energy changed

This commit is contained in:
sun
2019-07-05 23:13:18 +08:00
parent ba85a1e27f
commit 5fb6db440b
10 changed files with 243 additions and 184 deletions

188
main.cpp
View File

@@ -26,16 +26,23 @@ using namespace std;
mcu_data mcuData = {
0,
0,
BIG_ENERGY_STATE,
ARMOR_STATE,
0,
1,
ENEMY_RED,
};
WrapperHead *video_gimble = nullptr;
WrapperHead *video_chassis = nullptr;
Serial serial(115200);
uint8_t last_state = mcuData.state;
ArmorFinder armorFinder(mcuData.enemy_color, serial, PROJECT_DIR"/tools/para/", mcuData.use_classifier);
Energy energy(serial, mcuData.enemy_color);
int main(int argc, char *argv[]) {
process_options(argc, argv);
Serial serial(115200);
uint8_t last_state = mcuData.state;
thread receive(uartReceive, &serial);
int from_camera = 1;
@@ -45,170 +52,81 @@ int main(int argc, char *argv[]) {
}
while (true) {
VideoWriter armor_video_writer, energy_video_writer;
if (save_video) {
initVideoWriter(armor_video_writer, PROJECT_DIR"/armor_video/");
initVideoWriter(energy_video_writer, PROJECT_DIR"/energy_video/");
}
WrapperHead *video_armor=nullptr;
WrapperHead *video_energy=nullptr;
if (from_camera) {
video_armor = new CameraWrapper(0, "armor");
video_energy = new CameraWrapper(1, "energy");
video_gimble = new CameraWrapper(0, "armor");
video_chassis = new CameraWrapper(1, "energy");
} else {
// string armor_video, energy_video;
// lastVideo(armor_video, PROJECT_DIR"/armor_video/");
// video_armor = new VideoWrapper(armor_video);
// lastVideo(energy_video, PROJECT_DIR"/energy_video/");
// video_energy = new VideoWrapper(energy_video);
video_armor = new VideoWrapper("/home/sun/项目/energy_video/energy_test.avi");
video_energy = new VideoWrapper("/home/sun/项目/energy_video/energy_test.avi");
video_gimble = new VideoWrapper("/home/sun/项目/energy_video/energy_test.avi");
video_chassis = new VideoWrapper("/home/sun/项目/energy_video/energy_test.avi");
}
if (video_armor->init()) {
if (video_gimble->init()) {
LOGM("video_armor source initialization successfully.");
} else {
LOGW("video_armor source unavailable!");
delete video_armor;
video_armor = nullptr;
delete video_gimble;
video_gimble = nullptr;
}
if (video_energy->init()) {
if (video_chassis->init()) {
LOGM("video_energy source initialization successfully.");
} else {
LOGW("video_energy source unavailable!");
delete video_energy;
video_energy = nullptr;
delete video_chassis;
video_chassis = nullptr;
}
Mat energy_src, armor_src;
Mat gimble_src, chassis_src;
for (int i = 0; i < 10; i++) {
if (video_armor) {
video_armor->read(armor_src);
if (video_gimble) {
video_gimble->read(gimble_src);
}
if (video_energy) {
video_energy->read(energy_src);
if (video_chassis) {
video_chassis->read(chassis_src);
}
}
ArmorFinder armorFinder(mcuData.enemy_color, serial, PROJECT_DIR"/tools/para/", mcuData.use_classifier);
Energy energy(serial, mcuData.enemy_color);
bool ok = true;
cout<<"start running"<<endl;
do {
CNT_TIME("Total", {
if (mcuData.state == BIG_ENERGY_STATE) {
if (last_state != BIG_ENERGY_STATE) {
energy.setEnergyRotationInit();
cout << "set" << endl;
}
last_state = mcuData.state;
if (video_armor && video_energy) {
ok = video_armor->read(armor_src) && video_energy->read(energy_src);
if (!ok) {
delete video_armor;
delete video_energy;
video_armor = nullptr;
video_energy = nullptr;
}
if(save_video){
Mat energy_save = energy_src.clone();
cvtColor(energy_save,energy_save,COLOR_GRAY2BGR);
armor_video_writer.write(armor_src);
energy_video_writer.write(energy_save);
}
if (show_origin) {
imshow("armor src", armor_src);
imshow("energy src", energy_src);
}
if (mcuData.state != ARMOR_STATE) {//能量机关模式
ok = checkReconnect(video_gimble->read(gimble_src), video_chassis->read(chassis_src));//检查有几个摄像头
if (save_video) saveVideos(gimble_src, chassis_src);//保存视频
if (show_origin) showOrigin(gimble_src, chassis_src);//显示原始图像
if (mcuData.state == BIG_ENERGY_STATE) {//大符模式
// if (from_camera == 0) {
// cv::resize(energy_src, energy_src, cv::Size(640, 480), 2);
// imshow("resize", energy_src);
// cv::resize(energy_src, energy_src, cv::Size(640, 480), 2);
// imshow("resize", energy_src);
// energy.extract(energy_src);
// }
energy.run(armor_src, energy_src);
waitKey(1);
}
else {
video_energy = new CameraWrapper(1, "energy");
if(!video_energy->init()){
delete video_energy;
video_energy = nullptr;
if (last_state != BIG_ENERGY_STATE) {//若上一帧不是大符模式,即刚往完成切换,则需要初始化
energy.setEnergyRotationInit();
cout << "set" << endl;
}
energy.runBig(gimble_src, chassis_src);//击打大符
}
else if (mcuData.state == SMALL_ENERGY_STATE) {
energy.runSmall(gimble_src, chassis_src);//击打小符
}
last_state = mcuData.state;//更新上一帧状态
}
else if (mcuData.state == SMALL_ENERGY_STATE) {
else if (mcuData.state == ARMOR_STATE) {//自瞄模式
last_state = mcuData.state;
if (video_armor && video_energy) {
ok = video_armor->read(armor_src) && video_energy->read(energy_src);
if (!ok) {
delete video_armor;
delete video_energy;
video_armor = nullptr;
video_energy = nullptr;
}
if(save_video){
Mat energy_save = energy_src.clone();
cvtColor(energy_save,energy_save,COLOR_GRAY2BGR);
armor_video_writer.write(armor_src);
energy_video_writer.write(energy_save);
}
if (show_origin) {
imshow("armor src", armor_src);
imshow("energy src", energy_src);
}
// if (from_camera == 0) {
// cv::resize(energy_src, energy_src, cv::Size(640, 480), 2);
// imshow("resize", energy_src);
// energy.extract(energy_src);
// }
energy.run(armor_src, energy_src);
waitKey(1);
}
else {
video_energy = new CameraWrapper(1, "energy");
if(!video_energy->init()){
delete video_energy;
video_energy = nullptr;
}
}
}
ok = checkReconnect(video_gimble->read(gimble_src));
if (save_video) saveVideos(gimble_src);
if (show_origin) showOrigin(gimble_src);
CNT_TIME("Armor Time", {
armorFinder.run(gimble_src);
});
else if (mcuData.state == ARMOR_STATE) {
last_state = mcuData.state;
if (video_armor) {
ok = video_armor->read(armor_src);
if (!ok) {
delete video_armor;
video_armor = nullptr;
}
if(save_video){
armor_video_writer.write(armor_src);
}
// flip(armor_src, armor_src, 0);
if (show_origin) {
imshow("armor src", armor_src);
}
CNT_TIME("Armor Time", {
armorFinder.run(armor_src);
});
}
else {
video_armor = new CameraWrapper(0, "armor");
if(!video_armor->init()){
delete video_armor;
video_armor = nullptr;
}
}
}
cv::waitKey(1);
});
} while (ok);
delete video_armor;
delete video_energy;
delete video_gimble;
video_gimble = nullptr;
delete video_chassis;
video_chassis = nullptr;
cout << "Program fails. Restarting" << endl;
}
return 0;