/**********************************************************************/ /* ____ _ _____ _ _ ____ __ __ ______ __ */ /* / ___| | |_ _| | | | | _ \| \/ | / ___\ \ / / */ /* \___ \ _ | | | | | | | |_____| |_) | |\/| |_____| | \ \ / / */ /* ___) | |_| | | | | |_| |_____| _ <| | | |_____| |___ \ V / */ /* |____/ \___/ |_| \___/ |_| \_\_| |_| \____| \_/ */ /* */ /**********************************************************************/ #include #include #include #include #include #include #include #include #include #include #include #define DO_NOT_CNT_TIME #include using namespace cv; using namespace std; mcu_data mcuData = { // 单片机端回传结构体 0, // 当前云台yaw角 0, // 当前云台pitch角 BIG_ENERGY_STATE, // 当前状态,自瞄-大符-小符 0, // 云台角度标记位 1, // 是否启用数字识别 ENEMY_RED, // 敌方颜色 }; WrapperHead *video_gimble = nullptr; // 云台摄像头视频源 WrapperHead *video_chassis = nullptr; // 底盘摄像头视频源 Serial serial(115200); // 串口对象 uint8_t last_state = INIT_STATE; // 上次状态,用于初始化 // 自瞄主程序对象 ArmorFinder armorFinder(mcuData.enemy_color, serial, PROJECT_DIR"/tools/para/", mcuData.use_classifier); // 能量机关主程序对象 Energy energy(serial, mcuData.enemy_color); int box_distance = 0; int main(int argc, char *argv[]) { process_options(argc, argv); // 处理命令行参数 thread receive(uartReceive, &serial); // 开启串口接收线程 int from_camera = 1; // 根据条件选择视频源 if (!run_with_camera) { cout << "Input 1 for camera, 0 for video files" << endl; cin >> from_camera; } while (true) { // 打开视频源 if (from_camera) { video_gimble = new CameraWrapper(0/*, "armor"*/); video_chassis = new CameraWrapper(1/*, "energy"*/); } else { video_gimble = new VideoWrapper("/home/sun/项目/energy_video/energy_test.avi"); video_chassis = new VideoWrapper("/home/sun/项目/energy_video/energy_test.avi"); } if (video_gimble->init()) { LOGM("video_gimble source initialization successfully."); } else { LOGW("video_gimble source unavailable!"); } if (video_chassis->init()) { LOGM("video_chassis source initialization successfully."); } else { LOGW("video_chassis source unavailable!"); } // 跳过前10帧噪声图像。 Mat gimble_src, chassis_src; for (int i = 0; i < 10; i++) { if (video_gimble) { video_gimble->read(gimble_src); } if (video_chassis) { video_chassis->read(chassis_src); } } bool ok = true; cout << "start running" << endl; do { CNT_TIME("Total", { if (mcuData.state != ARMOR_STATE) {//能量机关模式 if (last_state == ARMOR_STATE) {//若上一帧是自瞄模式,即刚往完成切换,则需要初始化 ((CameraWrapper *) video_gimble)->changeBrightness(20); energy.setEnergyInit(); checkReconnect(video_chassis->read(chassis_src)); } ok = checkReconnect(video_gimble->read(gimble_src)); if (!from_camera) extract(gimble_src, chassis_src); if (save_video) saveVideos(gimble_src, chassis_src);//保存视频 if (show_origin) showOrigin(gimble_src, chassis_src);//显示原始图像 // energy.run(gimble_src, chassis_src); energy.run(gimble_src); last_state = mcuData.state;//更新上一帧状态 } else { // 自瞄模式 if (last_state != ARMOR_STATE) { ((CameraWrapper *) video_gimble)->changeBrightness(30); } last_state = mcuData.state; ok = checkReconnect(video_gimble->read(gimble_src)); if (!from_camera) extract(gimble_src); if (save_video) saveVideos(gimble_src); if (show_origin) showOrigin(gimble_src); CNT_TIME("Armor Time", { armorFinder.run(gimble_src); }); } // cv::waitKey(0); }); } while (ok); delete video_gimble; video_gimble = nullptr; delete video_chassis; video_chassis = nullptr; cout << "Program fails. Restarting" << endl; } return 0; }