对上交代码进行修改,主要将能量机关去掉,添加了同济的PnP位姿解算,但是同济有个四元数,获取IMU部分没有启用,可能导致精度不够。当前还存在反陀螺功能,修改为逻辑和弹道预测相结合,主要在时间关系上进行调整。

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2026-03-21 11:57:34 +08:00
commit 56985997ae
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/**********************************************************************/
/* ____ _ _____ _ _ ____ __ __ ______ __ */
/* / ___| | |_ _| | | | | _ \| \/ | / ___\ \ / / */
/* \___ \ _ | | | | | | | |_____| |_) | |\/| |_____| | \ \ / / */
/* ___) | |_| | | | | |_| |_____| _ <| | | |_____| |___ \ V / */
/* |____/ \___/ |_| \___/ |_| \_\_| |_| \____| \_/ */
/* */
/**********************************************************************/
// 本代码统一使用640×480大小的图像进行处理
#include <iostream>
#include <thread>
#include <opencv2/core/core.hpp>
#include <serial.h>
#include <camera/camera_wrapper.h>
#include <camera/video_wrapper.h>
#include <camera/wrapper_head.h>
#include <armor_finder/armor_finder.h>
#include <options.h>
#include <additions.h>
#include <config/setconfig.h>
#define DO_NOT_CNT_TIME
#include <log.h>
using namespace cv;
using namespace std;
McuData mcu_data = { // 单片机端回传结构体
0, // 当前云台yaw角
0, // 当前云台pitch角
ARMOR_STATE, // 当前状态,自瞄
0, // 云台角度标记位
0, // 是否为反陀螺模式
ENEMY_RED, // 敌方颜色
0, // 补偿量 (原能量机关x轴补偿量现保留结构体对齐)
0, // 补偿量 (原能量机关y轴补偿量现保留结构体对齐)
};
WrapperHead *video = nullptr; // 云台摄像头视频源
Serial serial(115200); // 串口对象
uint8_t last_state = ARMOR_STATE; // 上次状态,用于初始化
// 自瞄主程序对象
ArmorFinder armor_finder(mcu_data.enemy_color, serial, PROJECT_DIR"/tools/para/", mcu_data.anti_top);
int main(int argc, char *argv[]) {
processOptions(argc, argv); // 处理命令行参数
thread receive(uartReceive, &serial); // 开启串口接收线程
int from_camera = 1; // 根据条件选择视频源
if (!run_with_camera) {
cout << "Input 1 for camera, 0 for video files" << endl;
cin >> from_camera;
}
while (true) {
// 打开视频源
if (from_camera) {
video = new CameraWrapper(ARMOR_CAMERA_EXPOSURE, ARMOR_CAMERA_GAIN, 2);
} else {
video = new VideoWrapper(PROJECT_DIR"/video/blue_big.avi");
}
if (video->init()) {
LOGM("video_source initialization successfully.");
} else {
LOGW("video_source unavailable!");
}
// 跳过前10帧噪声图像。
Mat src;
for (int i = 0; i < 10; i++) {
if (video) {
video->read(src);
}
}
bool ok = true;
cout << "start running" << endl;
do {
CNT_TIME("Total", {
if (last_state != ARMOR_STATE) {
LOGM(STR_CTR(WORD_RED, "Start Armor!"));
destroyAllWindows();
if (from_camera) {
delete video;
video = new CameraWrapper(ARMOR_CAMERA_EXPOSURE, ARMOR_CAMERA_GAIN, 2/*, "armor"*/);
if (video->init()) {
LOGM("video_gimbal source initialization successfully.");
} else {
LOGW("video_gimbal source unavailable!");
}
}
}
CNT_TIME(STR_CTR(WORD_GREEN, "read img"), {
if(!checkReconnect(video->read(src))) continue;
});
#ifdef GIMBAL_FLIP_MODE
flip(src, src, GIMBAL_FLIP_MODE);
#endif
CNT_TIME("something whatever", {
if (!from_camera) extract(src);
if (save_video) saveVideos(src);
if (show_origin) showOrigin(src);
});
CNT_TIME(STR_CTR(WORD_CYAN, "Armor Time"), {
armor_finder.run(src);
});
last_state = ARMOR_STATE; // 强制保持在自瞄模式
if(run_by_frame) cv::waitKey(0);
});
} while (ok);
delete video;
video = nullptr;
cout << "Program fails. Restarting" << endl;
}
return 0;
}