fix bug.
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@@ -128,9 +128,11 @@ bool ArmorFinder::findLightBlobs(const cv::Mat &src, LightBlobs &light_blobs) {
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cv::threshold(color_channel, src_bin_light, 200, 255, CV_THRESH_BINARY); // 二值化对应通道
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cv::threshold(color_channel, src_bin_light, 200, 255, CV_THRESH_BINARY); // 二值化对应通道
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if(src_bin_light.empty()) return false;
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imagePreProcess(src_bin_light); // 开闭运算
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imagePreProcess(src_bin_light); // 开闭运算
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cv::threshold(color_channel, src_bin_dim, 160, 255, CV_THRESH_BINARY); // 二值化对应通道
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cv::threshold(color_channel, src_bin_dim, 160, 255, CV_THRESH_BINARY); // 二值化对应通道
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if(src_bin_dim.empty()) return false;
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imagePreProcess(src_bin_dim); // 开闭运算
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imagePreProcess(src_bin_dim); // 开闭运算
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if(src_bin_light.size() == cv::Size(640, 480) && show_light_blobs) {
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if(src_bin_light.size() == cv::Size(640, 480) && show_light_blobs) {
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