优化项目结构
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42
inc/config.h
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42
inc/config.h
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#ifndef CONFIG_H
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#define CONFIG_H
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#include <opencv2/opencv.hpp>
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// Camera intrinsic parameters (need actual calibration)
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const cv::Mat CAMERA_MATRIX = (cv::Mat_<float>(3, 3) <<
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600, 0, 320,
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0, 600, 240,
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0, 0, 1);
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const cv::Mat DIST_COEFFS = cv::Mat::zeros(5, 1, CV_32F); // Distortion coefficients (set to 0 for no distortion)
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// Armor dimensions (in mm)
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const float ARMOR_WIDTH = 135.0f;
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const float ARMOR_HEIGHT = 125.0f;
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const float ARMOR_THICKNESS = 20.0f;
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const cv::Mat ARMOR_3D_POINTS = (cv::Mat_<float>(4, 3) <<
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-ARMOR_WIDTH / 2, -ARMOR_HEIGHT / 2, 0,
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ARMOR_WIDTH / 2, -ARMOR_HEIGHT / 2, 0,
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ARMOR_WIDTH / 2, ARMOR_HEIGHT / 2, 0,
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-ARMOR_WIDTH / 2, ARMOR_HEIGHT / 2, 0);
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// Detection thresholds
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const float HORIZONTAL_ANGLE_THRESHOLD = 25.0f; // Light bar horizontal angle threshold (degrees)
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const float HORIZONTAL_ANGLE_THRESHOLD_RAD = HORIZONTAL_ANGLE_THRESHOLD * CV_PI / 180.0f;
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const float NEARBY_LIGHT_BAR_THRESHOLD = 500.0f; // Light bar merging distance threshold (pixels)
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const float LIGHT_BAR_IOU_THRESHOLD = 0.05f; // Light bar merging IOU threshold
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const float ARMOR_DISTANCE_RATIO_MIN = 0.6f; // Armor light bar distance ratio range
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const float ARMOR_DISTANCE_RATIO_MAX = 3.0f;
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const float ARMOR_LENGTH_DIFF_RATIO = 0.5f; // Armor light bar length difference ratio
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const float ARMOR_ANGLE_DIFF_THRESHOLD = 20.0f * CV_PI / 180.0f; // Armor light bar angle difference threshold (radians)
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// Kalman filter parameters
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const float KF_PROCESS_NOISE = 0.02f; // Process noise covariance
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const float KF_MEASUREMENT_NOISE = 0.5f; // Measurement noise covariance
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// TTL communication settings
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const int TTL_BAUDRATE = 115200;
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#endif // CONFIG_H
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