整理代码,添加部分注释
This commit is contained in:
@@ -1,17 +1,11 @@
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CMAKE_MINIMUM_REQUIRED(VERSION 3.5)
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PROJECT(AutoAim)
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PROJECT(SJTU-RM-CV)
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SET(CMAKE_CXX_STANDARD 11)
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SET(CMAKE_BUILD_TYPE RELEASE)
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SET(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -O3")
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SET(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -DPATH=\"\\\"${PROJECT_SOURCE_DIR}\\\"\"")
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SET(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -D${CMAKE_SYSTEM_NAME}")
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# Todo
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## 使用编译期固定选项,以略微提升性能。
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#SET(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -DFIX_OPTIONS")
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## 固定使用相机运行
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#SET(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -DRUN_WITH_CAMERA")
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SET(BIN_NAME "run")
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FIND_PROGRAM(CCACHE_FOUND ccache)
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@@ -21,7 +15,6 @@ IF(CCACHE_FOUND)
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MESSAGE("< Use ccache for compiler >")
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ENDIF()
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FIND_PACKAGE(Eigen3 REQUIRED)
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FIND_PACKAGE(OpenCV 3 REQUIRED)
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FIND_PACKAGE(Threads)
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@@ -34,7 +27,7 @@ INCLUDE_DIRECTORIES(${PROJECT_SOURCE_DIR}/armor/include)
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INCLUDE_DIRECTORIES(${PROJECT_SOURCE_DIR}/others/include)
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FILE(GLOB_RECURSE sourcefiles "others/src/*.cpp" "energy/src/*cpp" "armor/src/*.cpp")
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ADD_EXECUTABLE(${BIN_NAME} main.cpp ${sourcefiles} )
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ADD_EXECUTABLE(${BIN_NAME} main.cpp ${sourcefiles} others/include/constants.h)
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TARGET_LINK_LIBRARIES(${BIN_NAME} ${CMAKE_THREAD_LIBS_INIT})
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TARGET_LINK_LIBRARIES(${BIN_NAME} ${OpenCV_LIBS})
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@@ -52,3 +45,4 @@ ELSE ()
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ENDIF()
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ADD_CUSTOM_TARGET(create-startup COMMAND "${PROJECT_SOURCE_DIR}/tools/create-startup.sh" "${PROJECT_SOURCE_DIR}" "${CMAKE_BINARY_DIR}")
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ADD_CUSTOM_TARGET(train-cnn COMMAND "gnome-terminal" "--" "bash" "-c" "${PROJECT_SOURCE_DIR}/tools/TrainCNN/backward.py")
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@@ -6,63 +6,61 @@
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#define _ARMOR_FINDER_H_
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#include <map>
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#include <constants.h>
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#include <opencv2/core.hpp>
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#include <opencv2/tracking.hpp>
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#include <serial/serial.h>
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#include <armor_finder/classifier/classifier.h>
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#include "additions/additions.h"
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extern std::map<int, string> id2name;
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extern std::map<string, int> name2id;
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class ArmorFinder{
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public:
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ArmorFinder(uint8_t &color, Serial &u, string paras_folder, const uint8_t &use);
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~ArmorFinder() = default;
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private:
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typedef cv::TrackerKCF TrackerToUse;
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typedef enum{
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SEARCHING_STATE, TRACKING_STATE, STANDBY_STATE
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} State;
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const uint8_t &enemy_color;
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State state;
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cv::Rect2d armor_box;
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int boxid;
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cv::Ptr<cv::Tracker> tracker;
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Classifier classifier;
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int contour_area;
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Serial &serial;
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const uint8_t &use_classifier;
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bool stateSearchingTarget(cv::Mat &src);
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bool stateTrackingTarget(cv::Mat &src);
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bool stateStandBy();
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public:
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void run(cv::Mat &src);
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bool sendBoxPosition();
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};
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#include <additions/additions.h>
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#define BLOB_RED ENEMY_RED
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#define BLOB_BLUE ENEMY_BLUE
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extern std::map<int, string> id2name; //装甲板id到名称的map
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extern std::map<string, int> name2id; //装甲板名称到id的map
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/********************* 自瞄类定义 **********************/
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class ArmorFinder{
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public:
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ArmorFinder(uint8_t &color, Serial &u, const string ¶s_folder, const uint8_t &use);
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~ArmorFinder() = default;
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private:
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typedef cv::TrackerKCF TrackerToUse; // Tracker类型定义
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typedef enum{
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SEARCHING_STATE, TRACKING_STATE, STANDBY_STATE
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} State; // 自瞄状态枚举定义
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const uint8_t &enemy_color; // 敌方颜色,引用外部变量,自动变化
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State state; // 自瞄状态对象实例
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cv::Rect2d armor_box; // 当前目标位置
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int boxid; // 当前目标id
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cv::Ptr<cv::Tracker> tracker; // tracker对象实例
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Classifier classifier; // CNN分类器对象实例,用于数字识别
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int contour_area; // 装甲区域亮点个数,用于数字识别未启用时判断是否跟丢(已弃用)
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Serial &serial; // 串口对象,引用外部变量,用于和能量机关共享同一个变量
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const uint8_t &use_classifier; // 标记是否启用CNN分类器,引用外部变量,自动变化
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bool stateSearchingTarget(cv::Mat &src); // searching state主函数
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bool stateTrackingTarget(cv::Mat &src); // tracking state主函数
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bool stateStandBy(); // stand by state主函数(已弃用)
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public:
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void run(cv::Mat &src); // 自瞄主函数
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bool sendBoxPosition(); // 和主控板通讯
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};
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/******************* 灯条类定义 ***********************/
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class LightBlob {
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public:
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cv::RotatedRect rect;
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double length;
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uint8_t BlobColor;
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cv::RotatedRect rect; //灯条位置
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double length; //灯条长度
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uint8_t BlobColor; //灯条颜色
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LightBlob(cv::RotatedRect &r) : rect(r) {
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length = max(rect.size.height, rect.size.width);
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};
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bool operator<(LightBlob &l2) { return this->rect.center.x < l2.rect.center.x; }
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bool operator<=(LightBlob &l2) { return this->rect.center.x <= l2.rect.center.x; }
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bool operator>(LightBlob &l2) { return this->rect.center.x > l2.rect.center.x; }
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bool operator>=(LightBlob &l2) { return this->rect.center.x >= l2.rect.center.x; }
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};
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#endif /* _ARMOR_FINDER_H_ */
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@@ -6,10 +6,9 @@
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#define _SHOW_IMAGES_H_
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#include <opencv2/core.hpp>
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#include <opencv2/highgui.hpp>
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#include <opencv2/imgproc.hpp>
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#include <armor_finder/armor_finder.h>
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//
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void showArmorBoxVector(std::string windows_name, const cv::Mat &src, const std::vector<cv::Rect2d> &armor_box);
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void showArmorBox(std::string windows_name, const cv::Mat &src, cv::Rect2d armor_box, int boxid);
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void showContours(std::string windows_name, const cv::Mat &src, const std::vector<LightBlob> &light_blobs);
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@@ -12,19 +12,19 @@ std::map<int, string> id2name = {
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{-1, "OO"},{ 0, "NO"},
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{ 1, "B1"},{ 2, "B2"},{ 3, "B3"},{ 4, "B4"},{ 5, "B5"},{ 6, "B7"},{ 7, "B8"},
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{ 8, "R1"},{ 9, "R2"},{10, "R3"},{11, "R4"},{12, "R5"},{13, "R7"},{14, "R8"},
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};
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}; //装甲板id到名称的map
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std::map<string, int> name2id = {
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{"OO", -1},{"NO", 0},
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{"B1", 1},{"B2", 2},{"B3", 3},{"B4", 4},{"B5", 5},{"B7", 6},{"B8", 7},
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{"R1", 8},{"R2", 9},{"R3", 10},{"R4", 11},{"R5", 12},{"R7", 13},{"R8", 14},
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};
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}; //装甲板名称到id的map
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ArmorFinder::ArmorFinder(uint8_t &color, Serial &u, string paras_folder, const uint8_t &use) :
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ArmorFinder::ArmorFinder(uint8_t &color, Serial &u, const string ¶s_folder, const uint8_t &use) :
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serial(u),
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enemy_color(color),
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state(STANDBY_STATE),
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classifier(std::move(paras_folder)),
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classifier(paras_folder),
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contour_area(0),
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use_classifier(use),
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boxid(-1)
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@@ -32,11 +32,10 @@ ArmorFinder::ArmorFinder(uint8_t &color, Serial &u, string paras_folder, const u
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}
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void ArmorFinder::run(cv::Mat &src) {
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static int tracking_cnt = 0;
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cv::Mat src_use;
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src_use = src.clone();
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static int tracking_cnt = 0; // 记录追踪帧数,用于定时退出追踪
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cv::Mat src_use = src.clone(); // 实际参与计算的图像对象
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if(show_armor_box){
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if(show_armor_box){ // 根据条件显示当前目标装甲板
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showArmorBox("box", src, armor_box, boxid);
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cv::waitKey(1);
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}
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@@ -45,14 +44,14 @@ void ArmorFinder::run(cv::Mat &src) {
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switch (state){
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case SEARCHING_STATE:
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if(stateSearchingTarget(src_use)){
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if((armor_box & cv::Rect2d(0, 0, 640, 480)) == armor_box) {
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if(!classifier && use_classifier){
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cv::Mat roi = src_use.clone()(armor_box), roi_gray;
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if((armor_box & cv::Rect2d(0, 0, 640, 480)) == armor_box) { // 判断装甲板区域是否脱离图像区域
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if(!classifier || !use_classifier){ /* 如果分类器不可用或者不使用分类器 */
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cv::Mat roi = src_use.clone()(armor_box), roi_gray; /* 就使用装甲区域亮点数判断是否跟丢 */
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cv::cvtColor(roi, roi_gray, CV_RGB2GRAY);
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cv::threshold(roi_gray, roi_gray, 180, 255, cv::THRESH_BINARY);
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contour_area = cv::countNonZero(roi_gray);
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}
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tracker = TrackerToUse::create();
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tracker = TrackerToUse::create(); // 成功搜寻到装甲板,创建tracker对象
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tracker->init(src_use, armor_box);
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state = TRACKING_STATE;
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tracking_cnt = 0;
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@@ -61,7 +60,7 @@ void ArmorFinder::run(cv::Mat &src) {
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}
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break;
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case TRACKING_STATE:
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if(++tracking_cnt>100 || !stateTrackingTarget(src_use)){
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if(++tracking_cnt>100 || !stateTrackingTarget(src_use)){ // 最多追踪100帧图像
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state = SEARCHING_STATE;
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LOGM(STR_CTR(WORD_LIGHT_YELLOW ,"into search!"));
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}
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@@ -4,10 +4,10 @@
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#include <armor_finder/armor_finder.h>
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#include <opencv2/highgui.hpp>
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#include <image_process/image_process.h>
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#include <log.h>
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#include <show_images/show_images.h>
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#include <options/options.h>
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#include <log.h>
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#include "image_process.h"
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typedef std::vector<LightBlob> LightBlobs;
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@@ -255,20 +255,21 @@ static string prior_red[] = {
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};
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bool ArmorFinder::stateSearchingTarget(cv::Mat &src) {
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cv::Mat split, src_bin, color;
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LightBlobs light_blobs;
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std::vector<cv::Rect2d> armor_boxes, boxes_number[14];
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std::vector<cv::Mat> channels;
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std::vector<cv::Mat> channels; // 通道拆分
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cv::Mat src_bin, color; // 二值图和颜色通道图
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LightBlobs light_blobs; // 存储所有可能的灯条
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std::vector<cv::Rect2d> armor_boxes; // 装甲板候选区
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std::vector<cv::Rect2d> boxes_number[15]; // 装甲板候选区放置在对应id位置
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armor_box = cv::Rect2d(0, 0, 0, 0);
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armor_box = cv::Rect2d(0, 0, 0, 0); // 重置目标装甲板位置
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cv::split(src, channels);
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if (enemy_color == ENEMY_BLUE)
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color = channels[0];
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else if (enemy_color == ENEMY_RED)
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color = channels[2];
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cv::threshold(color, src_bin, 170, 255, CV_THRESH_BINARY);
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imagePreProcess(src_bin);
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cv::split(src, channels); /************************/
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if (enemy_color == ENEMY_BLUE) /* */
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color = channels[0]; /* 根据目标颜色进行通道提取 */
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else if (enemy_color == ENEMY_RED) /* */
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color = channels[2]; /************************/
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cv::threshold(color, src_bin, 170, 255, CV_THRESH_BINARY); // 二值化对应通道
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imagePreProcess(src_bin); // 开闭运算
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if (!findLightBlobs(src_bin, light_blobs)) {
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return false;
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}
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@@ -1,8 +1,12 @@
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#include <show_images/show_images.h>
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#include <opencv2/highgui.hpp>
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#include <log.h>
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using namespace cv;
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/**************************
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* 显示多个装甲板区域 *
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**************************/
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void showArmorBoxVector(std::string windows_name, const cv::Mat &src, const std::vector<cv::Rect2d> &armor_box) {
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static Mat image2show;
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if (src.type() == CV_8UC1) {// 黑白图像
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@@ -17,6 +21,9 @@ void showArmorBoxVector(std::string windows_name, const cv::Mat &src, const std:
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imshow(windows_name, image2show);
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}
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/**************************
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* 显示多个装甲板区域及其类别 *
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**************************/
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void showArmorBoxClass(std::string window_names, const cv::Mat &src, vector<cv::Rect2d> boxes[10]) {
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static Mat image2show;
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if (src.type() == CV_8UC1) { // 黑白图像
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@@ -45,6 +52,9 @@ void showArmorBoxClass(std::string window_names, const cv::Mat &src, vector<cv::
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imshow(window_names, image2show);
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}
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/**************************
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* 显示多个装甲板区域及其类别 *
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**************************/
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void showArmorBox(std::string windows_name, const cv::Mat &src, cv::Rect2d armor_box, int boxid) {
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static Mat image2show;
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if (src.type() == CV_8UC1) { // 黑白图像
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@@ -67,6 +77,9 @@ void showArmorBox(std::string windows_name, const cv::Mat &src, cv::Rect2d armor
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imshow(windows_name, image2show);
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}
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/**************************
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* 显示多个灯条区域 *
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**************************/
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void showContours(std::string windows_name, const cv::Mat &src, const std::vector<LightBlob> &light_blobs) {
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static Mat image2show;
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@@ -14,7 +14,6 @@ const int SRC_WIDTH_CAMERA = 640;
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const int SRC_HEIGHT_CAMERA = 480;
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const int SRC_WIDTH = 320;
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const int SRC_HEIGHT = 240;
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const double PI = 3.1415926;
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const int CLOCKWISE = 1;
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const int ANTICLOCKWISE = -1;
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const float ATTACK_DISTANCE = 718;//cm
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@@ -9,6 +9,7 @@
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#include <opencv2/core/core.hpp>
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#include <opencv2/highgui/highgui.hpp>
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#include <opencv2/imgproc/imgproc.hpp>
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#include <constants.h>
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#include <stdio.h>
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#include <time.h>
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#include <sys/timeb.h>
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9
main.cpp
9
main.cpp
@@ -2,22 +2,17 @@
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// Created by xixiliadorabarry on 1/24/19.
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//
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#include <iostream>
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#include <thread>
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#include <opencv2/core/core.hpp>
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#include <fstream>
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#include <energy/energy.h>
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#include <serial/serial.h>
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#include <energy/param_struct_define.h>
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#include <energy/constant.h>
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#include <camera/camera_wrapper.h>
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#include <camera/video_wrapper.h>
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#include <camera/wrapper_head.h>
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#include <energy/energy.h>
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#include <armor_finder/armor_finder.h>
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#include <options/options.h>
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#include <additions/additions.h>
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#include <thread>
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#define DO_NOT_CNT_TIME
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#include <log.h>
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using namespace cv;
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@@ -7,15 +7,6 @@
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#include <stdint.h>
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#include <serial/serial.h>
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#include <opencv2/videoio.hpp>
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#include <camera/wrapper_head.h>
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#define ENEMY_BLUE 0
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#define ENEMY_RED 1
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#define BIG_ENERGY_STATE 'b'
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#define SMALL_ENERGY_STATE 's'
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#define ARMOR_STATE 'a'
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struct mcu_data{
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float curr_yaw;
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17
others/include/constants.h
Normal file
17
others/include/constants.h
Normal file
@@ -0,0 +1,17 @@
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//
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// Created by xinyang on 19-7-8.
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//
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#ifndef _CONSTANTS_H_
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#define _CONSTANTS_H_
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#define PI (3.14159265459)
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#define ENEMY_BLUE 0
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#define ENEMY_RED 1
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#define BIG_ENERGY_STATE 'b'
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#define SMALL_ENERGY_STATE 's'
|
||||
#define ARMOR_STATE 'a'
|
||||
|
||||
#endif /* _CONSTANTS_H */
|
||||
@@ -3,17 +3,17 @@
|
||||
//
|
||||
|
||||
#include <cstring>
|
||||
#include <iostream>
|
||||
#include <fstream>
|
||||
#include <opencv2/core/core.hpp>
|
||||
#include <opencv2/highgui/highgui.hpp>
|
||||
#include <opencv2/imgproc/imgproc.hpp>
|
||||
#include <opencv2/videoio/videoio_c.h>
|
||||
#include <additions/additions.h>
|
||||
#include <camera/camera_wrapper.h>
|
||||
#include <log.h>
|
||||
#include <opencv2/videoio/videoio_c.h>
|
||||
#include <iostream>
|
||||
#include <energy/energy.h>
|
||||
#include <armor_finder/armor_finder.h>
|
||||
#include <log.h>
|
||||
|
||||
#define RECEIVE_LOG_LEVEL LOG_MSG
|
||||
|
||||
|
||||
Reference in New Issue
Block a user