energy update
This commit is contained in:
@@ -1,12 +1,11 @@
|
||||
CMAKE_MINIMUM_REQUIRED(VERSION 3.5)
|
||||
|
||||
PROJECT(AutoAim)
|
||||
PROJECT(RM-AutoAim)
|
||||
SET(CMAKE_CXX_STANDARD 11)
|
||||
SET(CMAKE_BUILD_TYPE RELEASE)
|
||||
SET(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -O3")
|
||||
SET(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -DPATH=\"\\\"${PROJECT_SOURCE_DIR}\\\"\"")
|
||||
SET(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -D${CMAKE_SYSTEM_NAME}")
|
||||
|
||||
# Todo
|
||||
## 使用编译期固定选项,以略微提升性能。
|
||||
#SET(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -DFIX_OPTIONS")
|
||||
@@ -22,28 +21,17 @@ IF(CCACHE_FOUND)
|
||||
MESSAGE("< Use ccache for compiler >")
|
||||
ENDIF()
|
||||
|
||||
FIND_PACKAGE(Eigen3 REQUIRED)
|
||||
FIND_PACKAGE(OpenCV 3 REQUIRED)
|
||||
FIND_PACKAGE(Threads)
|
||||
|
||||
INCLUDE_DIRECTORIES(${EIGEN3_INCLUDE_DIR})
|
||||
INCLUDE_DIRECTORIES("D:/Program\ Files/eigen3.3.7")
|
||||
INCLUDE_DIRECTORIES(${PROJECT_SOURCE_DIR}/energy/include)
|
||||
INCLUDE_DIRECTORIES(${PROJECT_SOURCE_DIR}/armor/include)
|
||||
INCLUDE_DIRECTORIES(${PROJECT_SOURCE_DIR}/others/include)
|
||||
|
||||
FILE(GLOB_RECURSE sourcefiles "others/src/*.cpp" "energy/src/*cpp" "armor/src/*.cpp")
|
||||
ADD_EXECUTABLE(${BIN_NAME} main.cpp ${sourcefiles} others/include/additions/additions.h)
|
||||
ADD_EXECUTABLE(${BIN_NAME} main.cpp ${sourcefiles} )
|
||||
|
||||
TARGET_LINK_LIBRARIES(${BIN_NAME} ${CMAKE_THREAD_LIBS_INIT})
|
||||
TARGET_LINK_LIBRARIES(${BIN_NAME} ${OpenCV_LIBS})
|
||||
IF (CMAKE_SYSTEM_NAME MATCHES "Linux")
|
||||
MESSAGE(STATUS "current platform: Linux ")
|
||||
TARGET_LINK_LIBRARIES(${BIN_NAME} "${PROJECT_SOURCE_DIR}/others/libMVSDK.so")
|
||||
ELSEIF (CMAKE_SYSTEM_NAME MATCHES "Windows")
|
||||
MESSAGE(STATUS "current platform: Windows")
|
||||
TARGET_LINK_LIBRARIES(${BIN_NAME} "${PROJECT_SOURCE_DIR}/others/MVCAMSDK_X64.lib")
|
||||
ELSE ()
|
||||
MESSAGE(STATUS "Unsupport platform: ${CMAKE_SYSTEM_NAME}")
|
||||
ENDIF()
|
||||
|
||||
ADD_CUSTOM_TARGET(bind-monitor COMMAND "${PROJECT_SOURCE_DIR}/tools/bind-monitor.sh" "${PROJECT_SOURCE_DIR}" "${CMAKE_BINARY_DIR}")
|
||||
TARGET_LINK_LIBRARIES(${BIN_NAME} "${PROJECT_SOURCE_DIR}/others/MVCAMSDK_X64.lib")
|
||||
|
||||
@@ -31,6 +31,7 @@ public:
|
||||
|
||||
// void setAllyColor(int color);
|
||||
void setRotation(int rotation);
|
||||
void setEnergyRotationInit();
|
||||
|
||||
void extract(cv::Mat &src);
|
||||
|
||||
@@ -42,6 +43,7 @@ private:
|
||||
EnergyPartParam energy_part_param_;
|
||||
LiftHeight lift_height_;
|
||||
bool isSendTarget;
|
||||
bool isMark;
|
||||
int fans_cnt;
|
||||
int armors_cnt;
|
||||
int count;
|
||||
@@ -61,13 +63,18 @@ private:
|
||||
double phi;//电机yaw轴应旋转的角度
|
||||
float yaw_rotation;
|
||||
float pitch_rotation;
|
||||
uint8_t last_mark;
|
||||
int position_mode;
|
||||
int last_position_mode;
|
||||
int isLeftVertexFound, isTopVertexFound, isRightVertexFound, isBottomVertexFound;
|
||||
bool energy_rotation_init;
|
||||
int clockwise_rotation_init_cnt;
|
||||
int anticlockwise_rotation_init_cnt;
|
||||
float origin_yaw, origin_pitch;
|
||||
|
||||
std::vector<EnergyPart> fans;
|
||||
std::vector<EnergyPart> armors;
|
||||
std::vector<EnergyPart> gimble_zero_points;
|
||||
// std::vector<EnergyPart> gimble_zero_points;
|
||||
|
||||
cv::Point cycle_center;
|
||||
cv::Point target_center;
|
||||
@@ -81,9 +88,9 @@ private:
|
||||
cv::Point left, right, top, bottom;
|
||||
cv::Mat src_blue, src_red, src_green;
|
||||
|
||||
|
||||
|
||||
void initEnergy();
|
||||
void initEnergyPartParam();
|
||||
void initRotation();
|
||||
|
||||
int findFan(const cv::Mat &src, vector<EnergyPart> &fans, int &last_fans_cnt);
|
||||
int findArmor(const cv::Mat &src, vector<EnergyPart> &armors, int &last_armors_cnt);
|
||||
@@ -121,6 +128,7 @@ private:
|
||||
|
||||
void getHitPoint();
|
||||
bool changeTarget();
|
||||
void changeMark();
|
||||
void gimbleRotation();
|
||||
|
||||
void splitBayerBG(cv::Mat &src, cv::Mat &blue, cv::Mat &red);
|
||||
|
||||
@@ -8,51 +8,13 @@ using std::cout;
|
||||
using std::endl;
|
||||
using std::vector;
|
||||
|
||||
extern uint8_t last_state;
|
||||
|
||||
Energy::Energy(Serial &u, uint8_t &enemy_color):serial(u),ally_color(enemy_color),
|
||||
src_blue(SRC_HEIGHT, SRC_WIDTH, CV_8UC1),
|
||||
src_red(SRC_HEIGHT, SRC_WIDTH, CV_8UC1)
|
||||
{
|
||||
isSendTarget = false;
|
||||
|
||||
fans_cnt = 0;
|
||||
armors_cnt = 0;
|
||||
cycle_center = Point(0, 0);
|
||||
target_center = Point(0, 0);
|
||||
last_target_center = Point(0, 0);
|
||||
hit_point = Point(0,0);
|
||||
target_position = -1;
|
||||
last_target_position = -1;
|
||||
last_hit_position = 20000;
|
||||
target_armor = -1;
|
||||
radius = 0;
|
||||
|
||||
// ally_color = ALLY_RED;
|
||||
energy_part_rotation = CLOCKWISE;
|
||||
attack_distance = ATTACK_DISTANCE;
|
||||
count = 1;
|
||||
last_fans_cnt = 0;
|
||||
last_armors_cnt = 0;
|
||||
send_cnt = 0;
|
||||
|
||||
rectified_focal_length = 1000;
|
||||
theta = 0;
|
||||
phi = 0;
|
||||
yaw_rotation = 0;
|
||||
pitch_rotation = 0;
|
||||
|
||||
isLeftVertexFound = -1;
|
||||
isTopVertexFound = -1;
|
||||
isRightVertexFound = -1;
|
||||
isBottomVertexFound = -1;
|
||||
|
||||
left = Point(640, 480);
|
||||
right = Point(0, 0);
|
||||
top = Point(640, 480);
|
||||
bottom = Point(0, 0);
|
||||
|
||||
position_mode = 0;
|
||||
last_position_mode = 0;
|
||||
|
||||
initEnergy();
|
||||
initEnergyPartParam();
|
||||
}
|
||||
|
||||
@@ -68,3 +30,8 @@ void Energy::setRotation(int rotation){
|
||||
energy_part_rotation = rotation;
|
||||
}
|
||||
|
||||
void Energy::setEnergyRotationInit() {
|
||||
initEnergy();
|
||||
initEnergyPartParam();
|
||||
energy_rotation_init = true;
|
||||
}
|
||||
|
||||
@@ -9,16 +9,28 @@ using std::cout;
|
||||
using std::endl;
|
||||
using std::vector;
|
||||
|
||||
extern float curr_yaw, curr_pitch, mark_yaw, mark_pitch;
|
||||
void Energy::changeMark() {
|
||||
if (mcuData.mark == 0 && last_mark == 1) {
|
||||
last_mark = mcuData.mark;
|
||||
origin_yaw = mcuData.curr_yaw;
|
||||
origin_pitch = mcuData.curr_pitch;
|
||||
isMark = true;
|
||||
}
|
||||
else if (mcuData.state == 1) {
|
||||
last_mark = mcuData.mark;
|
||||
isMark = true;
|
||||
}
|
||||
else {
|
||||
last_mark = mcuData.mark;
|
||||
isMark = false;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
void Energy::gimbleRotation(){
|
||||
cv::Point2f real_hit_point;
|
||||
stretch(hit_point, real_hit_point);
|
||||
|
||||
float origin_yaw = -0.13;
|
||||
float origin_pitch = 13.18;
|
||||
|
||||
/*origin_yaw = mark_yaw;
|
||||
origin_pitch = mark_pitch;*/
|
||||
|
||||
|
||||
@@ -118,13 +118,13 @@ void Energy::getHitPoint(){
|
||||
}
|
||||
}
|
||||
|
||||
bool Energy::changeTarget(){
|
||||
if(fabs(target_position - last_target_position) < 30||fabs(target_position - last_target_position) > 330){
|
||||
last_target_position = target_position;
|
||||
return false;
|
||||
}
|
||||
else{
|
||||
last_target_position = target_position;
|
||||
return true;
|
||||
}
|
||||
}
|
||||
//bool Energy::changeTarget(){
|
||||
// if(fabs(target_position - last_target_position) < 30||fabs(target_position - last_target_position) > 330){
|
||||
// last_target_position = target_position;
|
||||
// return false;
|
||||
// }
|
||||
// else{
|
||||
// last_target_position = target_position;
|
||||
// return true;
|
||||
// }
|
||||
//}
|
||||
@@ -8,6 +8,66 @@ using std::cout;
|
||||
using std::endl;
|
||||
using std::vector;
|
||||
|
||||
void Energy::initEnergy() {
|
||||
isSendTarget = false;
|
||||
isMark = false;
|
||||
|
||||
fans_cnt = 0;
|
||||
armors_cnt = 0;
|
||||
cycle_center = Point(0, 0);
|
||||
target_center = Point(0, 0);
|
||||
last_target_center = Point(0, 0);
|
||||
hit_point = Point(0, 0);
|
||||
target_position = -1000;
|
||||
last_target_position = -1000;
|
||||
last_hit_position = 20000;
|
||||
target_armor = -1000;
|
||||
radius = 0;
|
||||
|
||||
// ally_color = ALLY_RED;
|
||||
energy_part_rotation = CLOCKWISE;
|
||||
attack_distance = ATTACK_DISTANCE;
|
||||
count = 1;
|
||||
last_fans_cnt = 0;
|
||||
last_armors_cnt = 0;
|
||||
send_cnt = 0;
|
||||
|
||||
//rectified_focal_length = 1000;
|
||||
//theta = 0;
|
||||
//phi = 0;
|
||||
yaw_rotation = 0;
|
||||
pitch_rotation = 0;
|
||||
last_mark = 0;
|
||||
origin_yaw = -0.13;
|
||||
origin_pitch = 13.18;
|
||||
|
||||
isLeftVertexFound = -1;
|
||||
isTopVertexFound = -1;
|
||||
isRightVertexFound = -1;
|
||||
isBottomVertexFound = -1;
|
||||
|
||||
left = Point(640, 480);
|
||||
right = Point(0, 0);
|
||||
top = Point(640, 480);
|
||||
bottom = Point(0, 0);
|
||||
|
||||
position_mode = 0;
|
||||
last_position_mode = 0;
|
||||
|
||||
energy_rotation_init = false;
|
||||
|
||||
fans.clear();
|
||||
armors.clear();
|
||||
fanPosition.clear();
|
||||
armorPosition.clear();
|
||||
Armor_center.clear();
|
||||
first_armor_centers.clear();
|
||||
all_armor_centers.clear();
|
||||
|
||||
clockwise_rotation_init_cnt = 0;
|
||||
anticlockwise_rotation_init_cnt = 0;
|
||||
}
|
||||
|
||||
void Energy::initEnergyPartParam() {
|
||||
|
||||
energy_part_param_.RPM = 10;
|
||||
@@ -49,3 +109,25 @@ void Energy::initEnergyPartParam() {
|
||||
}
|
||||
|
||||
|
||||
void Energy::initRotation() {
|
||||
target_position = target_armor;
|
||||
cout << "target position: " << target_position << '\t' << "last target position: " << last_target_position << endl;
|
||||
if (target_position >= -180 && last_target_position >= -180 && fabs(target_position - last_target_position) < 30) {
|
||||
if (target_position < last_target_position) clockwise_rotation_init_cnt++;
|
||||
else if (target_position > last_target_position) anticlockwise_rotation_init_cnt++;
|
||||
}
|
||||
|
||||
if (clockwise_rotation_init_cnt == 5) {
|
||||
energy_part_rotation = CLOCKWISE;
|
||||
cout << "rotation: " << energy_part_rotation << endl;
|
||||
energy_rotation_init = false;
|
||||
}
|
||||
else if (anticlockwise_rotation_init_cnt == 5) {
|
||||
energy_part_rotation = ANTICLOCKWISE;
|
||||
cout << "rotation: " << energy_part_rotation << endl;
|
||||
energy_rotation_init = false;
|
||||
}
|
||||
//else cout << clockwise_rotation_init_cnt << endl;
|
||||
|
||||
last_target_position = target_position;
|
||||
}
|
||||
@@ -18,10 +18,11 @@ int Energy::run(cv::Mat &src){
|
||||
armors.clear();
|
||||
fanPosition.clear();
|
||||
armorPosition.clear();
|
||||
gimble_zero_points.clear();
|
||||
// gimble_zero_points.clear();
|
||||
isSendTarget = false;
|
||||
|
||||
//if(mark==0)return 0;
|
||||
changeMark();
|
||||
if (isMark)return 0;
|
||||
|
||||
// if(all_armor_centers.size()>200)all_armor_centers.clear();
|
||||
// if(first_armor_centers.size()>200)first_armor_centers.clear();
|
||||
@@ -57,7 +58,7 @@ int Energy::run(cv::Mat &src){
|
||||
// radius = 116.936;
|
||||
// attack_distance = ATTACK_DISTANCE * 120/ radius;
|
||||
|
||||
attack_distance = 794 + 1245 * 75 * (1/radius - 1/113.9);
|
||||
attack_distance = 794 + 1245 * 75 * (1/radius - 1/115.6);
|
||||
// cout << "attack distance: " << attack_distance << endl;
|
||||
|
||||
getFanPosition(fanPosition, fans, cycle_center, radius);
|
||||
@@ -66,21 +67,24 @@ int Energy::run(cv::Mat &src){
|
||||
// cout << "The target armor's position is " << target_armor << endl;
|
||||
// cout<<"The target armor center is: "<<target_center<<endl;
|
||||
|
||||
if (energy_rotation_init) {
|
||||
initRotation();
|
||||
return 0;
|
||||
}
|
||||
|
||||
getHitPoint();
|
||||
// hit_point = target_center;
|
||||
// cout << "The hit point position is " << hit_point << endl;
|
||||
|
||||
|
||||
if(!isSendTarget)return 0;
|
||||
// cout<<"send"<<endl;
|
||||
cout<<"position mode: "<<position_mode<<endl;
|
||||
|
||||
gimbleRotation();
|
||||
if (!isSendTarget)return 0;
|
||||
|
||||
sendTargetByUart(yaw_rotation, pitch_rotation, attack_distance);
|
||||
cout<<"yaw: "<<yaw_rotation<<'\t'<<"pitch: "<<pitch_rotation<<endl;
|
||||
cout<<"curr_yaw: "<<mcuData.curr_yaw<<'\t'<<"curr_pitch: "<<mcuData.curr_pitch<<endl;
|
||||
cout<<"mark_yaw: "<<mcuData.mark_yaw<<'\t'<<"mark_pitch: "<<mcuData.mark_pitch<<endl;
|
||||
|
||||
// cout<<"send_cnt: "<<send_cnt<<endl;
|
||||
|
||||
|
||||
41
main.cpp
41
main.cpp
@@ -27,19 +27,31 @@ using namespace cv;
|
||||
using namespace std;
|
||||
|
||||
mcu_data mcuData = {
|
||||
.curr_yaw = 0,
|
||||
.curr_pitch = 0,
|
||||
.state = ENERGY_STATE,
|
||||
.mark = 0,
|
||||
.use_classifier = 0,
|
||||
.enemy_color = ENEMY_BLUE
|
||||
0,
|
||||
0,
|
||||
ARMOR_STATE,
|
||||
0,
|
||||
0,
|
||||
ENEMY_BLUE,
|
||||
};
|
||||
|
||||
|
||||
|
||||
int main(int argc, char *argv[]) {
|
||||
process_options(argc, argv);
|
||||
Serial serial(115200);
|
||||
uint8_t last_state = mcuData.state;
|
||||
thread receive(uartReceive, &serial);
|
||||
|
||||
thread change([&]() {
|
||||
while (true) {
|
||||
Sleep(10000);
|
||||
if (mcuData.state == ARMOR_STATE) mcuData.state = ENERGY_STATE;
|
||||
else if (mcuData.state == ENERGY_STATE)mcuData.state = ARMOR_STATE;
|
||||
cout << "state changed to " << mcuData.state << endl;
|
||||
}
|
||||
});
|
||||
|
||||
int from_camera = 1;
|
||||
if (!run_with_camera) {
|
||||
cout << "Input 1 for camera, 0 for video files" << endl;
|
||||
@@ -59,8 +71,8 @@ int main(int argc, char *argv[]) {
|
||||
video_armor = new CameraWrapper(0, "armor");
|
||||
video_energy = new CameraWrapper(1, "energy");
|
||||
} else {
|
||||
video_armor = new VideoWrapper("/home/xinyang/Desktop/DataSets/video/blue_4.mp4");
|
||||
video_energy = new VideoWrapper("/home/xinyang/Desktop/DataSets/video/blue_4.mp4");
|
||||
video_armor = new VideoWrapper("E:/Robomaster/RM_auto-aim/build/r_l_640.avi");
|
||||
video_energy = new VideoWrapper("E:/Robomaster/RM_auto-aim/build/r_l_640.avi");
|
||||
}
|
||||
if (video_armor->init()) {
|
||||
LOGM("video_armor source initialization successfully.");
|
||||
@@ -83,7 +95,7 @@ int main(int argc, char *argv[]) {
|
||||
video_armor->read(armor_src);
|
||||
}
|
||||
if (video_energy) {
|
||||
video_energy->read(armor_src);
|
||||
video_energy->read(energy_src);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -97,6 +109,11 @@ int main(int argc, char *argv[]) {
|
||||
do {
|
||||
CNT_TIME("Total", {
|
||||
if (mcuData.state == ENERGY_STATE) {
|
||||
if (last_state == ARMOR_STATE) {
|
||||
energy.setEnergyRotationInit();
|
||||
cout << "set" << endl;
|
||||
}
|
||||
last_state = mcuData.state;
|
||||
if (video_energy) {
|
||||
ok = video_energy->read(energy_src);
|
||||
if (!ok) {
|
||||
@@ -110,6 +127,8 @@ int main(int argc, char *argv[]) {
|
||||
imshow("energy src", energy_src);
|
||||
}
|
||||
if (from_camera == 0) {
|
||||
cv::resize(energy_src, energy_src, cv::Size(640, 480), 2);
|
||||
imshow("resize", energy_src);
|
||||
energy.extract(energy_src);
|
||||
}
|
||||
energy.run(energy_src);
|
||||
@@ -122,6 +141,7 @@ int main(int argc, char *argv[]) {
|
||||
}
|
||||
|
||||
} else if (mcuData.state == ARMOR_STATE) {
|
||||
last_state = mcuData.state;
|
||||
if (video_armor) {
|
||||
ok = video_armor->read(armor_src);
|
||||
if (!ok) {
|
||||
@@ -146,6 +166,9 @@ int main(int argc, char *argv[]) {
|
||||
}
|
||||
}
|
||||
}
|
||||
waitKey(1);
|
||||
|
||||
|
||||
});
|
||||
} while (ok);
|
||||
|
||||
|
||||
BIN
others/MVCAMSDK_X64.lib
Normal file
BIN
others/MVCAMSDK_X64.lib
Normal file
Binary file not shown.
@@ -20,8 +20,6 @@ struct mcu_data{
|
||||
uint8_t mark;
|
||||
uint8_t use_classifier;
|
||||
uint8_t enemy_color;
|
||||
float mark_yaw;
|
||||
float mark_pitch;
|
||||
};
|
||||
|
||||
extern mcu_data mcuData;
|
||||
|
||||
@@ -30,20 +30,20 @@ void uartReceive(Serial* pSerial) {
|
||||
}
|
||||
}
|
||||
|
||||
void initVideoWriter(cv::VideoWriter& video, const std::string &armor_filename_prefix){
|
||||
std::ifstream in_1(armor_filename_prefix + "cnt.txt");
|
||||
int cnt_1 = 0;
|
||||
if (in_1.is_open())
|
||||
void initVideoWriter(cv::VideoWriter& video, const std::string &filename_prefix){
|
||||
std::ifstream in(filename_prefix + "cnt.txt");
|
||||
int cnt = 0;
|
||||
if (in.is_open())
|
||||
{
|
||||
in_1 >> cnt_1;
|
||||
in_1.close();
|
||||
in >> cnt;
|
||||
in.close();
|
||||
}
|
||||
std::string armor_file_name = armor_filename_prefix + std::to_string(cnt_1) + ".avi";
|
||||
cnt_1++;
|
||||
std::ofstream out_1(armor_filename_prefix + "cnt.txt");
|
||||
if (out_1.is_open()) {
|
||||
out_1 << cnt_1 << std::endl;
|
||||
out_1.close();
|
||||
std::string armor_file_name = filename_prefix + std::to_string(cnt) + ".avi";
|
||||
cnt++;
|
||||
std::ofstream out(filename_prefix + "cnt.txt");
|
||||
if (out.is_open()) {
|
||||
out << cnt << std::endl;
|
||||
out.close();
|
||||
}
|
||||
video.open(armor_file_name, CV_FOURCC('P', 'I', 'M', '1'), 90, cv::Size(640, 480), true);
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user