armor: ESP32-C3 装甲板固件(一主三从)+ 烧录脚本,之前一直没提交
这一块代码本来就写好了、根 README 里也按"已实现"描述,但一直没有进仓库, 只存在于工作区里。同一个提交里带上 `.env.example` 的两个新变量(ARMOR_TEAM、 ARMOR_THRESHOLD)——它们的说明文字就是为这套固件写的。 内容: - armor-protocol:规则层(血量、每板独立 50ms 受击冷却、受击后只有那一路灯带全黑、 按键 FSM、上报编码)。纯计算,主机上 22 个测试,已跑通。 - armor-firmware:四路压电片 ADC 连续采样、四路 WS2812(C3 只有一个 RMT 通道可用, 靠 rmt_tx_switch_gpio 轮流驱动)、NVS、BOOT 键、WiFi + UDP 广播。 - scripts:build_armor.sh / flash_armor.sh / armor_probe.py(不开界面单看广播)。 armor/ 是独立 workspace(目标 RISC-V 的 ESP32-C3),与外层 Xtensa 的图传固件互不相干, 各自 .cargo/config.toml 就是这条边界。构建产物由根 .gitignore 的 `/armor/target/` 覆盖, 本次没有把任何 target/ 或 build/ 下的东西加进来。 顺带把 `.DS_Store` 加进 .gitignore。
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@@ -6,6 +6,16 @@ WIFI_PASS=your-password
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# Optional
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# Armor plates (armor/). Which team this board belongs to: 0 = team one (red),
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# 1 = team two (blue). Decides the LED colour and the `team` field in the health
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# reports, so it is baked in at build time - reflash to switch teams.
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#ARMOR_TEAM=0
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# Armor plates: raw 12-bit ADC level above which a piezo sample counts as a hit
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# (default 2000, same as the reference firmware). Calibrate from the `peak[...]`
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# field in the serial status line: idle noise well below, a real tap well above.
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#ARMOR_THRESHOLD=2000
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# Capture resolution: qqvga | qvga | cif | hvga | vga | svga | xga | sxga | uxga
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#CAM_RES=vga
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# JPEG quality 0-63, lower is better quality
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