更新了灯条识别方法,提升了准确率。
This commit is contained in:
@@ -1,6 +1,6 @@
|
|||||||
CMAKE_MINIMUM_REQUIRED(VERSION 3.5)
|
CMAKE_MINIMUM_REQUIRED(VERSION 3.5)
|
||||||
|
|
||||||
PROJECT(RM_Auto_Aim)
|
PROJECT(AutoAim)
|
||||||
SET(CMAKE_CXX_STANDARD 11)
|
SET(CMAKE_CXX_STANDARD 11)
|
||||||
SET(CMAKE_BUILD_TYPE RELEASE)
|
SET(CMAKE_BUILD_TYPE RELEASE)
|
||||||
SET(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -O3")
|
SET(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -O3")
|
||||||
|
|||||||
@@ -52,7 +52,7 @@ public:
|
|||||||
double length;
|
double length;
|
||||||
uint8_t BlobColor;
|
uint8_t BlobColor;
|
||||||
|
|
||||||
explicit LightBlob(cv::RotatedRect &r) : rect(r) {
|
LightBlob(cv::RotatedRect &r) : rect(r) {
|
||||||
length = max(rect.size.height, rect.size.width);
|
length = max(rect.size.height, rect.size.width);
|
||||||
};
|
};
|
||||||
bool operator<(LightBlob &l2) { return this->rect.center.x < l2.rect.center.x; }
|
bool operator<(LightBlob &l2) { return this->rect.center.x < l2.rect.center.x; }
|
||||||
|
|||||||
@@ -12,15 +12,48 @@
|
|||||||
typedef std::vector<LightBlob> LightBlobs;
|
typedef std::vector<LightBlob> LightBlobs;
|
||||||
|
|
||||||
static double lw_rate(const cv::RotatedRect &rect){
|
static double lw_rate(const cv::RotatedRect &rect){
|
||||||
return (rect.size.height > rect.size.width)?
|
return rect.size.height>rect.size.width ?
|
||||||
(rect.size.height / rect.size.width):
|
rect.size.height / rect.size.width :
|
||||||
(rect.size.width / rect.size.height);
|
rect.size.width / rect.size.height ;
|
||||||
}
|
}
|
||||||
|
|
||||||
static bool isValidLightBlob(const cv::RotatedRect &rect){
|
bool rectangleContainPoint(cv::RotatedRect rectangle, cv::Point2f point)
|
||||||
return (lw_rate(rect) > 1.2) &&
|
{
|
||||||
((rect.size.width * rect.size.height) < 3000) &&
|
//转化为轮廓
|
||||||
((rect.size.width * rect.size.height) > 1);
|
cv::Point2f corners[4];
|
||||||
|
rectangle.points(corners);
|
||||||
|
cv::Point2f *lastItemPointer = (corners+sizeof corners/sizeof corners[0]);
|
||||||
|
vector<cv::Point2f> contour(corners,lastItemPointer);
|
||||||
|
//判断
|
||||||
|
double indicator = pointPolygonTest(contour,point,true);
|
||||||
|
return indicator >= 0;
|
||||||
|
}
|
||||||
|
/// Todo: 下面的函数可以有性能优化,暂时未做。
|
||||||
|
static double nonZeroRateOfRotateRect(const cv::Mat &bin, const cv::RotatedRect &rorect){
|
||||||
|
auto rect = rorect.boundingRect();
|
||||||
|
if(rect.x < 0 || rect.y < 0 || rect.x+rect.width > bin.cols || rect.y+rect.height > bin.rows){
|
||||||
|
// cout << "break" << endl;
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
auto roi=bin(rect);
|
||||||
|
int cnt=0;
|
||||||
|
for(int r=0; r<roi.rows; r++){
|
||||||
|
for(int c=0; c<roi.cols; c++){
|
||||||
|
if(rectangleContainPoint(rorect, cv::Point(c+rect.x, r+rect.y))){
|
||||||
|
if(roi.at<uint8_t>(r, c)){
|
||||||
|
cnt++;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
return double(cnt) / rorect.size.area();
|
||||||
|
}
|
||||||
|
|
||||||
|
static bool isValidLightBlob(const cv::Mat &bin, const cv::RotatedRect &rect){
|
||||||
|
return (lw_rate(rect) > 1.5) &&
|
||||||
|
// (rect.size.width*rect.size.height < 3000) &&
|
||||||
|
(rect.size.width*rect.size.height > 1) &&
|
||||||
|
(nonZeroRateOfRotateRect(bin, rect) > 0.8);
|
||||||
}
|
}
|
||||||
|
|
||||||
static void pipelineLightBlobPreprocess(cv::Mat &src) {
|
static void pipelineLightBlobPreprocess(cv::Mat &src) {
|
||||||
@@ -39,10 +72,11 @@ static bool findLightBlobs(const cv::Mat &src, LightBlobs &light_blobs) {
|
|||||||
}
|
}
|
||||||
|
|
||||||
std::vector<std::vector<cv::Point> > light_contours;
|
std::vector<std::vector<cv::Point> > light_contours;
|
||||||
cv::findContours(src_gray, light_contours, CV_RETR_EXTERNAL, CV_CHAIN_APPROX_NONE);
|
cv::findContours(src_gray, light_contours, CV_RETR_LIST, CV_CHAIN_APPROX_NONE);
|
||||||
|
|
||||||
for (auto &light_contour : light_contours) {
|
for (auto &light_contour : light_contours) {
|
||||||
cv::RotatedRect rect = cv::minAreaRect(light_contour);
|
cv::RotatedRect rect = cv::minAreaRect(light_contour);
|
||||||
if(isValidLightBlob(rect)){
|
if(isValidLightBlob(src_gray, rect)){
|
||||||
light_blobs.emplace_back(rect);
|
light_blobs.emplace_back(rect);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -199,22 +233,23 @@ bool ArmorFinder::stateSearchingTarget(cv::Mat &src) {
|
|||||||
cv::waitKey(1);
|
cv::waitKey(1);
|
||||||
}
|
}
|
||||||
|
|
||||||
imageColorSplit(src, split, enemy_color);
|
// imageColorSplit(src, split, enemy_color);
|
||||||
// imshow("split123",split);
|
//// imshow("split123",split);
|
||||||
imagePreProcess(split);
|
// imagePreProcess(split);
|
||||||
// imshow("split",split);
|
//// imshow("split",split);
|
||||||
cv::threshold(split, src_bin, 170, 255, CV_THRESH_BINARY);
|
// cv::threshold(split, src_bin, 170, 255, CV_THRESH_BINARY);
|
||||||
if(!findLightBlobs(src_bin, light_blobs_)){
|
// if(!findLightBlobs(src_bin, light_blobs_)){
|
||||||
return false;
|
// return false;
|
||||||
}
|
// }
|
||||||
if(show_light_blobs){
|
// if(show_light_blobs){
|
||||||
showContours("blobs_split", src_bin, light_blobs_);
|
// showContours("blobs_split", src_bin, light_blobs_);
|
||||||
cv::waitKey(1);
|
// cv::waitKey(1);
|
||||||
}
|
// }
|
||||||
|
//
|
||||||
if(!judge_light_color(light_blobs, light_blobs_, light_blobs_real)){
|
// if(!judge_light_color(light_blobs, light_blobs_, light_blobs_real)){
|
||||||
return false;
|
// return false;
|
||||||
}
|
// }
|
||||||
|
light_blobs_real = light_blobs;
|
||||||
get_blob_color(src, light_blobs_real);
|
get_blob_color(src, light_blobs_real);
|
||||||
if(show_light_blobs){
|
if(show_light_blobs){
|
||||||
showContours("blobs_real", src, light_blobs_real);
|
showContours("blobs_real", src, light_blobs_real);
|
||||||
@@ -225,7 +260,7 @@ bool ArmorFinder::stateSearchingTarget(cv::Mat &src) {
|
|||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
if(show_armor_boxes){
|
if(show_armor_boxes){
|
||||||
showArmorBoxVector("boxes", split, armor_boxes);
|
showArmorBoxVector("boxes", src, armor_boxes);
|
||||||
cv::waitKey(1);
|
cv::waitKey(1);
|
||||||
}
|
}
|
||||||
if(classifier && use_classifier){
|
if(classifier && use_classifier){
|
||||||
|
|||||||
@@ -71,7 +71,8 @@ void showContours(std::string windows_name, const cv::Mat &src, const std::vecto
|
|||||||
rectangle(image2show, light_blob.rect.boundingRect(), Scalar(0,0,255), 3);
|
rectangle(image2show, light_blob.rect.boundingRect(), Scalar(0,0,255), 3);
|
||||||
if(light_blob.BlobColor == BLOB_BLUE)
|
if(light_blob.BlobColor == BLOB_BLUE)
|
||||||
rectangle(image2show, light_blob.rect.boundingRect(), Scalar(255,0,0), 3);
|
rectangle(image2show, light_blob.rect.boundingRect(), Scalar(255,0,0), 3);
|
||||||
|
else
|
||||||
|
rectangle(image2show, light_blob.rect.boundingRect(), Scalar(0,255,0), 3);
|
||||||
}
|
}
|
||||||
imshow(windows_name, image2show);
|
imshow(windows_name, image2show);
|
||||||
}
|
}
|
||||||
|
|||||||
26
main.cpp
26
main.cpp
@@ -32,7 +32,7 @@ mcu_data mcuData = {
|
|||||||
ARMOR_STATE,
|
ARMOR_STATE,
|
||||||
0,
|
0,
|
||||||
1,
|
1,
|
||||||
ENEMY_RED,
|
ENEMY_BLUE,
|
||||||
};
|
};
|
||||||
|
|
||||||
int main(int argc, char *argv[]) {
|
int main(int argc, char *argv[]) {
|
||||||
@@ -54,11 +54,11 @@ int main(int argc, char *argv[]) {
|
|||||||
initVideoWriter(energy_video_writer, PROJECT_DIR"/energy_video/");
|
initVideoWriter(energy_video_writer, PROJECT_DIR"/energy_video/");
|
||||||
}
|
}
|
||||||
|
|
||||||
WrapperHead *video_armor;
|
WrapperHead *video_armor=nullptr;
|
||||||
WrapperHead *video_energy;
|
WrapperHead *video_energy=nullptr;
|
||||||
if (from_camera) {
|
if (from_camera) {
|
||||||
video_armor = new CameraWrapper(0, "armor");
|
video_armor = new CameraWrapper(0/*, "armor"*/);
|
||||||
video_energy = new CameraWrapper(1, "energy");
|
// video_energy = new CameraWrapper(1, "energy");
|
||||||
} else {
|
} else {
|
||||||
// string armor_video, energy_video;
|
// string armor_video, energy_video;
|
||||||
// lastVideo(armor_video, PROJECT_DIR"/armor_video/");
|
// lastVideo(armor_video, PROJECT_DIR"/armor_video/");
|
||||||
@@ -66,7 +66,7 @@ int main(int argc, char *argv[]) {
|
|||||||
// lastVideo(energy_video, PROJECT_DIR"/energy_video/");
|
// lastVideo(energy_video, PROJECT_DIR"/energy_video/");
|
||||||
// video_energy = new VideoWrapper(energy_video);
|
// video_energy = new VideoWrapper(energy_video);
|
||||||
video_armor = new VideoWrapper("/home/sjturm/Desktop/valid_video/armor/65.avi");
|
video_armor = new VideoWrapper("/home/sjturm/Desktop/valid_video/armor/65.avi");
|
||||||
video_energy = new VideoWrapper("/home/sjturm/Desktop/valid_video/energy/121.avi");
|
// video_energy = new VideoWrapper("/home/sjturm/Desktop/valid_video/energy/121.avi");
|
||||||
}
|
}
|
||||||
if (video_armor->init()) {
|
if (video_armor->init()) {
|
||||||
LOGM("video_armor source initialization successfully.");
|
LOGM("video_armor source initialization successfully.");
|
||||||
@@ -75,13 +75,13 @@ int main(int argc, char *argv[]) {
|
|||||||
delete video_armor;
|
delete video_armor;
|
||||||
video_armor = nullptr;
|
video_armor = nullptr;
|
||||||
}
|
}
|
||||||
if (video_energy->init()) {
|
// if (video_energy->init()) {
|
||||||
LOGM("video_energy source initialization successfully.");
|
// LOGM("video_energy source initialization successfully.");
|
||||||
} else {
|
// } else {
|
||||||
LOGW("video_energy source unavailable!");
|
// LOGW("video_energy source unavailable!");
|
||||||
delete video_energy;
|
// delete video_energy;
|
||||||
video_energy = nullptr;
|
// video_energy = nullptr;
|
||||||
}
|
// }
|
||||||
|
|
||||||
Mat energy_src, armor_src;
|
Mat energy_src, armor_src;
|
||||||
for (int i = 0; i < 10; i++) {
|
for (int i = 0; i < 10; i++) {
|
||||||
|
|||||||
@@ -75,10 +75,10 @@ bool CameraWrapper::init() {
|
|||||||
LOGM("successfully loaded %s!", filepath);
|
LOGM("successfully loaded %s!", filepath);
|
||||||
#elif defined(Linux)
|
#elif defined(Linux)
|
||||||
CameraSetAeState(h_camera, false);
|
CameraSetAeState(h_camera, false);
|
||||||
CameraSetExposureTime(h_camera, 17*1000);
|
CameraSetExposureTime(h_camera, 8*1000);
|
||||||
CameraSetAnalogGain(h_camera, 60);
|
CameraSetAnalogGain(h_camera, 16);
|
||||||
if(mode == 0){
|
if(mode == 0){
|
||||||
CameraSetGain(h_camera, 140, 140, 140);
|
CameraSetGain(h_camera, 100, 131, 113);
|
||||||
CameraSetLutMode(h_camera, LUTMODE_PRESET);
|
CameraSetLutMode(h_camera, LUTMODE_PRESET);
|
||||||
}
|
}
|
||||||
#endif
|
#endif
|
||||||
|
|||||||
Reference in New Issue
Block a user