fps count
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@@ -7,10 +7,11 @@
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static bool sendTarget(Serial &serial, double x, double y, double z, uint16_t shoot_delay) {
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static short x_tmp, y_tmp, z_tmp;
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static time_t last_time = time(nullptr);
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static int fps;
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uint8_t buff[10];
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#ifdef WITH_COUNT_FPS
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static time_t last_time = time(nullptr);
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static int fps;
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time_t t = time(nullptr);
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if (last_time != t) {
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last_time = t;
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@@ -18,6 +19,7 @@ static bool sendTarget(Serial &serial, double x, double y, double z, uint16_t sh
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fps = 0;
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}
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fps += 1;
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#endif
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x_tmp = static_cast<short>(x * (32768 - 1) / 100);
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y_tmp = static_cast<short>(y * (32768 - 1) / 100);
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@@ -13,8 +13,21 @@ using namespace std;
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// 此函数用于发送数据给主控板
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// ---------------------------------------------------------------------------------------------------------------------
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void Energy::sendTarget(Serial& serial, float x, float y, float z){
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static short x_tmp, y_tmp, z_tmp;
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short x_tmp, y_tmp, z_tmp;
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uint8_t buff[10];
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#ifdef WITH_COUNT_FPS
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static auto last_time = time(nullptr);
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static int fps = 0;
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time_t t = time(nullptr);
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if (last_time != t) {
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last_time = t;
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cout << "fps:" << fps << ", (" << x << "," << y << "," << z << ")" << endl;
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fps = 0;
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}
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fps += 1;
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#endif
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x_tmp = static_cast<short>(x * (32768 - 1) / 100);
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y_tmp = static_cast<short>(y * (32768 - 1) / 100);
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z_tmp = static_cast<short>(z * (32768 - 1) / 100);
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@@ -46,5 +46,6 @@
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//#define GIMBAL_FLIP_MODE (-1)
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//#define CHASSIS_FLIP_MODE (-1)
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//#define WITH_TIME_BASED_CAMERA_GAIN
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#define WITH_COUNT_FPS
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#endif /* SETCONFIG_H */
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