energy changed

This commit is contained in:
sun
2019-08-07 20:03:44 +08:00
parent 518eb22867
commit bbff755124
2 changed files with 7 additions and 7 deletions

View File

@@ -91,9 +91,9 @@ void Energy::initEnergyPartParam() {
gimbal_energy_part_param_.FAN_CONTOUR_AREA_MAX = 5000; gimbal_energy_part_param_.FAN_CONTOUR_AREA_MAX = 5000;
gimbal_energy_part_param_.FAN_CONTOUR_AREA_MIN = 1500; gimbal_energy_part_param_.FAN_CONTOUR_AREA_MIN = 1500;
gimbal_energy_part_param_.FAN_CONTOUR_LENGTH_MIN = 55; gimbal_energy_part_param_.FAN_CONTOUR_LENGTH_MIN = 45;
gimbal_energy_part_param_.FAN_CONTOUR_LENGTH_MAX = 100; gimbal_energy_part_param_.FAN_CONTOUR_LENGTH_MAX = 100;
gimbal_energy_part_param_.FAN_CONTOUR_WIDTH_MIN = 20; gimbal_energy_part_param_.FAN_CONTOUR_WIDTH_MIN = 10;
gimbal_energy_part_param_.FAN_CONTOUR_WIDTH_MAX = 52; gimbal_energy_part_param_.FAN_CONTOUR_WIDTH_MAX = 52;
gimbal_energy_part_param_.FAN_CONTOUR_HW_RATIO_MAX = 3.5; gimbal_energy_part_param_.FAN_CONTOUR_HW_RATIO_MAX = 3.5;
gimbal_energy_part_param_.FAN_CONTOUR_HW_RATIO_MIN = 1.2; gimbal_energy_part_param_.FAN_CONTOUR_HW_RATIO_MIN = 1.2;
@@ -105,10 +105,10 @@ void Energy::initEnergyPartParam() {
gimbal_energy_part_param_.ARMOR_CONTOUR_AREA_MAX = 500; gimbal_energy_part_param_.ARMOR_CONTOUR_AREA_MAX = 500;
gimbal_energy_part_param_.ARMOR_CONTOUR_AREA_MIN = 180; gimbal_energy_part_param_.ARMOR_CONTOUR_AREA_MIN = 180;
gimbal_energy_part_param_.ARMOR_CONTOUR_LENGTH_MIN = 16; gimbal_energy_part_param_.ARMOR_CONTOUR_LENGTH_MIN = 10;
gimbal_energy_part_param_.ARMOR_CONTOUR_LENGTH_MAX = 32; gimbal_energy_part_param_.ARMOR_CONTOUR_LENGTH_MAX = 50;
gimbal_energy_part_param_.ARMOR_CONTOUR_WIDTH_MIN = 5; gimbal_energy_part_param_.ARMOR_CONTOUR_WIDTH_MIN = 0;
gimbal_energy_part_param_.ARMOR_CONTOUR_WIDTH_MAX = 20; gimbal_energy_part_param_.ARMOR_CONTOUR_WIDTH_MAX = 30;
gimbal_energy_part_param_.ARMOR_CONTOUR_HW_RATIO_MAX = 3; gimbal_energy_part_param_.ARMOR_CONTOUR_HW_RATIO_MAX = 3;
gimbal_energy_part_param_.ARMOR_CONTOUR_HW_RATIO_MIN = 1; gimbal_energy_part_param_.ARMOR_CONTOUR_HW_RATIO_MIN = 1;

View File

@@ -30,7 +30,7 @@ void Energy::judgeShootInWorld() {
// 此函数用于判断云台坐标系下是否可以发弹 // 此函数用于判断云台坐标系下是否可以发弹
// --------------------------------------------------------------------------------------------------------------------- // ---------------------------------------------------------------------------------------------------------------------
void Energy::judgeShootInGimbal() { void Energy::judgeShootInGimbal() {
if (abs(yaw_rotation) < 0.5 && abs(pitch_rotation) < 0.5) { if (abs(yaw_rotation) < 0.7 && abs(pitch_rotation) < 0.7) {
shoot = 4; shoot = 4;
// is_predicting = false; // is_predicting = false;
// is_guessing = true; // is_guessing = true;