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43
energy/include/energy/constant.h
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43
energy/include/energy/constant.h
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//
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// Created by xixiliadorabarry on 1/24/19.
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//
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#ifndef CONSTANT_H
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#define CONSTANT_H
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#define d2r (CV_PI / 180.0)
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const int ALLY_BLUE = 123;
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const int ALLY_RED = 456;
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const int SRC_WIDTH_CAMERA = 640;
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const int SRC_HEIGHT_CAMERA = 480;
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const int SRC_WIDTH = 320;
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const int SRC_HEIGHT = 240;
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const double PI = 3.1415926;
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const int CLOCKWISE = 1;
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const int ANTICLOCKWISE = -1;
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const float ATTACK_DISTANCE = 770;//cm
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const double WHOLE_FAN = 80;//cm
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//const double ARMOR_CENTER_TO_CYCLE_CENTER = 75;//cm
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const double ARMOR_CENTER_TO_CYCLE_CENTER = 71;//cm
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const int EXTRACT_POINT_X = 200;
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const int EXTRACT_POINT_Y = 20;
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const int EXTRACT_WIDTH = 240;
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const int EXTRACT_HEIGHT = 180;
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//以摄像头正方向位y轴
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const int GM_L = 14;//云台摄像头z方向
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const int GM_X = 15;//云台摄像头x方向
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const int GM_H = 16;//云台摄像头y方向
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//const double STRETCH = 231.0/640.0;//实际距离与图像伸缩比
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const double STRETCH = 231.0/640.0;
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const int ZERO_POINT_X = 281;
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const int ZERO_POINT_Y = 188;
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const double YAW_ORIGIN_RAD = PI/180*2.25;
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const double PITCH_ORIGIN_RAD = PI/180*14.85;
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const double LIFT_HEIGHT = 20;//云台抬升高度
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#endif //CONSTANT_H
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