项目结构大变

This commit is contained in:
2025-11-20 19:29:00 +08:00
parent 6a7ab65597
commit a8791ab3df
17 changed files with 549 additions and 287 deletions

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@@ -6,21 +6,22 @@
class BallisticPredictor {
public:
BallisticPredictor(float bullet_speed = 16.0f);
~BallisticPredictor(); // Added destructor to properly manage memory
// Predict ballistic point considering target movement and flight time
cv::Point2f* predict_ballistic_point(const cv::Point2f* predicted_center,
const cv::Point2f& img_center,
cv::Point2f* predict_ballistic_point(const cv::Point2f* predicted_center,
const cv::Point2f& img_center,
const cv::Point2f& target_speed);
// Get last ballistic point
const cv::Point2f* get_last_ballistic_point() const { return last_ballistic_point; }
private:
float bullet_speed; // Bullet speed (m/s)
float armor_half_width; // Armor half width (converted to meters)
float armor_half_height; // Armor half height (converted to meters)
cv::Point2f* last_ballistic_point; // Last ballistic prediction
// Calculate distance to target
float calculate_distance(const cv::Point2f& armor_center, const cv::Point2f& img_center, float focal_length = 800.0f);
};

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@@ -8,16 +8,12 @@ class ImagePreprocessor {
public:
ImagePreprocessor();
~ImagePreprocessor();
// Get mask based on target color
cv::Mat get_mask(const cv::Mat& frame, const std::string& target_color);
// Get frame with only the target color
cv::Mat get_color_only_frame(const cv::Mat& frame, const std::string& target_color);
// Combined function to return both mask and color-only frame
void process_frame(const cv::Mat& frame, const std::string& target_color,
cv::Mat& mask, cv::Mat& color_only_frame);
// Apply morphological operations to a mask
void apply_morphology(const cv::Mat& input_mask, cv::Mat& output_mask);
// Apply Gaussian blur to reduce noise
void apply_gaussian_blur(const cv::Mat& input, cv::Mat& output, int kernel_size = 6);
};
#endif // IMAGEPREPROCESSOR_H

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@@ -6,12 +6,16 @@
class KalmanFilter {
public:
KalmanFilter();
void update(const cv::Point2f& measurement);
cv::Point2f predict();
// Method to update the process noise based on target movement characteristics
void updateProcessNoise(const cv::Point2f& current_measurement);
cv::Point2f get_last_measurement() const { return last_measurement; }
cv::Point2f get_last_prediction() const { return last_prediction; }
cv::Point2f get_current_velocity() const; // New method to get current velocity
bool is_initialized() const { return initialized; }
private:
@@ -19,8 +23,16 @@ private:
bool initialized;
cv::Point2f last_measurement;
cv::Point2f last_prediction;
cv::Point2f prev_measurement;
bool has_prev_measurement;
// Store previous states for velocity and acceleration estimation
cv::Point2f prev_velocity;
double time_elapsed; // Time in seconds between measurements
bool has_prev_velocity;
void init_params();
cv::Point2f estimate_velocity(const cv::Point2f& current, const cv::Point2f& previous);
};
#endif // KALMANFILTER_H

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@@ -3,6 +3,7 @@
#include <opencv2/opencv.hpp>
#include <string>
#include <memory>
// MindVision SDK 头文件 - 可能需要根据实际SDK文件调整
extern "C" {
@@ -17,12 +18,14 @@ public:
int width;
int height;
int fps;
unsigned char* g_pRgbBuffer; // 处理后数据缓存区
MindVisionCamera(int cam_id = 0, const std::string& target_color = "red");
~MindVisionCamera();
void set_cam_params();
bool set_cam_params();
bool read_frame(cv::Mat& frame);
bool read_frame_with_color_filter(cv::Mat& frame, cv::Mat& mask, const std::string& target_color);
void release();
bool switch_color(const std::string& target_color);

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@@ -3,17 +3,11 @@
#include <string>
// Placeholder for TTL communication class
// In a real implementation, you would use a C++ serial library like:
// - serial (https://github.com/wjwwood/serial)
// - Boost.Asio
// - or a system-specific approach
class TTLCommunicator {
public:
TTLCommunicator(int baudrate = 115200);
TTLCommunicator(const std::string& port_name = "/dev/ttyUSB0", int baudrate = 115200);
~TTLCommunicator();
bool connect();
void close();
bool send_data(const std::string& data);
@@ -23,8 +17,9 @@ private:
std::string port_name;
int baudrate;
bool connected;
// These would be implemented with actual serial communication code
int serial_fd;
bool open_serial_port();
void close_serial_port();
};

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@@ -28,9 +28,9 @@ const float HORIZONTAL_ANGLE_THRESHOLD_RAD = HORIZONTAL_ANGLE_THRESHOLD * CV_PI
const float NEARBY_LIGHT_BAR_THRESHOLD = 500.0f; // Light bar merging distance threshold (pixels)
const float LIGHT_BAR_IOU_THRESHOLD = 0.05f; // Light bar merging IOU threshold
const float ARMOR_DISTANCE_RATIO_MIN = 0.6f; // Armor light bar distance ratio range
const float ARMOR_DISTANCE_RATIO_MAX = 3.0f;
const float ARMOR_DISTANCE_RATIO_MAX = 4.0f;
const float ARMOR_LENGTH_DIFF_RATIO = 0.5f; // Armor light bar length difference ratio
const float ARMOR_ANGLE_DIFF_THRESHOLD = 20.0f * CV_PI / 180.0f; // Armor light bar angle difference threshold (radians)
const float ARMOR_ANGLE_DIFF_THRESHOLD = 15.0f * CV_PI / 180.0f; // Armor light bar angle difference threshold (radians)
// Kalman filter parameters
const float KF_PROCESS_NOISE = 0.02f; // Process noise covariance