From 651676c6e6b5df2bec44f8f73b3dc4bf06b0d116 Mon Sep 17 00:00:00 2001 From: sun Date: Thu, 25 Jul 2019 10:07:50 +0800 Subject: [PATCH] fix bug --- main.cpp | 11 +++++++---- 1 file changed, 7 insertions(+), 4 deletions(-) diff --git a/main.cpp b/main.cpp index 9d782a1..a10e8ec 100644 --- a/main.cpp +++ b/main.cpp @@ -30,7 +30,7 @@ using namespace std; mcu_data mcuData = { // 单片机端回传结构体 0, // 当前云台yaw角 0, // 当前云台pitch角 - BIG_ENERGY_STATE, // 当前状态,自瞄-大符-小符 + ARMOR_STATE, // 当前状态,自瞄-大符-小符 0, // 云台角度标记位 1, // 是否启用数字识别 ENEMY_RED, // 敌方颜色 @@ -96,6 +96,7 @@ int main(int argc, char *argv[]) { // CNT_TIME("Total", { if (mcuData.state == BIG_ENERGY_STATE) {//大能量机关模式 if (last_state != BIG_ENERGY_STATE) {//若上一帧不是大能量机关模式,即刚往完成切换,则需要初始化 + LOGM(STR_CTR(WORD_BLUE, "Start Big Energy!")); destroyAllWindows(); if (from_camera) { delete video_gimbal; @@ -109,6 +110,7 @@ int main(int argc, char *argv[]) { checkReconnect(video_chassis->read(chassis_src)); energy.setBigEnergyInit(); } + last_state = mcuData.state;//更新上一帧状态 ok = checkReconnect(video_gimbal->read(gimbal_src)); video_chassis->read(chassis_src); #ifdef GIMBAL_FLIP_MODE @@ -122,9 +124,9 @@ int main(int argc, char *argv[]) { if (show_origin) showOrigin(gimbal_src, chassis_src);//显示原始图像 energy.runBig(gimbal_src, chassis_src); // energy.runBig(gimbal_src); - last_state = mcuData.state;//更新上一帧状态 } else if (mcuData.state == SMALL_ENERGY_STATE) { - if (mcuData.state != SMALL_ENERGY_STATE) { + if (last_state != SMALL_ENERGY_STATE) { + LOGM(STR_CTR(WORD_GREEN, "Start Small Energy!")); destroyAllWindows(); if (from_camera) { delete video_gimbal; @@ -137,6 +139,7 @@ int main(int argc, char *argv[]) { } energy.setSmallEnergyInit(); } + last_state = mcuData.state;//更新上一帧状态 ok = checkReconnect(video_gimbal->read(gimbal_src)); #ifdef GIMBAL_FLIP_MODE flip(gimbal_src, gimbal_src, GIMBAL_FLIP_MODE); @@ -145,9 +148,9 @@ int main(int argc, char *argv[]) { if (save_video) saveVideos(gimbal_src);//保存视频 if (show_origin) showOrigin(gimbal_src);//显示原始图像 energy.runSmall(gimbal_src); - last_state = mcuData.state;//更新上一帧状态 } else { // 自瞄模式 if (last_state != ARMOR_STATE) { + LOGM(STR_CTR(WORD_RED, "Start Armor!")); destroyAllWindows(); if (from_camera) { delete video_gimbal;