energy changed
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@@ -23,130 +23,93 @@ using std::vector;
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class Energy {
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public:
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Energy(Serial &u, uint8_t &color);
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~Energy();
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Energy(Serial &u, uint8_t &color);//构造函数,参数为串口和敌方颜色
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~Energy();//默认析构函数
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int run(cv::Mat &src);
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cv::Point2f uart_hit_point;
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clock_t start;
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Serial &serial;
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// void setAllyColor(int color);
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void setRotation(int rotation);
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void setEnergyRotationInit();
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void extract(cv::Mat &src);
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void sendTargetByUart(float x, float y, float z);
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Serial &serial;//串口
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void setEnergyRotationInit();//判断顺逆时针函数
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void extract(cv::Mat &src);//框取图像中的一块区域进行处理
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void sendTargetByUart(float x, float y, float z);//向主控板发送数据
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private:
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EnergyPartParam energy_part_param_;//能量机关的参数设置
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bool isMark;//若操作手正在手动标定,则为true
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int fans_cnt;//图像中的扇叶个数
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int armors_cnt;//图像中的装甲板个数
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int centerRs_cnt;//图像中可能的风车中心字母R选区个数
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int last_fans_cnt;//上一帧的扇叶个数
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int last_armors_cnt;//上一帧的装甲板个数
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double radius;//大风车半径
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float target_polar_angle;//待击打装甲板的极坐标角度
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float last_target_polar_angle;//上一帧待击打装甲板的极坐标角度
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uint8_t &ally_color;//我方颜色
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int energy_rotation_direction;//风车旋转方向
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float attack_distance;//步兵与风车平面距离
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int send_cnt;//向主控板发送的数据总次数
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float yaw_rotation;//云台yaw轴应该转到的角度
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float pitch_rotation;//云台pitch轴应该转到的角度
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uint8_t last_mark;//用于记录上一帧操作手是否进行标定
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double predict_rad;//预测提前角
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bool energy_rotation_init;//若仍在判断风车旋转方向,则为true
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int clockwise_rotation_init_cnt;//装甲板顺时针旋转次数
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int anticlockwise_rotation_init_cnt;//装甲板逆时针旋转次数
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float red_origin_yaw, red_origin_pitch;//红方的初始云台对心角度设定值
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float blue_origin_yaw, blue_origin_pitch;//蓝方的初始云台对心角度设定值
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float origin_yaw, origin_pitch;//初始的云台角度设定值
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float target_cnt;//用于记录寻找到的装甲板总数,该值变化则立即中断主控板发射进程,防止重复击打已点亮的装甲板
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bool save_new_mark;//若操作手进行过手动标定,则为true
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EnergyPartParam energy_part_param_;
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LiftHeight lift_height_;
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bool isSendTarget;
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bool isMark;
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int fans_cnt;
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int armors_cnt;
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int centerRs_cnt;
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int count;
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int last_fans_cnt;
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int last_armors_cnt;
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double radius;
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double target_position;
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double last_target_position;
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double last_hit_position;
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float target_armor;
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float last_target_armor;
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uint8_t &ally_color;
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int energy_part_rotation;
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float attack_distance;
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int send_cnt;
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double rectified_focal_length;
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double theta;//电机pitch轴应旋转的角度
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double phi;//电机yaw轴应旋转的角度
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float yaw_rotation;
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float pitch_rotation;
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uint8_t last_mark;
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int position_mode;
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int last_position_mode;
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int isLeftVertexFound, isTopVertexFound, isRightVertexFound, isBottomVertexFound;
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bool energy_rotation_init;
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int clockwise_rotation_init_cnt;
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int anticlockwise_rotation_init_cnt;
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float red_origin_yaw, red_origin_pitch;
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float blue_origin_yaw, blue_origin_pitch;
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float origin_yaw, origin_pitch;
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float target_cnt;
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bool target_cnt_flag;
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bool save_new_mark;
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std::vector<EnergyPart> fans;//图像中所有扇叶
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std::vector<EnergyPart> armors;//图像中所有装甲板
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std::vector<EnergyPart> centerRs;//风车中心字母R的可能候选区
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std::vector<EnergyPart> fans;
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std::vector<EnergyPart> armors;
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std::vector<EnergyPart> centerRs;
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// std::vector<EnergyPart> gimble_zero_points;
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cv::Point circle_center_point;//风车圆心坐标
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cv::Point target_point;//目标装甲板中心坐标
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cv::Point predict_point;//预测的击打点坐标
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std::vector<float>fan_polar_angle;//当前帧所有扇叶的极坐标角度
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std::vector<float>armor_polar_angle;//当前帧所有装甲板的极坐标角度
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std::vector<cv::Point> all_armor_centers;//记录全部的装甲板中心,用于风车圆心和半径的计算
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cv::Mat src_blue, src_red, src_green;//通道分离中的三个图像通道
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cv::Point cycle_center;
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cv::Point target_center;
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cv::Point last_target_center;
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cv::Point hit_point;
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std::vector<float>fanPosition;
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std::vector<float>armorPosition;
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std::vector<cv::Point> Armor_center;
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std::vector<cv::Point> first_armor_centers;
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std::vector<cv::Point> all_armor_centers;
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cv::Point left, right, top, bottom;
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cv::Mat src_blue, src_red, src_green;
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void initEnergy();
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void initEnergyPartParam();
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void initRotation();
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void initEnergy();//能量机关初始化
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void initEnergyPartParam();//能量机关参数初始化
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void initRotation();//顺逆时针初始化
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int findFan(const cv::Mat src, int &last_fans_cnt);
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int findArmor(const cv::Mat src, int &last_armors_cnt);
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int findCenterR(const cv::Mat src);
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int findFan(const cv::Mat src, int &last_fans_cnt);//寻找图中所有扇叶
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int findArmor(const cv::Mat src, int &last_armors_cnt);//寻找图中所有装甲板
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int findCenterR(const cv::Mat src);//寻找图中可能的风车中心字母R
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void showFanContours(std::string windows_name, const cv::Mat &src, const std::vector<EnergyPart> &fans);
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void showArmorContours(std::string windows_name, const cv::Mat &src, const std::vector<EnergyPart> &armors);
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void showBothContours(std::string windows_name, const cv::Mat src);
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void showCenterRContours(std::string windows_name, const cv::Mat src);
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bool isValidFanContour(const vector<cv::Point> fan_contour);//扇叶矩形尺寸要求
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bool isValidArmorContour(const vector<cv::Point> armor_contour);//装甲板矩形尺寸要求
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bool isValidCenterRContour(const vector<cv::Point> center_R_contour);//风车中心选区尺寸要求
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bool isValidFanContour(const vector<cv::Point> fan_contour);
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bool isValidArmorContour(const vector<cv::Point> armor_contour);
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bool isValidCenterRContour(const vector<cv::Point> center_R_contour);
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void showFanContours(std::string windows_name, const cv::Mat src);//显示扇叶
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void showArmorContours(std::string windows_name, const cv::Mat src);//显示装甲板
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void showBothContours(std::string windows_name, const cv::Mat src);//显示扇叶和装甲板
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void showCenterRContours(std::string windows_name, const cv::Mat src);//显示风车中心候选区R
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void getFanPosition(std::vector<float> &fanPosition, const std::vector<EnergyPart> &fans, cv::Point cycle_center, double radius);
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void getArmorPosition(std::vector<float> &armorPosition, const std::vector<EnergyPart> &armors, cv::Point cycle_center, double radius);
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void getFirstArmorCenters(vector<EnergyPart> &armors, std::vector<cv::Point> &first_armor_centers);
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void getAllArmorCenters();
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void getPosition(cv::Point point, double &angle);
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void getFanPosition();//获取扇叶极坐标角度
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void getArmorPosition();//获取装甲板极坐标角度
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void getAllArmorCenters();//记录所有装甲板中心坐标
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void cycleQuickCalculate(std::vector<cv::Point> &first_armor_centers, cv::Point &cycle_center, double &radius);
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void cycleDefaultCalculateConst(cv::Point &cycle_center, double &radius);
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void cycleCalculate();
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void cycleLeastFit();
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void cycleLeastFit();//利用所有记录的装甲板中心最小二乘法计算圆心和半径
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void findTarget(const std::vector<float>fanPosition, const std::vector<float>armorPosition, float &target_armor);
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void findTarget();//获取目标装甲板的极坐标角度和装甲板中心坐标
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void findWholeCycle(const std::vector<cv::Point>&first_armor_centers);
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void rotate();//获取预测点位
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void stretch(cv::Point point_1, cv::Point2f &point_2);//将像素差转换为实际距离差
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void saveFourPoints(std::vector<cv::Point> &FourPoints, cv::Point point_1, cv::Point point_2, cv::Point point_3, cv::Point point_4);
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void savePoint2f(std::vector<cv::Point2f> &point_save, cv::Point point);
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double pointDistance(cv::Point point_1, cv::Point point_2);
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void rotate(double rad, double radius, cv::Point center, cv::Point point_old, cv::Point &point_new);
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void stretch(cv::Point point_1, cv::Point2f &point_2);
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void cycle(cv::Point p1, cv::Point p2, cv::Point p3, cv::Point ¢er, double &radius);
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void getPredictPoint();//获取预测点位
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bool changeTarget();//判断目标是否改变
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void changeMark();//操作手手动修改标定值
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void gimbleRotation();//计算云台旋转角度
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void getHitPoint();
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bool changeTarget();
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void changeMark();
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void gimbleRotation();
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void splitBayerBG(cv::Mat src, cv::Mat &blue, cv::Mat &red);//拜耳阵列分离
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void imagePreprocess(cv::Mat &src);//图像通道分离
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void splitBayerBG(cv::Mat &src, cv::Mat &blue, cv::Mat &red);
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void imagePreprocess(cv::Mat &src);
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void StructingElementClose(cv::Mat &src,int length, int width);
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void StructingElementErodeDilate(cv::Mat &src);
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void StructingElementClose(cv::Mat &src,int length, int width);//闭运算
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void StructingElementErodeDilate(cv::Mat &src);//腐蚀和膨胀
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};
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@@ -60,16 +60,6 @@ struct EnergyPartParam {
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float TWIN_ANGEL_MAX;
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};
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struct LiftHeight{
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float LIFT_0;
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float LIFT_30;
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float LIFT_60;
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float LIFT_90;
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float LIFT_minus_30;
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float LIFT_minus_60;
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float LIFT_minus_90;
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};
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typedef struct GMAngle_t{
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float yaw;
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float pitch;
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