energy change
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@@ -51,7 +51,7 @@ void Energy::sendTarget(Serial &serial, float x, float y, float z) {
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time_t t = time(nullptr);
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if (last_time != t) {
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last_time = t;
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// cout << "fps:" << fps << ", (" << x << "," << y << "," << z << ")" << endl;
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cout << "Energy: fps:" << fps << ", (" << x << "," << y << "," << z << ")" << endl;
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fps = 0;
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}
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fps += 1;
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@@ -87,7 +87,7 @@ void Energy::sendTarget(Serial &serial, float x, float y, uint16_t z, uint16_t u
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time_t t = time(nullptr);
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if (last_time != t) {
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last_time = t;
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cout << "energy fps:" << fps << ", (" << x << "," << y << "," << z << "," << u << ")" << endl;
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cout << "Energy: fps:" << fps << ", (" << x << "," << y << "," << z << "," << u << ")" << endl;
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fps = 0;
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}
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fps += 1;
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