energy changed
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@@ -13,6 +13,10 @@
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#define ENEMY_BLUE 0
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#define ENEMY_RED 1
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#define BIG_ENERGY_STATE 'b'
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#define SMALL_ENERGY_STATE 's'
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#define ARMOR_STATE 'a'
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struct mcu_data{
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float curr_yaw;
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float curr_pitch;
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@@ -66,4 +66,3 @@ void lastVideo(std::string &video_name, const std::string &filename_prefix){
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}
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if(cnt > 1) std::string video_name = filename_prefix + std::to_string(cnt) + ".avi";
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}
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