有vofa验证
This commit is contained in:
@@ -7,6 +7,7 @@
|
||||
#include <log.h>
|
||||
|
||||
static bool sendTarget(Serial &serial, double x, double y, double z, uint16_t shoot_delay) {
|
||||
|
||||
static short x_tmp, y_tmp, z_tmp;
|
||||
uint8_t buff[10];
|
||||
|
||||
@@ -24,10 +25,11 @@ static bool sendTarget(Serial &serial, double x, double y, double z, uint16_t sh
|
||||
|
||||
#define MINMAX(value, min, max) value = ((value) < (min)) ? (min) : ((value) > (max) ? (max) : (value))
|
||||
|
||||
x_tmp = static_cast<short>(x * (32768 - 1) / 100);
|
||||
x_tmp = -static_cast<short>(x * (32768 - 1) / 100);
|
||||
y_tmp = static_cast<short>(y * (32768 - 1) / 100);
|
||||
z_tmp = static_cast<short>(z * (32768 - 1) / 1000);
|
||||
|
||||
|
||||
buff[0] = 's';
|
||||
buff[1] = static_cast<char>((x_tmp >> 8) & 0xFF);
|
||||
buff[2] = static_cast<char>((x_tmp >> 0) & 0xFF);
|
||||
@@ -38,23 +40,37 @@ static bool sendTarget(Serial &serial, double x, double y, double z, uint16_t sh
|
||||
buff[7] = static_cast<char>((shoot_delay >> 8) & 0xFF);
|
||||
buff[8] = static_cast<char>((shoot_delay >> 0) & 0xFF);
|
||||
buff[9] = 'e';
|
||||
// if(buff[7]<<8 | buff[8])
|
||||
// cout << (buff[7]<<8 | buff[8]) << endl;
|
||||
//if(buff[7]<<8 | buff[8])
|
||||
// cout << (buff[7]<<8 | buff[8]) << endl;
|
||||
return serial.WriteData(buff, sizeof(buff));
|
||||
|
||||
|
||||
// Vofa串口验证
|
||||
|
||||
//char buff[128];
|
||||
//int len = (buff, "s %lf %lf %lf %d e", x, y, z, shoot_delay);
|
||||
//return serial.WriteData((unsigned char *)buff, len);
|
||||
|
||||
|
||||
|
||||
}
|
||||
|
||||
bool ArmorFinder::sendBoxPosition(uint16_t shoot_delay) {
|
||||
if (target_box.rect == cv::Rect2d()) return false;
|
||||
if (shoot_delay) {
|
||||
/*if (shoot_delay) {
|
||||
LOGM(STR_CTR(WORD_BLUE, "next box %dms"), shoot_delay);
|
||||
}
|
||||
}*/
|
||||
auto rect = target_box.rect;
|
||||
double dx = rect.x + rect.width / 2 - IMAGE_CENTER_X;
|
||||
double dy = rect.y + rect.height / 2 - IMAGE_CENTER_Y;
|
||||
|
||||
// PID
|
||||
#define MAX_YAW 100
|
||||
#define MAX_PITCH 80
|
||||
sum_yaw += dx;
|
||||
sum_pitch += dy;
|
||||
sum_yaw =(sum_yaw > MAX_YAW) ? MAX_YAW : (sum_yaw < -MAX_YAW ? -MAX_YAW : sum_yaw);
|
||||
sum_pitch =(sum_pitch > MAX_PITCH) ? MAX_PITCH : (sum_pitch < -MAX_PITCH ? -MAX_PITCH : sum_pitch);
|
||||
float yaw_I_component = YAW_AIM_KI * sum_yaw;
|
||||
float pitch_I_component = PITCH_AIM_KI * sum_pitch;
|
||||
|
||||
|
||||
Reference in New Issue
Block a user