添加注释
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@@ -8,7 +8,7 @@
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ArmorBox::ArmorBox(const cv::Rect &pos, const LightBlobs &blobs, uint8_t color, int i) :
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rect(pos), light_blobs(blobs), box_color(color), id(i) {};
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// 获取装甲板中心点
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cv::Point2f ArmorBox::getCenter() const {
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return cv::Point2f(
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rect.x + rect.width / 2,
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@@ -16,7 +16,7 @@ cv::Point2f ArmorBox::getCenter() const {
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);
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}
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// 获取两个灯条中心点的间距
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double ArmorBox::getBlobsDistance() const {
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if (light_blobs.size() == 2) {
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auto &x = light_blobs[0].rect.center;
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@@ -27,6 +27,7 @@ double ArmorBox::getBlobsDistance() const {
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}
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}
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// 获取灯条长度和间距的比例
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double ArmorBox::lengthDistanceRatio() const {
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if (light_blobs.size() == 2) {
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return max(light_blobs[0].length, light_blobs[1].length)
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@@ -36,6 +37,7 @@ double ArmorBox::lengthDistanceRatio() const {
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}
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}
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// 计算装甲板到摄像头的距离
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double ArmorBox::getBoxDistance() const {
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if (light_blobs.size() == 2) {
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return DISTANCE_HEIGHT / 2 / max(light_blobs[0].length, light_blobs[1].length);
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@@ -44,8 +46,8 @@ double ArmorBox::getBoxDistance() const {
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}
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}
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// 判断装甲板的正对还是侧对(已弃用,误差过大)
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ArmorBox::BoxOrientation ArmorBox::getOrientation() const {
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// cout << lengthDistanceRatio() << endl;
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if (light_blobs.size() != 2) {
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return UNKNOWN;
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}
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@@ -78,7 +80,7 @@ ArmorBox::BoxOrientation ArmorBox::getOrientation() const {
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return UNKNOWN;
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}
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}
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// 装甲板的优先级比较
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bool ArmorBox::operator<(const ArmorBox &box) const {
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if (id != box.id) {
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if (box_color == BOX_BLUE) {
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@@ -11,7 +11,7 @@
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#include <log.h>
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// 判断两个灯条的角度差
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static bool angelJudge(const LightBlob &light_blob_i, const LightBlob &light_blob_j) {
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float angle_i = light_blob_i.rect.size.width > light_blob_i.rect.size.height ? light_blob_i.rect.angle :
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light_blob_i.rect.angle - 90;
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@@ -19,19 +19,19 @@ static bool angelJudge(const LightBlob &light_blob_i, const LightBlob &light_blo
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light_blob_j.rect.angle - 90;
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return abs(angle_i - angle_j) < 20;
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}
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// 判断两个灯条的高度差
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static bool heightJudge(const LightBlob &light_blob_i, const LightBlob &light_blob_j) {
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cv::Point2f centers = light_blob_i.rect.center - light_blob_j.rect.center;
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return abs(centers.y) < 30;
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}
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// 判断两个灯条的间距
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static bool lengthJudge(const LightBlob &light_blob_i, const LightBlob &light_blob_j) {
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double side_length;
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cv::Point2f centers = light_blob_i.rect.center - light_blob_j.rect.center;
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side_length = sqrt(centers.ddot(centers));
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return (side_length / light_blob_i.length < 10 && side_length / light_blob_i.length > 0.5);
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}
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// 判断两个灯条的长度比
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static bool lengthRatioJudge(const LightBlob &light_blob_i, const LightBlob &light_blob_j) {
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return (light_blob_i.length / light_blob_j.length < 2.5
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&& light_blob_i.length / light_blob_j.length > 0.4);
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@@ -52,7 +52,7 @@ static bool CuoWeiDuJudge(const LightBlob &light_blob_i, const LightBlob &light_
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light_blob_j.rect.center.y - light_blob_i.rect.center.y);
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return abs(orientation.dot(p2p)) < 25;
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}
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// 判断装甲板方向
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static bool boxAngleJudge(const LightBlob &light_blob_i, const LightBlob &light_blob_j) {
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float angle_i = light_blob_i.rect.size.width > light_blob_i.rect.size.height ? light_blob_i.rect.angle :
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light_blob_i.rect.angle - 90;
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@@ -64,7 +64,7 @@ static bool boxAngleJudge(const LightBlob &light_blob_i, const LightBlob &light_
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}
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return (-120.0 < angle && angle < -60.0) || (60.0 < angle && angle < 120.0);
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}
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// 判断两个灯条是否可以匹配
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static bool isCoupleLight(const LightBlob &light_blob_i, const LightBlob &light_blob_j, uint8_t enemy_color) {
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return light_blob_i.blob_color == enemy_color &&
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light_blob_j.blob_color == enemy_color &&
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@@ -76,13 +76,7 @@ static bool isCoupleLight(const LightBlob &light_blob_i, const LightBlob &light_
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CuoWeiDuJudge(light_blob_i, light_blob_j);
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}
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static double centerDistance(const cv::Rect2d &box) {
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double dx = box.x - box.width / 2 - 320;
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double dy = box.y - box.height / 2 - 240;
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return dx * dx + dy * dy;
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}
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// 匹配所有灯条,得出装甲板候选区
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bool ArmorFinder::matchArmorBoxes(const cv::Mat &src, const LightBlobs &light_blobs, ArmorBoxes &armor_boxes) {
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armor_boxes.clear();
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for (int i = 0; i < light_blobs.size() - 1; ++i) {
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@@ -113,32 +107,34 @@ bool ArmorFinder::matchArmorBoxes(const cv::Mat &src, const LightBlobs &light_bl
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}
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return !armor_boxes.empty();
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}
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// 在给定的图像上寻找装甲板
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bool ArmorFinder::findArmorBox(const cv::Mat &src, ArmorBox &box) {
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LightBlobs light_blobs; // 存储所有可能的灯条
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ArmorBoxes armor_boxes; // 装甲板候选区
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box.rect = cv::Rect2d(0, 0, 0, 0);
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box.id = -1;
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// 寻找所有可能的灯条
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CNT_TIME("blob", {
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if (!findLightBlobs(src, light_blobs)) {
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return false;
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}
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});
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if (show_light_blobs && src.size() == cv::Size(640, 480)) {
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if (show_light_blobs && state==SEARCHING_STATE) {
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showLightBlobs("light_blobs", src, light_blobs);
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cv::waitKey(1);
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}
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// 对灯条进行匹配得出装甲板候选区
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CNT_TIME("boxes", {
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if (!matchArmorBoxes(src, light_blobs, armor_boxes)) {
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return false;
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}
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});
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if (show_armor_boxes && src.size() == cv::Size(640, 480)) {
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if (show_armor_boxes && state==SEARCHING_STATE) {
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showArmorBoxes("boxes", src, armor_boxes);
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cv::waitKey(1);
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}
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// 如果分类器可用,则使用分类器对装甲板候选区进行筛选
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if (classifier) {
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CNT_TIME("classify: %d", {
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for (auto &armor_box : armor_boxes) {
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@@ -148,6 +144,7 @@ bool ArmorFinder::findArmorBox(const cv::Mat &src, ArmorBox &box) {
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armor_box.id = c;
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}
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}, armor_boxes.size());
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// 按照优先级对装甲板进行排序
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sort(armor_boxes.begin(), armor_boxes.end(), [&](const ArmorBox &a, const ArmorBox &b) {
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if (last_box.rect != cv::Rect2d()) {
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return getPointLength(a.getCenter() - last_box.getCenter()) <
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@@ -174,10 +171,10 @@ bool ArmorFinder::findArmorBox(const cv::Mat &src, ArmorBox &box) {
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if (box.rect == cv::Rect2d(0, 0, 0, 0)) {
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return false;
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}
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if (show_armor_boxes && src.size() == cv::Size(640, 480)) {
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if (show_armor_boxes && state==SEARCHING_STATE) {
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showArmorBoxesClass("class", src, armor_boxes);
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}
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} else {
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} else { // 如果分类器不可用,则直接选取候选区中的第一个区域作为目标(往往会误识别)
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box = armor_boxes[0];
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}
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return true;
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@@ -6,25 +6,24 @@
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#include <options.h>
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#include <opencv2/highgui.hpp>
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// 旋转矩形的长宽比
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static double lw_rate(const cv::RotatedRect &rect) {
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return rect.size.height > rect.size.width ?
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rect.size.height / rect.size.width :
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rect.size.width / rect.size.height;
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}
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// 轮廓面积和其最小外接矩形面积之比
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static double areaRatio(const std::vector<cv::Point> &contour, const cv::RotatedRect &rect) {
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return cv::contourArea(contour) / rect.size.area();
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}
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// 判断轮廓是否为一个灯条
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static bool isValidLightBlob(const std::vector<cv::Point> &contour, const cv::RotatedRect &rect) {
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return (1.2 < lw_rate(rect) && lw_rate(rect) < 10) &&
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// (rect.size.area() < 3000) &&
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((rect.size.area() < 50 && areaRatio(contour, rect) > 0.4) ||
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(rect.size.area() >= 50 && areaRatio(contour, rect) > 0.6));
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}
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// 此函数可以有性能优化.
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// 判断灯条颜色(此函数可以有性能优化).
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static uint8_t get_blob_color(const cv::Mat &src, const cv::RotatedRect &blobPos) {
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auto region = blobPos.boundingRect();
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region.x -= fmax(3, region.width * 0.1);
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@@ -46,60 +45,12 @@ static uint8_t get_blob_color(const cv::Mat &src, const cv::RotatedRect &blobPos
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return BLOB_BLUE;
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}
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}
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static float linePointX(const cv::Point2f &p1, const cv::Point2f &p2, int y) {
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return (p2.x - p1.x) / (p2.y - p1.y) * (y - p1.y) + p1.x;
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}
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/// Todo:性能优化后的函数(还有点问题)
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static double get_blob_color_opt(const cv::Mat &src, cv::RotatedRect blobPos) {
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int blue_cnt = 0, red_cnt = 0;
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blobPos.size.height *= 1.05;
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blobPos.size.width *= 1.1;
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cv::Point2f corners[4];
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blobPos.points(corners);
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sort(corners, &corners[4], [](cv::Point2f p1, cv::Point2f p2) {
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return p1.y < p2.y;
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});
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for (int r = corners[0].y; r < corners[1].y; r++) {
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auto start = min(linePointX(corners[0], corners[1], r), linePointX(corners[0], corners[2], r)) - 1;
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auto end = max(linePointX(corners[0], corners[1], r), linePointX(corners[0], corners[2], r)) + 1;
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if (start < 0 || end > 640) return 0;
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for (int c = start; c < end; c++) {
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red_cnt += src.at<cv::Vec3b>(r, c)[2];
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blue_cnt += src.at<cv::Vec3b>(r, c)[0];
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}
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}
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for (int r = corners[1].y; r < corners[2].y; r++) {
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auto start = min(linePointX(corners[0], corners[2], r), linePointX(corners[1], corners[3], r)) - 1;
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auto end = max(linePointX(corners[0], corners[2], r), linePointX(corners[1], corners[3], r)) + 1;
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if (start < 0 || end > 640) return 0;
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for (int c = start; c < end; c++) {
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red_cnt += src.at<cv::Vec3b>(r, c)[2];
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blue_cnt += src.at<cv::Vec3b>(r, c)[0];
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}
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}
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for (int r = corners[2].y; r < corners[3].y; r++) {
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auto start = min(linePointX(corners[1], corners[3], r), linePointX(corners[2], corners[3], r)) - 1;
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auto end = max(linePointX(corners[1], corners[3], r), linePointX(corners[2], corners[3], r)) + 1;
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if (start < 0 || end > 640) return 0;
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for (int c = start; c < end; c++) {
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red_cnt += src.at<cv::Vec3b>(r, c)[2];
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blue_cnt += src.at<cv::Vec3b>(r, c)[0];
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}
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}
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if (red_cnt > blue_cnt) {
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return BLOB_RED;
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} else {
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return BLOB_BLUE;
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}
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}
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// 判断两个灯条区域是同一个灯条
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static bool isSameBlob(LightBlob blob1, LightBlob blob2) {
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auto dist = blob1.rect.center - blob2.rect.center;
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return (dist.x * dist.x + dist.y * dist.y) < 9;
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}
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// 开闭运算
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static void imagePreProcess(cv::Mat &src) {
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static cv::Mat kernel_erode = getStructuringElement(cv::MORPH_RECT, cv::Size(3, 5));
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erode(src, src, kernel_erode);
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@@ -112,12 +63,8 @@ static void imagePreProcess(cv::Mat &src) {
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static cv::Mat kernel_erode2 = getStructuringElement(cv::MORPH_RECT, cv::Size(3, 5));
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erode(src, src, kernel_erode2);
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// float alpha = 1.5;
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// int beta = 0;
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// src.convertTo(src, -1, alpha, beta);
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}
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// 在给定图像上寻找所有可能的灯条
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bool ArmorFinder::findLightBlobs(const cv::Mat &src, LightBlobs &light_blobs) {
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cv::Mat color_channel;
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cv::Mat src_bin_light, src_bin_dim;
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@@ -148,7 +95,8 @@ bool ArmorFinder::findLightBlobs(const cv::Mat &src, LightBlobs &light_blobs) {
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imshow("bin_light", src_bin_light);
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imshow("bin_dim", src_bin_dim);
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}
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// 使用两个不同的二值化阈值同时进行灯条提取,减少环境光照对二值化这个操作的影响。
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// 同时剔除重复的灯条,剔除冗余计算,即对两次找出来的灯条取交集。
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std::vector<std::vector<cv::Point>> light_contours_light, light_contours_dim;
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LightBlobs light_blobs_light, light_blobs_dim;
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std::vector<cv::Vec4i> hierarchy_light, hierarchy_dim;
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