fallback CMake + Armor PID
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@@ -120,6 +120,10 @@ private:
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vector<systime> time_seq; // 一个周期内的时间采样点
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vector<float> angle_seq; // 一个周期内的角度采样点
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float yaw_rotation, pitch_rotation;//云台yaw轴和pitch轴应该转到的角度
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float last_yaw, last_pitch;//PID中微分项
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float sum_yaw, sum_pitch;//yaw和pitch的累计误差,即PID中积分项
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bool findLightBlobs(const cv::Mat &src, LightBlobs &light_blobs);
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bool findArmorBox(const cv::Mat &src, ArmorBox &box);
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bool matchArmorBoxes(const cv::Mat &src, const LightBlobs &light_blobs, ArmorBoxes &armor_boxes);
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@@ -22,6 +22,8 @@ static bool sendTarget(Serial &serial, double x, double y, double z, uint16_t sh
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fps += 1;
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#endif
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#define MINMAX(value, min, max) value = ((value) < (min)) ? (min) : ((value) > (max) ? (max) : (value))
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x_tmp = static_cast<short>(x * (32768 - 1) / 100);
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y_tmp = static_cast<short>(y * (32768 - 1) / 100);
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z_tmp = static_cast<short>(z * (32768 - 1) / 1000);
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@@ -49,6 +51,24 @@ bool ArmorFinder::sendBoxPosition(uint16_t shoot_delay) {
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auto rect = target_box.rect;
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double dx = rect.x + rect.width / 2 - IMAGE_CENTER_X;
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double dy = rect.y + rect.height / 2 - IMAGE_CENTER_Y;
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// PID
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sum_yaw += dx;
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sum_pitch += dy;
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float yaw_I_component = YAW_AIM_KI * sum_yaw;
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float pitch_I_component = PITCH_AIM_KI * sum_pitch;
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double tmp_yaw = dx;
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double tmp_pitch = dy;
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dx = YAW_AIM_KP * dx + YAW_AIM_KI * sum_yaw +
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YAW_AIM_KD * (dx - last_yaw);
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dy = PITCH_AIM_KP * dy + PITCH_AIM_KI * sum_pitch +
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PITCH_AIM_KD * (dy - last_pitch);
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last_yaw = tmp_yaw;
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last_pitch = tmp_pitch;
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//
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double yaw = atan(dx / FOCUS_PIXAL) * 180 / PI;
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double pitch = atan(dy / FOCUS_PIXAL) * 180 / PI;
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double dist = DISTANCE_HEIGHT / rect.height;
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@@ -19,9 +19,9 @@ class CameraWrapper: public WrapperHead {
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friend void cameraCallback(CameraHandle hCamera, BYTE *pFrameBuffer, tSdkFrameHead* pFrameHead,PVOID pContext);
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private:
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const std::string name;
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int mode;
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//int mode;
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bool init_done;
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//bool init_done;
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unsigned char* rgb_buffer;
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int camera_cnts;
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@@ -40,6 +40,9 @@ private:
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public:
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int gain;
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int exposure;
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int mode;
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bool init_done;
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CameraWrapper(int exposure, int gain, int camera_mode=1, const std::string &n="NULL");
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~CameraWrapper() final;
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@@ -77,8 +77,12 @@ bool checkReconnect(bool is_camera_connect) {
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if (!is_camera_connect) {
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int curr_gain = ((CameraWrapper* )video)->gain;
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int curr_exposure = ((CameraWrapper* )video)->exposure;
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int curr_mode = ((CameraWrapper* )video)->mode; // 获取原始模式
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delete video;
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video = new CameraWrapper(curr_exposure, curr_gain, 0/*, "armor"*/);
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std::this_thread::sleep_for(std::chrono::milliseconds(500)); // 等待硬件释放
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video = new CameraWrapper(curr_exposure, curr_gain, curr_mode/*, "armor"*/);
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//video = new CameraWrapper(curr_exposure, curr_gain, 0/*, "armor"*/);
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is_camera_connect = video->init();
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}
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return is_camera_connect;
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@@ -38,6 +38,7 @@ bool CameraWrapper::init() {
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int camera_enumerate_device_status = CameraEnumerateDevice(camera_enum_list, &camera_cnts);
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if (camera_enumerate_device_status != CAMERA_STATUS_SUCCESS) {
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LOGE("CameraEnumerateDevice fail with %d!", camera_enumerate_device_status);
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return false;
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}
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if (camera_cnts == 0) {
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LOGE("No camera device detected!");
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@@ -14,7 +14,7 @@ bool show_light_blobs = false;
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bool show_origin = false;
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bool run_with_camera = true;
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bool save_video = false;
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bool wait_uart = true;
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bool wait_uart = false;
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bool save_labelled_boxes = false;
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bool show_process = false;
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bool show_energy = false;
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114
xmake.lua
114
xmake.lua
@@ -1,114 +0,0 @@
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-- 设置项目信息
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set_project("SJTU-RM-CV")
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set_version("1.0.0")
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set_languages("c++17")
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-- 设置构建模式
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set_rules("mode.release")
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set_optimize("fastest")
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--导出构建指令
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add_rules("plugin.compile_commands.autoupdate", {outputdir = ".vscode"})
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-- 定义宏
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add_defines('PATH=\"$(projectdir)\"')
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add_defines("Linux")
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-- 检查是否存在 config.h
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if os.isfile("others/include/config/config.h") or os.isfile("others/include/config.h") then
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add_defines("WITH_CONFIG")
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print("Found config.h")
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end
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-- 添加依赖
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add_requires("eigen", {system = false})
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add_requires("pthread", {system = true})
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add_requires("ffmpeg", {
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system = false,
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configs = {
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iconv = true
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}
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})
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add_requires("glib")
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add_requires("gdk-pixbuf", {system = false})
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-- 目标配置
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target("run")
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set_kind("binary")
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-- 添加源文件
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add_files("main.cpp")
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add_files("others/src/*.cpp")
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add_files("others/src/camera/*.cpp")
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add_files("energy/src/energy/*.cpp")
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add_files("energy/src/energy/*/*.cpp")
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add_files("armor/src/armor_finder/*.cpp")
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add_files("armor/src/armor_finder/*/*.cpp")
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add_files("armor/src/show_images/*.cpp")
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-- 添加头文件搜索路径
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add_includedirs("others/include")
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add_includedirs("others/include/camera")
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add_includedirs("others/include/config")
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add_includedirs("energy/include")
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add_includedirs("energy/include/energy")
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add_includedirs("armor/include")
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add_includedirs("armor/include/armor_finder")
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add_includedirs("armor/include/armor_finder/classifier")
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add_includedirs("armor/include/show_images")
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add_includedirs("/usr/local/include/opencv4")
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-- 添加依赖包
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add_packages("pthread", "eigen", "opencv", "ffmpeg")
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-- 添加链接目录
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add_linkdirs("others")
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add_links("opencv")
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-- 根据平台链接相机 SDK
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if is_plat("linux") then
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add_links("MVSDK")
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print("current platform: Linux")
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elseif is_plat("windows") then
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add_links("MVCAMSDK_X64")
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print("current platform: Windows")
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elseif is_plat("macosx") then
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add_links("mvsdk")
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print("current platform: Mac")
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else
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print("Unsupported platform")
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end
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-- 设置目标目录
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set_targetdir("$(builddir)")
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-- 添加编译选项
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add_cxxflags("-O3")
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-- 自定义任务:create-startup
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task("create-startup")
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set_category("action")
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on_run(function ()
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os.exec("$(projectdir)/tools/create-startup.sh $(projectdir) $(builddir)")
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end)
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set_menu {
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usage = "xmake create-startup",
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description = "Create startup script",
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options = {}
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}
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-- 自定义任务:train-cnn
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task("train-cnn")
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set_category("action")
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on_run(function ()
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if os.host() == "linux" then
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os.exec("gnome-terminal -- bash -c \"$(projectdir)/tools/TrainCNN/backward.py\"")
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else
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print("train-cnn only supported on Linux with gnome-terminal")
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end
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end)
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set_menu {
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usage = "xmake train-cnn",
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description = "Train CNN model",
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options = {}
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}
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