重新整理文件夹结构,并添加CNN训练代码。

This commit is contained in:
xinyang
2019-04-25 12:39:38 +08:00
parent 5c7317140a
commit ecbee8b24c
25 changed files with 325 additions and 19 deletions

View File

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//
// Created by zhikun on 18-11-7.
//
#include <camera/camera_wrapper.h>
using std::cout;
using std::endl;
using namespace cv;
CameraWrapper::CameraWrapper()
{
camera_cnts = 2;
camera_status0 = -1;
camera_status1 = -1;
iplImage0 = nullptr;
iplImage1 = nullptr;
channel0 = 3;
channel1 = 3;
}
bool CameraWrapper::init() {
CameraSdkInit(1);
//枚举设备,并建立设备列表
int camera_enumerate_device_status = CameraEnumerateDevice(camera_enum_list, &camera_cnts);
//cout<<"camera enumerate device status: "<<camera_enumerate_device_status<<endl;
//cout<<"camera number: "<<camera_cnts<<endl;
//没有连接设备
if (camera_cnts == 0) {
cout<<"No device detected!"<<endl;
return false;
}
else if(camera_cnts == 1)
{
cout<<"Only one camera device detected"<<endl;
return false;
}
else if(camera_cnts == 2)
{
cout<<"Two camera devices detected."<<endl;
}
else
{
cout<<"More than 2 cameras detected or some other error occurs."<<endl;
return false;
}
//相机初始化。初始化成功后,才能调用任何其他相机相关的操作接口
camera_status0 = CameraInit(&camera_enum_list[0], -1, -1, &h_camera0);
//初始化失败
if (camera_status0 != CAMERA_STATUS_SUCCESS) {
cout<<"Camera 0 initialization failed with code "<<camera_status0<<". See camera_status.h to find the code meaning."<<endl;
return false;
}
camera_status1 = CameraInit(&camera_enum_list[1], -1, -1, &h_camera1);
if (camera_status1 != CAMERA_STATUS_SUCCESS) {
cout<<"Camera 1 initialization failed with code "<<camera_status1<<". See camera_status.h to find the code meaning."<<endl;
return false;
}
CameraGetFriendlyName(h_camera0, camera_name0);
CameraGetFriendlyName(h_camera1, camera_name1);
cout<<"camera names: "<<camera_name0<<" "<<camera_name1<<endl;
// cout<<camera_name0<<endl;
// cout<<camera_name1<<endl;
//如果读取的相机列表不是energy在左armor在右则交换相机句柄
if(strcmp(camera_name0, "armor") != 0)
{
swapCameraHandle();
}
//获得相机的特性描述结构体。该结构体中包含了相机可设置的各种参数的范围信息。决定了相关函数的参数
CameraGetCapability(h_camera0, &tCapability0);
CameraGetCapability(h_camera1, &tCapability1);
// set resolution to 320*240
// CameraSetImageResolution(hCamera, &(tCapability.pImageSizeDesc[2]));
rgb_buffer0 = (unsigned char *)malloc(tCapability0.sResolutionRange.iHeightMax *
tCapability0.sResolutionRange.iWidthMax * 3);
rgb_buffer1 = (unsigned char *)malloc(tCapability1.sResolutionRange.iHeightMax *
tCapability1.sResolutionRange.iWidthMax * 3);
CameraSetAeState(h_camera0, true); //设置是否自动曝光
CameraSetAeState(h_camera1, true);
/*让SDK进入工作模式开始接收来自相机发送的图像
数据。如果当前相机是触发模式,则需要接收到
触发帧以后才会更新图像。 */
CameraPlay(h_camera0);
CameraPlay(h_camera1);
/*其他的相机参数设置
例如 CameraSetExposureTime CameraGetExposureTime 设置/读取曝光时间
CameraSetImageResolution CameraGetImageResolution 设置/读取分辨率
CameraSetGamma、CameraSetConrast、CameraSetGain等设置图像伽马、对比度、RGB数字增益等等。
CameraGetFriendlyName CameraSetFriendlyName 获取/设置相机名称(该名称可写入相机硬件)
*/
// double exposure_time0, exposure_time1;
// CameraGetExposureTime(h_camera0, &exposure_time0);
// CameraGetExposureTime(h_camera1, &exposure_time1);
// cout<<"exposure time "<<exposure_time0<<" "<<exposure_time1<<endl;
// 抗频闪
CameraSetAntiFlick(h_camera0, true);
CameraSetAntiFlick(h_camera1, true);
if (tCapability0.sIspCapacity.bMonoSensor) {
channel0 = 1;
CameraSetIspOutFormat(h_camera0, CAMERA_MEDIA_TYPE_MONO8);
cout<<"camera0 mono "<<endl;
} else {
channel0 = 3;
CameraSetIspOutFormat(h_camera0, CAMERA_MEDIA_TYPE_BGR8);
cout<<"camera0 color mode"<<endl;
}
if (tCapability1.sIspCapacity.bMonoSensor) {
channel1 = 1;
CameraSetIspOutFormat(h_camera1, CAMERA_MEDIA_TYPE_MONO8);
cout<<"camera1 mono "<<endl;
} else {
channel1 = 3;
CameraSetIspOutFormat(h_camera1, CAMERA_MEDIA_TYPE_BGR8);
cout<<"camera1 color mode"<<endl;
}
return true;
}
bool CameraWrapper::read(cv::Mat& src0, cv::Mat& src1) {
return readRaw(src0, src1); //suit for using bayer hacking in armor_finder to replace process, fast and it can filter red and blue.
//return readProcessed(src0, src1); // processed color image, but this runs slowly, about half fps of previous one.
}
bool CameraWrapper::readRaw(cv::Mat &src0, cv::Mat &src1) {
if (CameraGetImageBuffer(h_camera0, &frame_info0, &pby_buffer0, 1000) == CAMERA_STATUS_SUCCESS &&
CameraGetImageBuffer(h_camera1, &frame_info1, &pby_buffer1, 1000) == CAMERA_STATUS_SUCCESS)
{
if (iplImage0) {
cvReleaseImageHeader(&iplImage0);
}
if (iplImage1){
cvReleaseImageHeader(&iplImage1);
}
iplImage0 = cvCreateImageHeader(cvSize(frame_info0.iWidth, frame_info0.iHeight), IPL_DEPTH_8U, 1);
iplImage1 = cvCreateImageHeader(cvSize(frame_info1.iWidth, frame_info1.iHeight), IPL_DEPTH_8U, 1);
cvSetData(iplImage0, pby_buffer0, frame_info0.iWidth); //此处只是设置指针,无图像块数据拷贝,不需担心转换效率
cvSetData(iplImage1, pby_buffer1, frame_info1.iWidth);
src0 = cv::cvarrToMat(iplImage0);
src1 = cv::cvarrToMat(iplImage1);
//在成功调用CameraGetImageBuffer后必须调用CameraReleaseImageBuffer来释放获得的buffer。
//否则再次调用CameraGetImageBuffer时程序将被挂起一直阻塞直到其他线程中调用CameraReleaseImageBuffer来释放了buffer
CameraReleaseImageBuffer(h_camera0, pby_buffer0);
CameraReleaseImageBuffer(h_camera1, pby_buffer1);
return true;
} else {
return false;
}
}
bool CameraWrapper::readProcessed(cv::Mat &src0, cv::Mat &src1) {
if (CameraGetImageBuffer(h_camera0, &frame_info0, &pby_buffer0, 1000) == CAMERA_STATUS_SUCCESS &&
CameraGetImageBuffer(h_camera1, &frame_info1, &pby_buffer1, 1000) == CAMERA_STATUS_SUCCESS)
{
CameraImageProcess(h_camera0, pby_buffer0, rgb_buffer0, &frame_info0); // this function is super slow, better not to use it.
CameraImageProcess(h_camera1, pby_buffer1, rgb_buffer1, &frame_info1);
if (iplImage0) {
cvReleaseImageHeader(&iplImage0);
}
if (iplImage1){
cvReleaseImageHeader(&iplImage1);
}
iplImage0 = cvCreateImageHeader(cvSize(frame_info0.iWidth, frame_info0.iHeight), IPL_DEPTH_8U, channel0);
iplImage1 = cvCreateImageHeader(cvSize(frame_info1.iWidth, frame_info1.iHeight), IPL_DEPTH_8U, channel1);
cvSetData(iplImage0, rgb_buffer0, frame_info0.iWidth * channel0); //此处只是设置指针,无图像块数据拷贝,不需担心转换效率
cvSetData(iplImage1, rgb_buffer1, frame_info1.iWidth * channel1);
src0 = cv::cvarrToMat(iplImage0);
src1 = cv::cvarrToMat(iplImage1);
//在成功调用CameraGetImageBuffer后必须调用CameraReleaseImageBuffer来释放获得的buffer。
//否则再次调用CameraGetImageBuffer时程序将被挂起一直阻塞直到其他线程中调用CameraReleaseImageBuffer来释放了buffer
CameraReleaseImageBuffer(h_camera0, pby_buffer0);
CameraReleaseImageBuffer(h_camera1, pby_buffer1);
return true;
} else {
return false;
}
}
CameraWrapper::~CameraWrapper()
{
CameraUnInit(h_camera0);
CameraUnInit(h_camera1);
//注意先反初始化后再free
free(rgb_buffer0);
free(rgb_buffer1);
}
void CameraWrapper::swapCameraHandle() {
int tmp_h_camera = h_camera0;
h_camera0 = h_camera1;
h_camera1 = tmp_h_camera;
}