some refactor
This commit is contained in:
@@ -32,7 +32,7 @@ INCLUDE_DIRECTORIES(${PROJECT_SOURCE_DIR}/armor/include)
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INCLUDE_DIRECTORIES(${PROJECT_SOURCE_DIR}/others/include)
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INCLUDE_DIRECTORIES(${PROJECT_SOURCE_DIR}/others/include)
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FILE(GLOB_RECURSE sourcefiles "others/src/*.cpp" "energy/src/*cpp" "armor/src/*.cpp")
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FILE(GLOB_RECURSE sourcefiles "others/src/*.cpp" "energy/src/*cpp" "armor/src/*.cpp")
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ADD_EXECUTABLE(${BIN_NAME} main.cpp ${sourcefiles} )
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ADD_EXECUTABLE(${BIN_NAME} main.cpp ${sourcefiles} others/include/additions/additions.h)
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TARGET_LINK_LIBRARIES(${BIN_NAME} ${CMAKE_THREAD_LIBS_INIT})
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TARGET_LINK_LIBRARIES(${BIN_NAME} ${CMAKE_THREAD_LIBS_INIT})
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TARGET_LINK_LIBRARIES(${BIN_NAME} ${OpenCV_LIBS})
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TARGET_LINK_LIBRARIES(${BIN_NAME} ${OpenCV_LIBS})
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@@ -9,14 +9,11 @@
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#include <opencv2/tracking.hpp>
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#include <opencv2/tracking.hpp>
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#include <serial/serial.h>
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#include <serial/serial.h>
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#include <armor_finder/classifier/classifier.h>
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#include <armor_finder/classifier/classifier.h>
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#include "additions/additions.h"
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typedef enum{
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ENEMY_BLUE, ENEMY_RED
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} EnemyColor;
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class ArmorFinder{
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class ArmorFinder{
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public:
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public:
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ArmorFinder(EnemyColor &color, Serial &u, string paras_folder, const bool &use);
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ArmorFinder(uint8_t &color, Serial &u, string paras_folder, const uint8_t &use);
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~ArmorFinder() = default;
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~ArmorFinder() = default;
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private:
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private:
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@@ -26,7 +23,7 @@ private:
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SEARCHING_STATE, TRACKING_STATE, STANDBY_STATE
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SEARCHING_STATE, TRACKING_STATE, STANDBY_STATE
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} State;
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} State;
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const EnemyColor &enemy_color;
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const uint8_t &enemy_color;
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State state;
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State state;
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cv::Rect2d armor_box;
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cv::Rect2d armor_box;
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cv::Ptr<cv::Tracker> tracker;
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cv::Ptr<cv::Tracker> tracker;
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@@ -36,7 +33,7 @@ private:
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int contour_area;
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int contour_area;
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Serial &serial;
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Serial &serial;
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const bool &use_classifier;
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const uint8_t &use_classifier;
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bool stateSearchingTarget(cv::Mat &src);
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bool stateSearchingTarget(cv::Mat &src);
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bool stateTrackingTarget(cv::Mat &src);
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bool stateTrackingTarget(cv::Mat &src);
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@@ -8,7 +8,7 @@
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#include <opencv2/highgui.hpp>
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#include <opencv2/highgui.hpp>
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#include <armor_finder/armor_finder.h>
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#include <armor_finder/armor_finder.h>
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ArmorFinder::ArmorFinder(EnemyColor &color, Serial &u, string paras_folder, const bool &use) :
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ArmorFinder::ArmorFinder(uint8_t &color, Serial &u, string paras_folder, const uint8_t &use) :
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serial(u),
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serial(u),
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enemy_color(color),
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enemy_color(color),
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state(STANDBY_STATE),
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state(STANDBY_STATE),
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@@ -21,7 +21,7 @@ static void splitBayerBG(cv::Mat &src, cv::Mat &blue, cv::Mat &red) {
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}
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}
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}
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}
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void imageColorSplit(cv::Mat &src_input, cv::Mat &split, EnemyColor color) {
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void imageColorSplit(cv::Mat &src_input, cv::Mat &split, uint8_t color) {
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cv::Mat blue(240, 320, CV_8UC1), red(240, 320, CV_8UC1);
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cv::Mat blue(240, 320, CV_8UC1), red(240, 320, CV_8UC1);
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if(src_input.type() == CV_8UC1){
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if(src_input.type() == CV_8UC1){
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splitBayerBG(src_input, blue, red);
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splitBayerBG(src_input, blue, red);
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@@ -8,7 +8,7 @@
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#include <opencv2/core.hpp>
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#include <opencv2/core.hpp>
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#include <armor_finder/armor_finder.h>
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#include <armor_finder/armor_finder.h>
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void imageColorSplit(cv::Mat &src_input, cv::Mat &split, EnemyColor color);
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void imageColorSplit(cv::Mat &src_input, cv::Mat &split, uint8_t color);
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void imagePreProcess(cv::Mat &src);
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void imagePreProcess(cv::Mat &src);
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#endif /* _IMAGE_PROCESS_H_ */
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#endif /* _IMAGE_PROCESS_H_ */
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@@ -4,10 +4,12 @@
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#ifndef CONSTANT_H
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#ifndef CONSTANT_H
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#define CONSTANT_H
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#define CONSTANT_H
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#include "additions/additions.h"
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#define d2r (CV_PI / 180.0)
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#define d2r (CV_PI / 180.0)
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const int ALLY_BLUE = 123;
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const int ALLY_BLUE = ENEMY_RED;
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const int ALLY_RED = 456;
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const int ALLY_RED = ENEMY_BLUE;
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const int SRC_WIDTH_CAMERA = 640;
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const int SRC_WIDTH_CAMERA = 640;
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const int SRC_HEIGHT_CAMERA = 480;
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const int SRC_HEIGHT_CAMERA = 480;
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const int SRC_WIDTH = 320;
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const int SRC_WIDTH = 320;
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@@ -15,12 +15,13 @@
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#include "energy/constant.h"
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#include "energy/constant.h"
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#include "energy/param_struct_define.h"
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#include "energy/param_struct_define.h"
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#include "serial/serial.h"
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#include "serial/serial.h"
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#include "additions/additions.h"
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using std::vector;
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using std::vector;
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class Energy {
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class Energy {
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public:
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public:
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Energy(Serial &u, int &ally_color);
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Energy(Serial &u, uint8_t &enemy_color);
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~Energy();
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~Energy();
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int run(cv::Mat &src);
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int run(cv::Mat &src);
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@@ -28,7 +29,7 @@ public:
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clock_t start;
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clock_t start;
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Serial &serial;
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Serial &serial;
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void setAllyColor(int color);
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// void setAllyColor(int color);
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void setRotation(int rotation);
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void setRotation(int rotation);
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void extract(cv::Mat &src);
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void extract(cv::Mat &src);
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@@ -51,7 +52,7 @@ private:
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double last_target_position;
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double last_target_position;
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double last_hit_position;
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double last_hit_position;
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float target_armor;
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float target_armor;
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int &ally_color_;
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uint8_t &ally_color;
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int energy_part_rotation;
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int energy_part_rotation;
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float attack_distance;
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float attack_distance;
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int send_cnt;
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int send_cnt;
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@@ -28,10 +28,10 @@ void Energy::imagePreprocess(cv::Mat &src) {
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if(src.type() == CV_8UC1)
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if(src.type() == CV_8UC1)
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{
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{
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splitBayerBG(src, src_blue, src_red);
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splitBayerBG(src, src_blue, src_red);
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if(ally_color_ == ALLY_RED)
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if(ally_color == ALLY_RED)
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{
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{
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src = src_red - src_blue;
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src = src_red - src_blue;
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}else if(ally_color_ == ALLY_BLUE){
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}else if(ally_color == ALLY_BLUE){
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src = src_blue - src_red;
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src = src_blue - src_red;
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}
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}
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}
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}
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@@ -44,11 +44,11 @@ void Energy::imagePreprocess(cv::Mat &src) {
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resize(channels.at(0), src_blue, Size(SRC_WIDTH, SRC_HEIGHT));
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resize(channels.at(0), src_blue, Size(SRC_WIDTH, SRC_HEIGHT));
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resize(channels.at(1), src_green, Size(SRC_WIDTH, SRC_HEIGHT));
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resize(channels.at(1), src_green, Size(SRC_WIDTH, SRC_HEIGHT));
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resize(channels.at(2), src_red, Size(SRC_WIDTH, SRC_HEIGHT));
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resize(channels.at(2), src_red, Size(SRC_WIDTH, SRC_HEIGHT));
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if(ally_color_ == ALLY_RED)
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if(ally_color == ALLY_RED)
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{
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{
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src = src_red-src_blue;
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src = src_red-src_blue;
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//src=src_red;
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//src=src_red;
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}else if(ally_color_ == ALLY_BLUE){
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}else if(ally_color == ALLY_BLUE){
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src = src_blue-src_red;
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src = src_blue-src_red;
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//src=src_blue;
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//src=src_blue;
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}
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}
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@@ -8,7 +8,7 @@ using std::cout;
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using std::endl;
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using std::endl;
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using std::vector;
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using std::vector;
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Energy::Energy(Serial &u, int &ally_color):serial(u),ally_color_(ally_color),
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Energy::Energy(Serial &u, uint8_t &enemy_color):serial(u),ally_color(enemy_color),
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src_blue(SRC_HEIGHT, SRC_WIDTH, CV_8UC1),
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src_blue(SRC_HEIGHT, SRC_WIDTH, CV_8UC1),
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src_red(SRC_HEIGHT, SRC_WIDTH, CV_8UC1)
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src_red(SRC_HEIGHT, SRC_WIDTH, CV_8UC1)
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{
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{
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@@ -26,7 +26,7 @@ Energy::Energy(Serial &u, int &ally_color):serial(u),ally_color_(ally_color),
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target_armor = -1;
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target_armor = -1;
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radius = 0;
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radius = 0;
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ally_color_ = ALLY_RED;
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// ally_color = ALLY_RED;
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energy_part_rotation = CLOCKWISE;
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energy_part_rotation = CLOCKWISE;
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attack_distance = ATTACK_DISTANCE;
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attack_distance = ATTACK_DISTANCE;
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count = 1;
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count = 1;
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@@ -58,11 +58,11 @@ Energy::Energy(Serial &u, int &ally_color):serial(u),ally_color_(ally_color),
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Energy::~Energy() = default;
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Energy::~Energy() = default;
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//
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void Energy::setAllyColor(int color)
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//void Energy::setAllyColor(int color)
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{
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//{
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ally_color_ = color;
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// ally_color_ = color;
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}
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//}
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void Energy::setRotation(int rotation){
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void Energy::setRotation(int rotation){
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energy_part_rotation = rotation;
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energy_part_rotation = rotation;
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@@ -8,8 +8,9 @@ using std::cout;
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using std::endl;
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using std::endl;
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using std::vector;
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using std::vector;
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extern float curr_yaw, curr_pitch, mark_yaw, mark_pitch;
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//extern float curr_yaw, curr_pitch, mark_yaw, mark_pitch;
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extern int mark;
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//extern int mark;
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int Energy::run(cv::Mat &src){
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int Energy::run(cv::Mat &src){
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imshow("src",src);
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imshow("src",src);
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@@ -78,11 +79,12 @@ int Energy::run(cv::Mat &src){
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sendTargetByUart(yaw_rotation, pitch_rotation, attack_distance);
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sendTargetByUart(yaw_rotation, pitch_rotation, attack_distance);
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cout<<"yaw: "<<yaw_rotation<<'\t'<<"pitch: "<<pitch_rotation<<endl;
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cout<<"yaw: "<<yaw_rotation<<'\t'<<"pitch: "<<pitch_rotation<<endl;
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cout<<"curr_yaw: "<<curr_yaw<<'\t'<<"curr_pitch: "<<curr_pitch<<endl;
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cout<<"curr_yaw: "<<mcuData.curr_yaw<<'\t'<<"curr_pitch: "<<mcuData.curr_pitch<<endl;
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cout<<"mark_yaw: "<<mark_yaw<<'\t'<<"mark_pitch: "<<mark_pitch<<endl;
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cout<<"mark_yaw: "<<mcuData.mark_yaw<<'\t'<<"mark_pitch: "<<mcuData.mark_pitch<<endl;
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// cout<<"send_cnt: "<<send_cnt<<endl;
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// cout<<"send_cnt: "<<send_cnt<<endl;
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}
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}
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//-----------------------------------------------------------------------------------
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//-----------------------------------------------------------------------------------
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263
main.cpp
263
main.cpp
@@ -4,7 +4,6 @@
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#include <iostream>
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#include <iostream>
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#include <opencv2/core/core.hpp>
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#include <opencv2/core/core.hpp>
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#include <fstream>
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#include <fstream>
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#include <energy/energy.h>
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#include <energy/energy.h>
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#include <serial/serial.h>
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#include <serial/serial.h>
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#include <energy/param_struct_define.h>
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#include <energy/param_struct_define.h>
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@@ -14,84 +13,44 @@
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#include <camera/wrapper_head.h>
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#include <camera/wrapper_head.h>
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#include <armor_finder/armor_finder.h>
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#include <armor_finder/armor_finder.h>
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#include <options/options.h>
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#include <options/options.h>
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#include <additions/additions.h>
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#include <thread>
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#include <thread>
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#define DO_NOT_CNT_TIME
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#define DO_NOT_CNT_TIME
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#include <log.h>
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#include <log.h>
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#define ENERGY_STATE 1
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#define ENERGY_STATE 'e'
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#define ARMOR_STATE 0
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#define ARMOR_STATE 'a'
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using namespace cv;
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using namespace cv;
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using namespace std;
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using namespace std;
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mcu_data mcuData = {
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int state = ENERGY_STATE;
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.curr_yaw = 0,
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float curr_yaw = 0, curr_pitch = 0;
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.curr_pitch = 0,
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float mark_yaw = 0, mark_pitch = 0;
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.state = ENERGY_STATE,
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int mark = 0;
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.mark = 0,
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EnemyColor enemy_color = ENEMY_BLUE;
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.use_classifier = 0,
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int ally_color = ALLY_RED;
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.enemy_color = ENEMY_BLUE
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bool use_classifier = true;
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};
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void uartReceive(Serial *uart);
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int main(int argc, char *argv[]) {
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int main(int argc, char *argv[]) {
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process_options(argc, argv);
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process_options(argc, argv);
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Serial uart(115200);
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Serial serial(115200);
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thread receive(uartReceive, &uart);
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thread receive(uartReceive, &serial);
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bool flag = true;
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while (flag) {
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int from_camera = 1;
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if (!run_with_camera) {
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cout << "Input 1 for camera, 0 for video files" << endl;
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cin >> from_camera;
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}
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while (true) {
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VideoWriter armor_video_writer, energy_video_writer;
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VideoWriter armor_video_writer, energy_video_writer;
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if (save_video) {
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if (state == ARMOR_STATE) {
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initVideoWriter(armor_video_writer, PROJECT_DIR"/armor_video/");
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string armor_filename_prefix = "../armor_video/";
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initVideoWriter(energy_video_writer, PROJECT_DIR"/energy_video/");
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ifstream in_1(armor_filename_prefix + "cnt.txt");
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int cnt_1 = 0;
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if (in_1.is_open())
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{
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in_1 >> cnt_1;
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in_1.close();
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}
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string armor_file_name = armor_filename_prefix + std::to_string(cnt_1) + ".avi";
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//cout << "recording video to " << armor_file_name << endl;
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cnt_1++;
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ofstream out_1(armor_filename_prefix + "cnt.txt");
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if (out_1.is_open()) {
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out_1 << cnt_1 << endl;
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out_1.close();
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}
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armor_video_writer.open(armor_file_name, CV_FOURCC('P', 'I', 'M', '1'), 90, cv::Size(640, 480), true);
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}
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if (state == ENERGY_STATE) {
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string energy_filename_prefix = "../energy_video/";
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ifstream in_2(energy_filename_prefix + "cnt.txt");
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int cnt_2 = 0;
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if (in_2.is_open())
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{
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in_2 >> cnt_2;
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in_2.close();
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}
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string energy_file_name = energy_filename_prefix + std::to_string(cnt_2) + ".avi";
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//cout << "recording video to " << armor_file_name << endl;
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cnt_2++;
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ofstream out_2(energy_filename_prefix + "cnt.txt");
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if (out_2.is_open()) {
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out_2 << cnt_2 << endl;
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out_2.close();
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}
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energy_video_writer.open(energy_file_name, CV_FOURCC('P', 'I', 'M', '1'), 90, cv::Size(640, 480), false);
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}
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int energy_part_rotation = CLOCKWISE;
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int from_camera = 1;
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if (!run_with_camera) {
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cout << "Input 1 for camera, 0 for video files" << endl;
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cin >> from_camera;
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}
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}
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WrapperHead *video_armor;
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WrapperHead *video_armor;
|
||||||
@@ -100,128 +59,100 @@ int main(int argc, char *argv[]) {
|
|||||||
video_armor = new CameraWrapper(0, "armor");
|
video_armor = new CameraWrapper(0, "armor");
|
||||||
video_energy = new CameraWrapper(1, "energy");
|
video_energy = new CameraWrapper(1, "energy");
|
||||||
} else {
|
} else {
|
||||||
video_armor = new VideoWrapper("r_l_640.avi");
|
video_armor = new VideoWrapper("/home/xinyang/Desktop/DataSets/video/blue_4.mp4");
|
||||||
video_energy = new VideoWrapper("r_l_640.avi");
|
video_energy = new VideoWrapper("/home/xinyang/Desktop/DataSets/video/blue_4.mp4");
|
||||||
}
|
}
|
||||||
if (video_armor->init() && video_energy->init()) {
|
if (video_armor->init()) {
|
||||||
cout << "Video source initialization successfully." << endl;
|
LOGM("video_armor source initialization successfully.");
|
||||||
} else {
|
} else {
|
||||||
|
LOGW("video_armor source unavailable!");
|
||||||
delete video_armor;
|
delete video_armor;
|
||||||
|
video_armor = nullptr;
|
||||||
|
}
|
||||||
|
if (video_energy->init()) {
|
||||||
|
LOGM("video_energy source initialization successfully.");
|
||||||
|
} else {
|
||||||
|
LOGW("video_energy source unavailable!");
|
||||||
delete video_energy;
|
delete video_energy;
|
||||||
cout << "Program fails. Restarting" << endl;
|
video_energy = nullptr;
|
||||||
continue;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
Mat energy_src, armor_src;
|
Mat energy_src, armor_src;
|
||||||
for(int i=0; i<10; i++){
|
for (int i = 0; i < 10; i++) {
|
||||||
video_armor->read(armor_src);
|
if (video_armor) {
|
||||||
video_energy->read(armor_src);
|
video_armor->read(armor_src);
|
||||||
|
}
|
||||||
|
if (video_energy) {
|
||||||
|
video_energy->read(armor_src);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
ArmorFinder armorFinder(enemy_color, uart, PROJECT_DIR"/tools/para/", use_classifier);
|
ArmorFinder armorFinder(mcuData.enemy_color, serial, PROJECT_DIR"/tools/para/", mcuData.use_classifier);
|
||||||
|
|
||||||
Energy energy(uart, ally_color);
|
Energy energy(serial, mcuData.enemy_color);
|
||||||
// energy.setAllyColor(ally_color);
|
// energy.setAllyColor(ally_color);
|
||||||
energy.setRotation(energy_part_rotation);
|
energy.setRotation(CLOCKWISE);
|
||||||
|
|
||||||
bool ok = video_armor->read(armor_src) && video_energy->read(armor_src);
|
bool ok = true;
|
||||||
|
do {
|
||||||
while (ok) {
|
|
||||||
CNT_TIME("Total", {
|
CNT_TIME("Total", {
|
||||||
if (state == ENERGY_STATE) {
|
if (mcuData.state == ENERGY_STATE) {
|
||||||
ok = video_energy->read(energy_src);
|
if (video_energy) {
|
||||||
energy_video_writer.write(energy_src);
|
ok = video_energy->read(energy_src);
|
||||||
if (show_origin) {
|
if (!ok) {
|
||||||
imshow("energy src", energy_src);
|
delete video_energy;
|
||||||
|
video_energy = nullptr;
|
||||||
|
}
|
||||||
|
if(save_video){
|
||||||
|
energy_video_writer.write(energy_src);
|
||||||
|
}
|
||||||
|
if (show_origin) {
|
||||||
|
imshow("energy src", energy_src);
|
||||||
|
}
|
||||||
|
if (from_camera == 0) {
|
||||||
|
energy.extract(energy_src);
|
||||||
|
}
|
||||||
|
energy.run(energy_src);
|
||||||
|
} else {
|
||||||
|
video_energy = new CameraWrapper(1, "energy");
|
||||||
|
if(!video_energy->init()){
|
||||||
|
delete video_energy;
|
||||||
|
video_energy = nullptr;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
if (from_camera == 0) {
|
|
||||||
energy.extract(energy_src);
|
} else if (mcuData.state == ARMOR_STATE) {
|
||||||
|
if (video_armor) {
|
||||||
|
ok = video_armor->read(armor_src);
|
||||||
|
if (!ok) {
|
||||||
|
delete video_armor;
|
||||||
|
video_armor = nullptr;
|
||||||
|
}
|
||||||
|
if(save_video){
|
||||||
|
armor_video_writer.write(armor_src);
|
||||||
|
}
|
||||||
|
flip(armor_src, armor_src, 0);
|
||||||
|
if (show_origin) {
|
||||||
|
imshow("armor src", armor_src);
|
||||||
|
}
|
||||||
|
CNT_TIME("Armor Time", {
|
||||||
|
armorFinder.run(armor_src);
|
||||||
|
});
|
||||||
|
} else {
|
||||||
|
video_armor = new CameraWrapper(0, "armor");
|
||||||
|
if(!video_armor->init()){
|
||||||
|
delete video_armor;
|
||||||
|
video_armor = nullptr;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
energy.run(energy_src);
|
|
||||||
} else {
|
|
||||||
ok = video_armor->read(armor_src);
|
|
||||||
armor_video_writer.write(armor_src);
|
|
||||||
flip(armor_src, armor_src, 0);
|
|
||||||
if (show_origin) {
|
|
||||||
imshow("armor src", armor_src);
|
|
||||||
}
|
|
||||||
CNT_TIME("Armor Time", {
|
|
||||||
armorFinder.run(armor_src);
|
|
||||||
});
|
|
||||||
}
|
|
||||||
if (waitKey(1) == 'q') {
|
|
||||||
flag = false;
|
|
||||||
break;
|
|
||||||
}
|
}
|
||||||
});
|
});
|
||||||
}
|
} while (ok);
|
||||||
|
|
||||||
delete video_armor;
|
delete video_armor;
|
||||||
delete video_energy;
|
delete video_energy;
|
||||||
cout << "Program fails. Restarting" << endl;
|
cout << "Program fails. Restarting" << endl;
|
||||||
}
|
}
|
||||||
|
|
||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
#define RECEIVE_LOG_LEVEL LOG_NOTHING
|
|
||||||
|
|
||||||
char uartReadByte(Serial &uart) {
|
|
||||||
char byte;
|
|
||||||
if (uart.ReadData((uint8_t*)&byte, 1) == false) {
|
|
||||||
LOGE("serial error!");
|
|
||||||
}
|
|
||||||
return byte;
|
|
||||||
}
|
|
||||||
|
|
||||||
void uartReceive(Serial* uart) {
|
|
||||||
char buffer[100];
|
|
||||||
int cnt = 0;
|
|
||||||
LOGM("data receive start!");
|
|
||||||
while (true) {
|
|
||||||
char data;
|
|
||||||
while ((data = uartReadByte(*uart)) != '\n') {
|
|
||||||
buffer[cnt++] = data;
|
|
||||||
if (cnt >= 100) {
|
|
||||||
LOG(RECEIVE_LOG_LEVEL, "data receive over flow!");
|
|
||||||
cnt = 0;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
if (cnt == 12) {
|
|
||||||
if (buffer[8] == 'e') {
|
|
||||||
state = ENERGY_STATE;
|
|
||||||
LOG(RECEIVE_LOG_LEVEL, "Energy state");
|
|
||||||
} else if (buffer[8] == 'a') {
|
|
||||||
state = ARMOR_STATE;
|
|
||||||
LOG(RECEIVE_LOG_LEVEL, "Armor state");
|
|
||||||
}
|
|
||||||
if (buffer[10] == 0){
|
|
||||||
use_classifier = false;
|
|
||||||
LOG(RECEIVE_LOG_LEVEL, "Classifier off!");
|
|
||||||
} else if(buffer[10] == 1){
|
|
||||||
use_classifier = true;
|
|
||||||
LOG(RECEIVE_LOG_LEVEL, "Classifier on!");
|
|
||||||
}
|
|
||||||
if (buffer[11] == ENEMY_BLUE) {
|
|
||||||
LOG(RECEIVE_LOG_LEVEL, "ENEMY_BLUE!");
|
|
||||||
ally_color = ALLY_RED;
|
|
||||||
enemy_color = ENEMY_BLUE;
|
|
||||||
} else if (buffer[11] == ENEMY_RED) {
|
|
||||||
LOG(RECEIVE_LOG_LEVEL, "ENEMY_RED!");
|
|
||||||
ally_color = ALLY_BLUE;
|
|
||||||
enemy_color = ENEMY_RED;
|
|
||||||
}
|
|
||||||
memcpy(&curr_yaw, buffer, 4);
|
|
||||||
memcpy(&curr_pitch, buffer + 4, 4);
|
|
||||||
LOG(RECEIVE_LOG_LEVEL, "Get yaw:%f pitch:%f", curr_yaw, curr_pitch);
|
|
||||||
if (buffer[9] == 1) {
|
|
||||||
if (mark == 0) {
|
|
||||||
mark = 1;
|
|
||||||
mark_yaw = curr_yaw;
|
|
||||||
mark_pitch = curr_pitch;
|
|
||||||
}
|
|
||||||
LOG(RECEIVE_LOG_LEVEL, "Marked");
|
|
||||||
}
|
|
||||||
}
|
|
||||||
cnt = 0;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|||||||
32
others/include/additions/additions.h
Normal file
32
others/include/additions/additions.h
Normal file
@@ -0,0 +1,32 @@
|
|||||||
|
//
|
||||||
|
// Created by sjturm on 19-5-17.
|
||||||
|
//
|
||||||
|
|
||||||
|
#ifndef _ADDITIONS_H_
|
||||||
|
#define _ADDITIONS_H_
|
||||||
|
|
||||||
|
#include <stdint.h>
|
||||||
|
#include <serial/serial.h>
|
||||||
|
#include <opencv2/videoio.hpp>
|
||||||
|
#include <camera/wrapper_head.h>
|
||||||
|
|
||||||
|
#define ENEMY_BLUE 0
|
||||||
|
#define ENEMY_RED 1
|
||||||
|
|
||||||
|
struct mcu_data{
|
||||||
|
float curr_yaw;
|
||||||
|
float curr_pitch;
|
||||||
|
uint8_t state;
|
||||||
|
uint8_t mark;
|
||||||
|
uint8_t use_classifier;
|
||||||
|
uint8_t enemy_color;
|
||||||
|
float mark_yaw;
|
||||||
|
float mark_pitch;
|
||||||
|
};
|
||||||
|
|
||||||
|
extern mcu_data mcuData;
|
||||||
|
|
||||||
|
void uartReceive(Serial *pSerial);
|
||||||
|
void initVideoWriter(cv::VideoWriter& video, const std::string &armor_filename_prefix);
|
||||||
|
|
||||||
|
#endif /* _ADDITIONS_H_ */
|
||||||
50
others/src/additions/additions.cpp
Normal file
50
others/src/additions/additions.cpp
Normal file
@@ -0,0 +1,50 @@
|
|||||||
|
//
|
||||||
|
// Created by sjturm on 19-5-17.
|
||||||
|
//
|
||||||
|
|
||||||
|
#include <cstring>
|
||||||
|
#include <fstream>
|
||||||
|
#include <additions/additions.h>
|
||||||
|
#include <log.h>
|
||||||
|
#include <opencv2/videoio/videoio_c.h>
|
||||||
|
|
||||||
|
#define RECEIVE_LOG_LEVEL LOG_NOTHING
|
||||||
|
|
||||||
|
void uartReceive(Serial* pSerial) {
|
||||||
|
char buffer[100];
|
||||||
|
int cnt = 0;
|
||||||
|
LOGM("data receive start!");
|
||||||
|
while (true) {
|
||||||
|
char byte;
|
||||||
|
while (pSerial->ReadData((uint8_t*)&byte, 1) && byte!='\n') {
|
||||||
|
buffer[cnt++] = byte;
|
||||||
|
if (cnt >= 100) {
|
||||||
|
LOG(RECEIVE_LOG_LEVEL, "data receive over flow!");
|
||||||
|
cnt = 0;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
if (cnt == sizeof(mcuData)) {
|
||||||
|
memcpy(&mcuData, buffer, sizeof(mcuData));
|
||||||
|
}
|
||||||
|
cnt = 0;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void initVideoWriter(cv::VideoWriter& video, const std::string &armor_filename_prefix){
|
||||||
|
std::ifstream in_1(armor_filename_prefix + "cnt.txt");
|
||||||
|
int cnt_1 = 0;
|
||||||
|
if (in_1.is_open())
|
||||||
|
{
|
||||||
|
in_1 >> cnt_1;
|
||||||
|
in_1.close();
|
||||||
|
}
|
||||||
|
std::string armor_file_name = armor_filename_prefix + std::to_string(cnt_1) + ".avi";
|
||||||
|
cnt_1++;
|
||||||
|
std::ofstream out_1(armor_filename_prefix + "cnt.txt");
|
||||||
|
if (out_1.is_open()) {
|
||||||
|
out_1 << cnt_1 << std::endl;
|
||||||
|
out_1.close();
|
||||||
|
}
|
||||||
|
video.open(armor_file_name, CV_FOURCC('P', 'I', 'M', '1'), 90, cv::Size(640, 480), true);
|
||||||
|
}
|
||||||
|
|
||||||
Reference in New Issue
Block a user