/**********************************************************************/ /* ____ _ _____ _ _ ____ __ __ ______ __ */ /* / ___| | |_ _| | | | | _ \| \/ | / ___\ \ / / */ /* \___ \ _ | | | | | | | |_____| |_) | |\/| |_____| | \ \ / / */ /* ___) | |_| | | | | |_| |_____| _ <| | | |_____| |___ \ V / */ /* |____/ \___/ |_| \___/ |_| \_\_| |_| \____| \_/ */ /* */ /**********************************************************************/ #include #include #include #include #include #include #include #include #include #include #include #include #define DO_NOT_CNT_TIME #include using namespace cv; using namespace std; mcu_data mcuData = { // 单片机端回传结构体 0, // 当前云台yaw角 0, // 当前云台pitch角 ARMOR_STATE, // 当前状态,自瞄-大符-小符 0, // 云台角度标记位 1, // 是否启用数字识别 ENEMY_RED, // 敌方颜色 }; WrapperHead *video_gimbal = nullptr; // 云台摄像头视频源 WrapperHead *video_chassis = nullptr; // 底盘摄像头视频源 Serial serial(115200); // 串口对象 uint8_t last_state = INIT_STATE; // 上次状态,用于初始化 // 自瞄主程序对象 ArmorFinder armorFinder(mcuData.enemy_color, serial, PROJECT_DIR"/tools/para/", mcuData.use_classifier); // 能量机关主程序对象 Energy energy(serial, mcuData.enemy_color); int box_distance = 0; int main(int argc, char *argv[]) { process_options(argc, argv); // 处理命令行参数 thread receive(uartReceive, &serial); // 开启串口接收线程 int from_camera = 1; // 根据条件选择视频源 if (!run_with_camera) { cout << "Input 1 for camera, 0 for video files" << endl; cin >> from_camera; } while (true) { // 打开视频源 if (from_camera) { video_gimbal = new CameraWrapper(0/*, "armor"*/); video_chassis = new CameraWrapper(1/*, "energy"*/); } else { video_gimbal = new VideoWrapper("/home/sun/项目/energy_video/gimbal106.avi"); video_chassis = new VideoWrapper("/home/sun/项目/energy_video/gimbal106.avi"); } if (video_gimbal->init()) { LOGM("video_gimbal source initialization successfully."); } else { LOGW("video_gimbal source unavailable!"); } if (video_chassis->init()) { LOGM("video_chassis source initialization successfully."); } else { LOGW("video_chassis source unavailable!"); } // 跳过前10帧噪声图像。 Mat gimbal_src, chassis_src; for (int i = 0; i < 10; i++) { if (video_gimbal) { video_gimbal->read(gimbal_src); } if (video_chassis) { video_chassis->read(chassis_src); } } bool ok = true; cout << "start running" << endl; do { // CNT_TIME("Total", { if (mcuData.state == BIG_ENERGY_STATE) {//大能量机关模式 if (last_state != BIG_ENERGY_STATE) {//若上一帧不是大能量机关模式,即刚往完成切换,则需要初始化 destroyAllWindows(); ((CameraWrapper *) video_gimbal)->changeBrightness(ENERGY_CAMERA_GAIN); energy.setBigEnergyInit(); checkReconnect(video_chassis->read(chassis_src)); #ifdef CHASSIS_FLIP_MODE flip(chassis_src, chassis_src, CHASSIS_FLIP_MODE); #endif } ok = checkReconnect(video_gimbal->read(gimbal_src)); video_chassis->read(chassis_src); #ifdef GIMBAL_FLIP_MODE flip(gimbal_src, gimbal_src, GIMBAL_FLIP_MODE); #endif if (!from_camera) extract(gimbal_src, chassis_src); if (save_video) saveVideos(gimbal_src, chassis_src);//保存视频 if (show_origin) showOrigin(gimbal_src, chassis_src);//显示原始图像 energy.runBig(gimbal_src, chassis_src); last_state = mcuData.state;//更新上一帧状态 } else if (mcuData.state == SMALL_ENERGY_STATE) { if (mcuData.state != SMALL_ENERGY_STATE) { destroyAllWindows(); ((CameraWrapper *) video_gimbal)->changeBrightness(ENERGY_CAMERA_GAIN); energy.setSmallEnergyInit(); } ok = checkReconnect(video_gimbal->read(gimbal_src)); #ifdef GIMBAL_FLIP_MODE flip(gimbal_src, gimbal_src, GIMBAL_FLIP_MODE); #endif if (!from_camera) extract(gimbal_src); if (save_video) saveVideos(gimbal_src);//保存视频 if (show_origin) showOrigin(gimbal_src);//显示原始图像 energy.runSmall(gimbal_src); last_state = mcuData.state;//更新上一帧状态 } else { // 自瞄模式 if (last_state != ARMOR_STATE) { destroyAllWindows(); ((CameraWrapper *) video_gimbal)->changeBrightness(ARMOR_CAMERA_GAIN); } last_state = mcuData.state; ok = checkReconnect(video_gimbal->read(gimbal_src)); #ifdef GIMBAL_FLIP_MODE flip(gimbal_src, gimbal_src, GIMBAL_FLIP_MODE); #endif if (!from_camera) extract(gimbal_src); if (save_video) saveVideos(gimbal_src); if (show_origin) showOrigin(gimbal_src); CNT_TIME("Armor Time", { armorFinder.run(gimbal_src); }); } // cv::waitKey(0); // }); } while (ok); delete video_gimbal; video_gimbal = nullptr; delete video_chassis; video_chassis = nullptr; cout << "Program fails. Restarting" << endl; } return 0; }