Merge remote-tracking branch 'origin/master'
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@@ -82,7 +82,7 @@ void Energy::initEnergy() {
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void Energy::initEnergyPartParam() {
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// gimbal_energy_part_param_.GRAY_THRESH = 120;//home
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// gimbal_energy_part_param_.GRAY_THRESH = 200;//official
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gimbal_energy_part_param_.GRAY_THRESH = 180;//game
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gimbal_energy_part_param_.GRAY_THRESH =180;//game
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gimbal_energy_part_param_.SPLIT_GRAY_THRESH = 180;
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gimbal_energy_part_param_.FAN_GRAY_THRESH = 75;
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gimbal_energy_part_param_.ARMOR_GRAY_THRESH = 80;
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@@ -18,34 +18,36 @@ void Energy::sendEnergy() {
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if (camera_cnt == 1) {
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sum_yaw += yaw_rotation;
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sum_pitch += pitch_rotation;
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MINMAX(sum_yaw, -100, 100);
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MINMAX(sum_pitch, -100, 100);
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float yaw_I_component = BIG_YAW_AIM_KI * sum_yaw;
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float pitch_I_component = BIG_PITCH_AIM_KI * sum_pitch;
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MINMAX(yaw_I_component, -2, 2);
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MINMAX(pitch_I_component, -2, 2);
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double tmp_yaw = yaw_rotation;
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double tmp_pitch = pitch_rotation;
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yaw_rotation = BIG_YAW_AIM_KP * yaw_rotation + BIG_YAW_AIM_KI * sum_yaw + BIG_YAW_AIM_KD * (yaw_rotation - last_yaw);
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pitch_rotation = BIG_PITCH_AIM_KP * pitch_rotation + BIG_PITCH_AIM_KI * sum_pitch +
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BIG_PITCH_AIM_KD * (pitch_rotation - last_pitch);
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MINMAX(yaw_rotation, -6, 6);
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MINMAX(pitch_rotation, -6, 6);
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last_yaw = tmp_yaw;
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last_pitch = tmp_pitch;
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} else if (is_chassis) {
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sum_yaw += yaw_rotation - mcu_data.curr_yaw;
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sum_pitch += pitch_rotation - mcu_data.curr_pitch;
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double tmp_yaw = yaw_rotation;
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double tmp_pitch = pitch_rotation;
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yaw_rotation = BIG_YAW_AIM_KP * (yaw_rotation - mcu_data.curr_yaw) + BIG_YAW_AIM_KI * sum_yaw;
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pitch_rotation = BIG_PITCH_AIM_KP * (pitch_rotation - mcu_data.curr_pitch) + BIG_PITCH_AIM_KI * sum_pitch;
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last_yaw = tmp_yaw;
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last_pitch = tmp_pitch;
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// sum_yaw += yaw_rotation - mcu_data.curr_yaw;
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// sum_pitch += pitch_rotation - mcu_data.curr_pitch;
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// double tmp_yaw = yaw_rotation;
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// double tmp_pitch = pitch_rotation;
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// yaw_rotation = BIG_YAW_AIM_KP * (yaw_rotation - mcu_data.curr_yaw) + BIG_YAW_AIM_KI * sum_yaw;
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// pitch_rotation = BIG_PITCH_AIM_KP * (pitch_rotation - mcu_data.curr_pitch) + BIG_PITCH_AIM_KI * sum_pitch;
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// last_yaw = tmp_yaw;
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// last_pitch = tmp_pitch;
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}
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} else if (is_small){
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sum_yaw += yaw_rotation;
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sum_pitch += pitch_rotation;
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MINMAX(sum_yaw, -100, 100);
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MINMAX(sum_pitch, -100, 100);
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double tmp_yaw = yaw_rotation;
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double tmp_pitch = pitch_rotation;
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yaw_rotation = SMALL_YAW_AIM_KP * yaw_rotation + SMALL_YAW_AIM_KD * (yaw_rotation - last_yaw);
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pitch_rotation = SMALL_PITCH_AIM_KP * pitch_rotation + SMALL_PITCH_AIM_KD * (pitch_rotation - last_pitch);
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MINMAX(yaw_rotation, -6, 6);
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MINMAX(pitch_rotation, -6, 6);
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last_yaw = tmp_yaw;
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last_pitch = tmp_pitch;
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}
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144
main.cpp
144
main.cpp
@@ -30,7 +30,7 @@ using namespace std;
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McuData mcu_data = { // 单片机端回传结构体
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0, // 当前云台yaw角
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0, // 当前云台pitch角
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ARMOR_STATE, // 当前状态,自瞄-大符-小符
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BIG_ENERGY_STATE, // 当前状态,自瞄-大符-小符
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0, // 云台角度标记位
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1, // 是否启用数字识别
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ENEMY_RED, // 敌方颜色
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@@ -66,8 +66,8 @@ int main(int argc, char *argv[]) {
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video_gimbal = new CameraWrapper(ARMOR_CAMERA_GAIN, 2/*, "armor"*/);
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video_chassis = new CameraWrapper(ENERGY_CAMERA_GAIN, 2/*, "energy"*/);
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} else {
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video_gimbal = new VideoWrapper(PROJECT_DIR"/gimbal_video/0.avi");
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video_chassis = new VideoWrapper(PROJECT_DIR"/gimbal_video/0.avi");
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video_gimbal = new VideoWrapper("/home/sun/桌面/shiying/18.avi");
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video_chassis = new VideoWrapper("/home/sun/桌面/shiying/18.avi");
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}
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if (video_gimbal->init()) {
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LOGM("video_gimbal source initialization successfully.");
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@@ -94,90 +94,90 @@ int main(int argc, char *argv[]) {
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cout << "start running" << endl;
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do {
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CNT_TIME("Total", {
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if (mcu_data.state == BIG_ENERGY_STATE) {//大能量机关模式
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if (last_state != BIG_ENERGY_STATE) {//若上一帧不是大能量机关模式,即刚往完成切换,则需要初始化
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LOGM(STR_CTR(WORD_BLUE, "Start Big Energy!"));
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destroyAllWindows();
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if (from_camera) {
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delete video_gimbal;
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video_gimbal = new CameraWrapper(ENERGY_CAMERA_GAIN, 2/*, "armor"*/);
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if (video_gimbal->init()) {
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LOGM("video_gimbal source initialization successfully.");
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} else {
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LOGW("video_gimbal source unavailable!");
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if (mcu_data.state == BIG_ENERGY_STATE) {//大能量机关模式
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if (last_state != BIG_ENERGY_STATE) {//若上一帧不是大能量机关模式,即刚往完成切换,则需要初始化
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LOGM(STR_CTR(WORD_BLUE, "Start Big Energy!"));
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destroyAllWindows();
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if (from_camera) {
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delete video_gimbal;
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video_gimbal = new CameraWrapper(ENERGY_CAMERA_GAIN, 2/*, "armor"*/);
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if (video_gimbal->init()) {
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LOGM("video_gimbal source initialization successfully.");
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} else {
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LOGW("video_gimbal source unavailable!");
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}
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}
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checkReconnect(video_chassis->read(chassis_src));
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energy.setBigEnergyInit();
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}
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checkReconnect(video_chassis->read(chassis_src));
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energy.setBigEnergyInit();
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}
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last_state = mcu_data.state;//更新上一帧状态
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ok = checkReconnect(video_gimbal->read(gimbal_src));
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video_chassis->read(chassis_src);
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last_state = mcu_data.state;//更新上一帧状态
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ok = checkReconnect(video_gimbal->read(gimbal_src));
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video_chassis->read(chassis_src);
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#ifdef GIMBAL_FLIP_MODE
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flip(gimbal_src, gimbal_src, GIMBAL_FLIP_MODE);
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flip(gimbal_src, gimbal_src, GIMBAL_FLIP_MODE);
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#endif
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#ifdef CHASSIS_FLIP_MODE
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flip(chassis_src, chassis_src, CHASSIS_FLIP_MODE);
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flip(chassis_src, chassis_src, CHASSIS_FLIP_MODE);
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#endif
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if (!from_camera) extract(gimbal_src, chassis_src);
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if (save_video) saveVideos(gimbal_src, chassis_src);//保存视频
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if (show_origin) showOrigin(gimbal_src, chassis_src);//显示原始图像
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energy.runBig(gimbal_src, chassis_src);
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// energy.runBig(gimbal_src);
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} else if (mcu_data.state == SMALL_ENERGY_STATE) {
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if (last_state != SMALL_ENERGY_STATE) {
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LOGM(STR_CTR(WORD_GREEN, "Start Small Energy!"));
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destroyAllWindows();
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if (from_camera) {
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delete video_gimbal;
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video_gimbal = new CameraWrapper(ENERGY_CAMERA_GAIN, 2/*, "armor"*/);
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if (video_gimbal->init()) {
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LOGM("video_gimbal source initialization successfully.");
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} else {
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LOGW("video_gimbal source unavailable!");
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if (!from_camera) extract(gimbal_src, chassis_src);
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if (save_video) saveVideos(gimbal_src, chassis_src);//保存视频
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if (show_origin) showOrigin(gimbal_src, chassis_src);//显示原始图像
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// energy.runBig(gimbal_src, chassis_src);
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energy.runBig(gimbal_src);
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} else if (mcu_data.state == SMALL_ENERGY_STATE) {
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if (last_state != SMALL_ENERGY_STATE) {
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LOGM(STR_CTR(WORD_GREEN, "Start Small Energy!"));
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destroyAllWindows();
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if (from_camera) {
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delete video_gimbal;
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video_gimbal = new CameraWrapper(ENERGY_CAMERA_GAIN, 2/*, "armor"*/);
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if (video_gimbal->init()) {
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LOGM("video_gimbal source initialization successfully.");
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} else {
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LOGW("video_gimbal source unavailable!");
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}
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}
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energy.setSmallEnergyInit();
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}
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last_state = mcu_data.state;//更新上一帧状态
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ok = checkReconnect(video_gimbal->read(gimbal_src));
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#ifdef GIMBAL_FLIP_MODE
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flip(gimbal_src, gimbal_src, GIMBAL_FLIP_MODE);
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#endif
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if (!from_camera) extract(gimbal_src);
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if (save_video) saveVideos(gimbal_src);//保存视频
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if (show_origin) showOrigin(gimbal_src);//显示原始图像
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energy.runSmall(gimbal_src);
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} else { // 自瞄模式
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if (last_state != ARMOR_STATE) {
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LOGM(STR_CTR(WORD_RED, "Start Armor!"));
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destroyAllWindows();
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if (from_camera) {
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delete video_gimbal;
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video_gimbal = new CameraWrapper(ARMOR_CAMERA_GAIN, 2/*, "armor"*/);
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if (video_gimbal->init()) {
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LOGM("video_gimbal source initialization successfully.");
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} else {
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LOGW("video_gimbal source unavailable!");
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}
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}
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}
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energy.setSmallEnergyInit();
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}
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last_state = mcu_data.state;//更新上一帧状态
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ok = checkReconnect(video_gimbal->read(gimbal_src));
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last_state = mcu_data.state;
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CNT_TIME(STR_CTR(WORD_GREEN, "read img"), {
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if (!checkReconnect(video_gimbal->read(gimbal_src))) continue;
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});
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#ifdef GIMBAL_FLIP_MODE
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flip(gimbal_src, gimbal_src, GIMBAL_FLIP_MODE);
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#endif
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if (!from_camera) extract(gimbal_src);
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if (save_video) saveVideos(gimbal_src);//保存视频
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if (show_origin) showOrigin(gimbal_src);//显示原始图像
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energy.runSmall(gimbal_src);
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} else { // 自瞄模式
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if (last_state != ARMOR_STATE) {
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LOGM(STR_CTR(WORD_RED, "Start Armor!"));
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destroyAllWindows();
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if (from_camera) {
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delete video_gimbal;
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video_gimbal = new CameraWrapper(ARMOR_CAMERA_GAIN, 2/*, "armor"*/);
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if (video_gimbal->init()) {
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LOGM("video_gimbal source initialization successfully.");
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} else {
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LOGW("video_gimbal source unavailable!");
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}
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}
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}
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last_state = mcu_data.state;
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CNT_TIME(STR_CTR(WORD_GREEN, "read img"), {
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if(!checkReconnect(video_gimbal->read(gimbal_src))) continue;
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});
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#ifdef GIMBAL_FLIP_MODE
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flip(gimbal_src, gimbal_src, GIMBAL_FLIP_MODE);
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flip(gimbal_src, gimbal_src, GIMBAL_FLIP_MODE);
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#endif
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// CNT_TIME("something whatever", {
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if (!from_camera) extract(gimbal_src);
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if (save_video) saveVideos(gimbal_src);
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if (show_origin) showOrigin(gimbal_src);
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// });
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CNT_TIME(STR_CTR(WORD_CYAN, "Armor Time"), {
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armor_finder.run(gimbal_src);
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});
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}
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CNT_TIME(STR_CTR(WORD_CYAN, "Armor Time"), {
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armor_finder.run(gimbal_src);
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});
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}
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// cv::waitKey(0);
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});
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} while (ok);
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@@ -32,34 +32,34 @@
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#define ENERGY_CAMERA_GAIN (20)
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#endif
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#ifndef SMALL_YAW_AIM_KD
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#define SMALL_YAW_AIM_KD (0)
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#define SMALL_YAW_AIM_KD (0.35)
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#endif
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#ifndef SMALL_YAW_AIM_KP
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#define SMALL_YAW_AIM_KP (4)
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#define SMALL_YAW_AIM_KP (0.85)
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#endif
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#ifndef SMALL_PITCH_AIM_KD
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#define SMALL_PITCH_AIM_KD (0)
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#define SMALL_PITCH_AIM_KD (0.35)
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#endif
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#ifndef SMALL_PITCH_AIM_KP
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#define SMALL_PITCH_AIM_KP (3.7)
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#define SMALL_PITCH_AIM_KP (0.85)
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#endif
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#ifndef BIG_YAW_AIM_KD
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#define BIG_YAW_AIM_KD (0)
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#define BIG_YAW_AIM_KD (0.35)
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#endif
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#ifndef BIG_YAW_AIM_KP
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#define BIG_YAW_AIM_KP (6.5)
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#define BIG_YAW_AIM_KP (0.85)
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#endif
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#ifndef BIG_YAW_AIM_KI
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#define BIG_YAW_AIM_KI (0.1)
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#define BIG_YAW_AIM_KI (0)
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#endif
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#ifndef BIG_PITCH_AIM_KD
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#define BIG_PITCH_AIM_KD (0)
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#define BIG_PITCH_AIM_KD (0.35)
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#endif
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#ifndef BIG_PITCH_AIM_KP
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#define BIG_PITCH_AIM_KP (6.5)
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#define BIG_PITCH_AIM_KP (0.85)
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#endif
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#ifndef BIG_PITCH_AIM_KI
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#define BIG_PITCH_AIM_KI (0.1)
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#define BIG_PITCH_AIM_KI (0)
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#endif
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#ifndef COMPENSATE_YAW
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#define COMPENSATE_YAW (5)
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@@ -68,7 +68,7 @@
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#define COMPENSATE_PITCH (74)
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#endif
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#ifndef EXTRA_DELTA_X
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#define EXTRA_DELTA_X (10)
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#define EXTRA_DELTA_X (0)
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#endif
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#ifndef EXTRA_DELTA_Y
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#define EXTRA_DELTA_Y (10)
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