}, {0x0360, 0x02}, {0x0361, 0x18}, {0x0362, 0x50}, {0x0363, 0x6C}, {0x0364, 0x00}, {0x0365, 0xF0}, {0x0366, 0x08}, {0x036A, 0x10}, {0x036B, 0x18}, {0x036E, 0x10}, {0x0370, 0x10}, {0x0371, 0x18}, {0x0372, 0x0C}, {0x0373, 0x38}, {0x0374, 0x3A}, {0x0375, 0x12}, {0x0376, 0x20}, {0x0380, 0xFF}, {0x0381, 0x44}, {0x0382, 0x34}, {0x038A, 0x80}, {0x038B, 0x0A}, {0x038C, 0xC1}, {0x038E, 0x3C}, {0x038F, 0x09}, {0x0390, 0xE0}, {0x0391, 0x01}, {0x0392, 0x03}, {0x0393, 0x80}, {0x0395, 0x22}, {0x0398, 0x02}, // AE Frame Control {0x0399, 0xF0}, {0x039A, 0x03}, {0x039B, 0xAC}, {0x039C, 0x04}, {0x039D, 0x68}, {0x039E, 0x05}, {0x039F, 0xE0}, {0x03A0, 0x07}, {0x03A1, 0x58}, {0x03A2, 0x08}, {0x03A3, 0xD0}, {0x03A4, 0x0B}, {0x03A5, 0xC0}, {0x03A6, 0x18}, {0x03A7, 0x1C}, {0x03A8, 0x20}, {0x03A9, 0x24}, {0x03AA, 0x28}, {0x03AB, 0x30}, {0x03AC, 0x24}, {0x03AD, 0x21}, {0x03AE, 0x1C}, {0x03AF, 0x18}, {0x03B0, 0x17}, {0x03B1, 0x13}, {0x03B7, 0x64}, // AEAWB Windowing Step for 7x7 {0x03B8, 0x00}, {0x03B9, 0xB4}, {0x03BA, 0x00}, {0x03bb, 0xff}, // WinWeight 7x7 {0x03bc, 0xff}, {0x03bd, 0xff}, {0x03be, 0xff}, {0x03bf, 0xff}, {0x03c0, 0xff}, {0x03c1, 0x01}, {0x03e0, 0x04}, {0x03e1, 0x11}, {0x03e2, 0x01}, {0x03e3, 0x04}, {0x03e4, 0x10}, {0x03e5, 0x21}, {0x03e6, 0x11}, {0x03e7, 0x00}, {0x03e8, 0x11}, {0x03e9, 0x32}, {0x03ea, 0x12}, {0x03eb, 0x01}, {0x03ec, 0x21}, {0x03ed, 0x33}, {0x03ee, 0x23}, {0x03ef, 0x01}, {0x03f0, 0x11}, {0x03f1, 0x32}, {0x03f2, 0x12}, {0x03f3, 0x01}, {0x03f4, 0x10}, {0x03f5, 0x21}, {0x03f6, 0x11}, {0x03f7, 0x00}, {0x03f8, 0x04}, {0x03f9, 0x11}, {0x03fa, 0x01}, {0x03fb, 0x04}, {0x03DC, 0x47}, // SubWinAE setting, min_dark_cnt=7, exit_dark_cnt=4 {0x03DD, 0x5A}, // AEbl_th=70% {0x03DE, 0x41}, // enable SubWinAE, bottom 3x5, DM_tol=12.5% {0x03DF, 0x53}, // limit_ratio=65% {0x0420, 0x82}, // Digital Gain offset {0x0421, 0x00}, {0x0422, 0x00}, {0x0423, 0x88}, {0x0430, 0x08}, // ABLC {0x0431, 0x30}, {0x0432, 0x0c}, {0x0433, 0x04}, // 0A {0x0435, 0x08}, // 10 {0x0450, 0xFF}, // Alpha {0x0451, 0xD0}, {0x0452, 0xB8}, {0x0453, 0x88}, {0x0454, 0x00}, {0x0458, 0x80}, {0x0459, 0x03}, {0x045A, 0x00}, {0x045B, 0x50}, {0x045C, 0x00}, {0x045D, 0x90}, {0x0465, 0x02}, {0x0466, 0x14}, {0x047A, 0x00}, // ELOFFNRB {0x047B, 0x00}, // ELOFFNRY {0x047C, 0x04}, {0x047D, 0x50}, {0x047E, 0x04}, {0x047F, 0x90}, {0x0480, 0x58}, {0x0481, 0x06}, {0x0482, 0x08}, // Sat outdoor {0x04B0, 0x50}, // Contrast {0x04B6, 0x30}, {0x04B9, 0x10}, {0x04B3, 0x00}, {0x04B1, 0x85}, {0x04B4, 0x00}, {0x0540, 0x00}, // {0x0541, 0xBC}, // 60Hz Flicker {0x0542, 0x00}, // {0x0543, 0xE1}, // 50Hz Flicker {0x0580, 0x04}, // BLUR WEIGHT {0x0581, 0x0F}, // BLUR WEIGHT ALPHA0 {0x0582, 0x04}, // BLUR WEIGHT OUTDOOR {0x05A1, 0x0A}, // SHARPNESS STRENGTH {0x05A2, 0x21}, //[6:4] SHARP_ORE_NEG, [1:0] FIL SELECTION {0x05A3, 0x84}, //[7]EA_EN, [6] EE_CENTER, [3:0] EDGEDIV {0x05A4, 0x24}, // SHARP_ORE {0x05A5, 0xFF}, // ORE_MAX {0x05A6, 0x00}, // ORE_LOW {0x05A7, 0x24}, // OUGB_HOT {0x05A8, 0x24}, // OUGB_COLD {0x05A9, 0x02}, // EDGE RANGE {0x05B1, 0x24}, // EDGE SUB {0x05B2, 0x0C}, //[3] Y_ADJC, [2]CMODE {0x05B4, 0x1F}, // FIX WEIGHT {0x05AE, 0x75}, // OAR START {0x05AF, 0x78}, //[7:5]OAR STEP, [4:0]OAR DECSTR {0x05B6, 0x00}, // SHARPNESS STRENGTH ALPHA0 {0x05B7, 0x10}, // SHARP_ORE ALPHA0 {0x05BF, 0x20}, // EDGESUB ALPHA0 {0x05C1, 0x06}, // SHARPNESS STRENGTH OUTDOOR {0x05C2, 0x18}, // SHARP ORE OUTDOOR {0x05C7, 0x00}, // TFBPI {0x05CC, 0x04}, // Raw sharpness strength {0x05CD, 0x00}, // Raw sharpness strength ALPHA0 {0x05CE, 0x03}, // Raw sharpness strength outdoor {0x05E4, 0x08}, {0x05E5, 0x00}, {0x05E6, 0x07}, {0x05E7, 0x05}, {0x05E8, 0x08}, {0x05E9, 0x00}, {0x05EA, 0xD7}, {0x05EB, 0x02}, {0x0660, 0x00}, {0x0661, 0x16}, {0x0662, 0x07}, {0x0663, 0xf1}, {0x0664, 0x07}, {0x0665, 0xde}, {0x0666, 0x07}, {0x0667, 0xe7}, {0x0668, 0x00}, {0x0669, 0x35}, {0x066a, 0x07}, {0x066b, 0xf9}, {0x066c, 0x07}, {0x066d, 0xb7}, {0x066e, 0x00}, {0x066f, 0x27}, {0x0670, 0x07}, {0x0671, 0xf3}, {0x0672, 0x07}, {0x0673, 0xc5}, {0x0674, 0x07}, {0x0675, 0xee}, {0x0676, 0x00}, {0x0677, 0x16}, {0x0678, 0x01}, {0x0679, 0x80}, {0x067a, 0x00}, {0x067b, 0x85}, {0x067c, 0x07}, {0x067d, 0xe1}, {0x067e, 0x07}, {0x067f, 0xf5}, {0x0680, 0x07}, {0x0681, 0xb9}, {0x0682, 0x00}, {0x0683, 0x31}, {0x0684, 0x07}, {0x0685, 0xe6}, {0x0686, 0x07}, {0x0687, 0xd3}, {0x0688, 0x00}, {0x0689, 0x18}, {0x068a, 0x07}, {0x068b, 0xfa}, {0x068c, 0x07}, {0x068d, 0xd2}, {0x068e, 0x00}, {0x068f, 0x08}, {0x0690, 0x00}, {0x0691, 0x02}, {0xAFD0, 0x03}, // Auto Flicker detection off {0xAFD3, 0x18}, {0xAFD4, 0x04}, {0xAFD5, 0xB8}, // auto flicker samp time 3188 {0xAFD6, 0x02}, {0xAFD7, 0x44}, {0xAFD8, 0x02}, // QVGA {0x0006, 0x00}, {0x000D, 0x01}, {0x000E, 0x11}, {0x0122, 0xFB}, {0x0125, 0xFF}, {0x0126, 0x70}, {0x05E0, 0XBE}, {0x05E1, 0x00}, {0x05E2, 0xBE}, {0x05E3, 0x00}, {0x05E4, 0x3A}, {0x05E5, 0x00}, {0x05E6, 0x79}, {0x05E7, 0x01}, {0x05E8, 0x04}, {0x05E9, 0x00}, {0x05EA, 0xF3}, {0x05EB, 0x00}, {0x0000, 0x01}, {0x0100, 0x01}, {0x0101, 0x01}, {REGLIST_TAIL, 0x00}, // tail }; static const DRAM_ATTR uint16_t sensor_framesize_HD[][2] = { {0x0006, 0x00}, {0x000D, 0x00}, {0x000E, 0x00}, {0x0122, 0xFB}, {0x0125, 0xDF}, {0x0126, 0x70}, {0x05E4, 0x08}, {0x05E5, 0x00}, {0x05E6, 0x07}, {0x05E7, 0x05}, {0x05E8, 0x08}, {0x05E9, 0x00}, {0x05EA, 0xD7}, {0x05EB, 0x02}, {REGLIST_TAIL, 0x00}, }; static const DRAM_ATTR uint16_t sensor_framesize_SVGA[][2] = { {0x0006, 0x10}, {0x000D, 0x00}, {0x000E, 0x00}, {0x0122, 0xEB}, {0x0125, 0xDF}, {0x0126, 0x70}, {0x05E4, 0x58}, {0x05E5, 0x00}, {0x05E6, 0x77}, {0x05E7, 0x03}, {0x05E8, 0x42}, {0x05E9, 0x00}, {0x05EA, 0x99}, {0x05EB, 0x02}, {REGLIST_TAIL, 0x00}, }; static const DRAM_ATTR uint16_t sensor_framesize_VGA[][2] = { {0x0006, 0x10}, {0x000D, 0x00}, {0x000E, 0x00}, {0x0122, 0xEB}, {0x0125, 0xFF}, {0x0126, 0x70}, {0x05E0, 0XC1}, {0x05E1, 0x00}, {0x05E2, 0xC1}, {0x05E3, 0x00}, {0x05E4, 0x03}, {0x05E5, 0x00}, {0x05E6, 0x82}, {0x05E7, 0x02}, {0x05E8, 0x04}, {0x05E9, 0x00}, {0x05EA, 0xE3}, {0x05EB, 0x01}, {REGLIST_TAIL, 0x00}, }; static const DRAM_ATTR uint16_t sensor_framesize_CIF[][2] = { {0x0006, 0x00}, {0x000D, 0x01}, {0x000E, 0x11}, {0x0122, 0xFB}, {0x0125, 0xFF}, {0x0126, 0x72}, {0x05E0, 0XC0}, {0x05E1, 0x00}, {0x05E2, 0x8F}, {0x05E3, 0x00}, {0x05E4, 0x11}, {0x05E5, 0x00}, {0x05E6, 0xA0}, {0x05E7, 0x01}, {0x05E8, 0x08}, {0x05E9, 0x00}, {0x05EA, 0x2F}, {0x05EB, 0x01}, {REGLIST_TAIL, 0x00}, }; static const DRAM_ATTR uint16_t sensor_framesize_QVGA[][2] = { {0x0006, 0x00}, {0x000D, 0x01}, {0x000E, 0x11}, {0x0122, 0xFB}, {0x0125, 0xFF}, {0x0126, 0x70}, {0x05E0, 0XBE}, {0x05E1, 0x00}, {0x05E2, 0xBE}, {0x05E3, 0x00}, {0x05E4, 0x3A}, {0x05E5, 0x00}, {0x05E6, 0x79}, {0x05E7, 0x01}, {0x05E8, 0x04}, {0x05E9, 0x00}, {0x05EA, 0xF3}, {0x05EB, 0x00}, {REGLIST_TAIL, 0x00}, }; static const DRAM_ATTR uint16_t sensor_framesize_QCIF[][2] = { {0x0006, 0x00}, {0x000D, 0x01}, {0x000E, 0x11}, {0x0122, 0xFB}, {0x0125, 0xFF}, {0x0126, 0x72}, {0x05E0, 0X52}, {0x05E1, 0x01}, {0x05E2, 0x38}, {0x05E3, 0x01}, {0x05E4, 0x22}, {0x05E5, 0x00}, {0x05E6, 0xD1}, {0x05E7, 0x00}, {0x05E8, 0x04}, {0x05E9, 0x00}, {0x05EA, 0x93}, {0x05EB, 0x00}, {REGLIST_TAIL, 0x00}, }; static const DRAM_ATTR uint16_t sensor_framesize_240X240[][2] = { {0x0006, 0x00}, {0x000D, 0x01}, {0x000E, 0x11}, {0x0122, 0xFB}, {0x0125, 0xFF}, {0x0126, 0x70}, {0x05E0, 0XBE}, {0x05E1, 0x00}, {0x05E2, 0xBE}, {0x05E3, 0x00}, {0x05E4, 0x62}, {0x05E5, 0x00}, {0x05E6, 0x51}, {0x05E7, 0x01}, {0x05E8, 0x04}, {0x05E9, 0x00}, {0x05EA, 0xF3}, {0x05EB, 0x00}, {REGLIST_TAIL, 0x00}, }; static const DRAM_ATTR uint16_t sensor_framesize_QQVGA[][2] = { {0x0006, 0x00}, {0x000D, 0x01}, {0x000E, 0x11}, {0x0122, 0xFB}, {0x0125, 0xFF}, {0x0126, 0x70}, {0x05E0, 0X78}, {0x05E1, 0x01}, {0x05E2, 0x78}, {0x05E3, 0x01}, {0x05E4, 0x1E}, {0x05E5, 0x00}, {0x05E6, 0xBD}, {0x05E7, 0x00}, {0x05E8, 0x03}, {0x05E9, 0x00}, {0x05EA, 0x7A}, {0x05EB, 0x00}, {REGLIST_TAIL, 0x00}, };